Ember Rekali
The Warlock of the Gate

OUT OF CHARACTER INFORMATION
- Intent: A Slave One for Sidon Eshe, as a bounty payment
- Image Source: Everspace - "Mining Guard Ship" concept art - found at https://everspace.gamepedia.com/File:Everspace-Mining-Guard-Ship.jpg
- Canon Link: N/A
- Restricted Missions: N/A - T6 corporation is exempt at unique
- Primary Source: Slave One
- Manufacturer: Clan Rekali
- Model: The Vorantikus
- Affiliation: [member="Sidon Eshe"]
- Production: Unique
- Material: Beskar hull
- Classification: Unique Light Freighter
- Length: 35 meters
- Width: 30 meters
- Height: 8 meters
- Armament: High
Dual laser turret (dorsal) - Ion cannons
- Antipersonnel autoblaster
- Seismic charge bay (ventral)
- Flex-tube warhead launchers
[*]Defenses: Extreme
- Mandalorian Iron hull
- Advanced shields
[*]Squadron Count: None (1)
[*]Maneuverability Rating: Average
[*]Speed Rating: Moderate
[*]Hyperdrive Class: Average (1.0)
STANDARD FEATURES
- Standard Communications Array
- Standard Hyperdrive
- Standard Ion Engines
- Standard Life Support Systems
- Standard Navigational Systems
- Standard Repulsorlift Engines
- Standard Sensor Array
- Standard Targeting Systems
- Can Enter Atmosphere and Land
ADVANCED SYSTEMS
- Tractor Beams
- Advanced Deflector Shield Generator
- Force-Field Cages
- Universal Energy Cage
- Homing Beacon Launcher
- Ysalamiri Nutrient Systems
- Mandalorian iron hull
- Can't be found or affected with the Force
- Can launch homing beacons
- Forcelessness is a double-edged sword - any friendly Forcers aboard the Vorantikus will be unable to help in any way
- Beskar hull causes problems for patching and emergency repairs
- Laser cannon turret can only fire at targets around or above the ship; entire ventral fire arc is empty of serious firepower
- No serious ion/EMP resistance once shields are down
When Sidon Eshe brought in a Sith Lord's lightsaber in good faith with a story that pretty much checked out, Clan Rekali delivered. The bounty hunter requested a ship fitted like the legendary Slave One, with a few refinements thrown in. The result is a nasty little ship that can tank a hit and keep on tanking. It's also fantastic for sneaking up on and containing Force-users, thanks to a Universal Energy Cage and some ysalamiri (redundancy is good). Its loadout is pretty flexible, too - not great at any one thing, but flexible enough to tackle any given situation, from bombing runs to dogfighting to hit-and-run attacks to getaway car duty. Its hyperdrive and sublight engines are nothing special, but it'll punch above its weight once it gets there, and that's what matters, right?