Star Wars Roleplay: Chaos

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Approved Starship The Interdictors

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Sirius Nova

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OUT OF CHARACTER INFORMATION

  • Intent: Create a few ships for the Narrikians
  • Image Source: Screenshot from (x)
  • Canon Link: N/A
  • Permissions: Done through Discord (1) (2) (3)
  • Primary Source: N/A
  • Writers: FederationPrime, Warren Century/Viral


PRODUCTION INFORMATION


TECHNICAL SPECIFICATIONS
  • Classification: Mainline Battlecruiser
  • Length: 4000m
  • Width: 1000m
  • Height: 700m
  • Armament: Extreme
    • 30 Capital Grade Concussion missile launchers
      • Variable payload
    • 4 Percussion cannons (Forward facing)
    • 50 Assault concussion missile launchers
    • 50 Heavy Flak Guns
      • Variable payload
    • 200 Light Flak Guns
    • 30 Cluster missile pods
    • 30 Quad proton torpedo tubes
      • Turreted
      • 40 Torpedoes each
    • Anti-missile octets
    • Point defence slug cannons
    • Point defence laser cannons
  • Defences: Very High
    • Primary deflector shields
    • Secondary deflector shields
    • Cap drain
    • Socketguard
    • Turadium blast doors
  • Hangar Space: Average: 22
  • Hangar Allocations:
    • Starfighters: 20 squadrons
    • Support Craft: 2 squadrons
  • Maneuverability Rating: Low
  • Speed Rating: Low
  • Hyperdrive Class: Average: 2


STANDARD FEATURES

  • Standard life support
  • Standard engines
  • Standard encrypted communications


ADVANCED SYSTEMS

  • Advanced Scanners: The ships’ scanners can scan for toxins, biological agents, germ weapons, and similar hazards. The scanners can also penetrate ships and other structures to an extent. This also boosts the lock-on range of the ships
  • Fire suppression systems
  • Can fly in atmosphere, but not land
  • Heavily armoured internal magazines
  • Bio Hazard Filtration Systems / Shielding: This helps prevent the ships contain disease, biological weapons, or similar contamination
  • Backups
    • Backup reactor
    • Backup bridge
    • Backup hyperdrive (Class 10)
    • Backup Bio Hazard Filtration / Shielding
  • Msc.
    • Medical bays
    • Armouries
    • Crew quarters and barracks
    • Repair workshops



STRENGTHS

  • Brawler: The ships’ shields and weapons are formidable, and a threat to even the largest ships
  • Artillery: The ships’ weapons have exceptional range, and can keep enemies at a distance and punish them with barrages of guided and unguided projectiles
  • High tech: The use of advanced technology on these ships make them a top of the line combatant
  • Hazard countermeasures: The disease containment and hazardous material decontamination measures used by the ship can halt the spread of some of the galaxy’s most virulent illnesses


WEAKNESSES

  • Sluggish: Slow and not very maneuverable
  • Limited ammunition: Most of the ships’ weapons have limited ammunition, and counters must be watched by gunners during protracted engagements to avoid running out of ammunition
  • Spare parts: The low production count makes space parts for repairs and routine maintenance hard to come by, and the ship cannot be quickly or easily repaired in combat outside more specialized shipyards


DESCRIPTION


Names of the ships: Alpha, Beta, Gamma, Omega, Zeta.

The Narrikian Interdictor battlecruisers are five of the strongest ships constructed by the Narrikians to keep invasions off their planets by blasting them to bits. These ships are also one of the first lines of defence to keep biological agents off their planet.

The ships’ weapons were built around a large number of both missiles and kinetic weapons . This loadout allows for the Interdictor to keep enemy vessels at range, and out of the distance most weapons can hit back effectively. The loadout is also very flexible, as it allows for the missiles’ warheads to be modified for tasks like shield breaking or armour penetration.

These were created by the Narrikians as a means to intervene before anyone deployed something like the Gulag Plague again on their planet again.
 
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Sirius Nova

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Would this be sufficient, or do you need more evidence?
 
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