Star Wars Roleplay: Chaos

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LFG [TIC/WSR] Shipping Error (Raid on Mon Cala)

All it takes is a Spark


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Shipping Error
The shipyards of Mon Cala had long been the hub of industry and commerce throughout the many eras of the galaxy. Passed through many hands, the Imperial Confederation now uses them as a hub of their economy and naval effort. While the home fleet of Dac guards the port, the interior location of the planet without the Confederation's cloud of influence has caused the defensive fleet to fall into a state of inattention.

Freighters come and go, and security has waned in the following months.

The perfect time for a surprise attack.


Objective One: Southern Strike
[Starfighters/PvP/Light Fleeting]
A ghost has slipped into the Dac System unnoticed. Aboard it, a strike force of rebel pilots ready to enact the daring plan. Hit the southern portion of the ring with everything they have. While the Imperials sit waiting for a battle they think will never come, the Rebel forces prep to give them a wake up call.

(Rebel Forces: Attack from every angle. Swarm them with starfighters, and landing craft. Cause disarray and slap the defenders before they can muster their forces, or summon up a larger fleet.)


(Imperials: We ask you stick to your home forces until you get the chance to call for, and muster reinforcements. Local starfighter corps, a few larger ship in dock, anything you can muster until the big boys arrive.)


Objective Two: Checkpoint Charlie
[Spy Shit/PvP/Social]
A pair of Mi'jeka Class Superfreighters approach the northern portion of the ring, the normal hub for freighters of it's size. Business as usual for any other day, but aboard is a taskforce led by Jonyna Si Jonyna Si and Yuri Maji Yuri Maji with a mission most would call insane. Use the confusion of the Southern Strike to sneak in, and get the job done. Whether that be through clever espionage, or brutal efficiency, it doesn't much matter. You know your objective.

(Rebels: The goal is to get in without as much notice as we can. The superfreighters must survive for the objective to be complete.)


(Imperials: Business as usual, until it's not. Surely these two freighters just showed up at a bad time, right?)

 

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