Vyn Daldoure
Nati Bellum
OUT OF CHARACTER INFORMATION
- Intent: To create a family submission for Vyn Daldoure, diving into his history.
- Image Credit: N/A
- Canon: N/A
- Permissions: N/A
- Links: N/A
GENERAL INFORMATION
- Organization Name: The Daldoure Family
- Classification: Family
- Affiliation: Itself, Iridonia, Anti-Sith.
- Organization Symbol: A planet crested by Zabraki horns, which are designed like a crown. Representing both their home and the weight of blood legacy.
- Description: The Daldoure family was a militant Zabraki bloodline based on Iridonia, known for raising their heirs to be tacticians, hunters, and living weapons. They operated more as a private war-cult than a traditional family, devoting their lives to perfection in combat, the preservation of legacy, and service to Anti-Sith causes. Abusive, isolated, and violent, their estate functioned as a training ground, not a home.
GEOGRAPHICAL INFORMATION
- Headquarters: Daldoure Villa, Iridonia: A fortified sandstone estate in the high deserts, complete with private training pits, hunting preserves, and combat arenas.
- Domain: None. While the Daldoure name carried weight among certain circles, they held no formal territory beyond their ancestral estate.
- Notable Assets:
- The Arena: A blood-soaked pit at the heart of the Villa, where family members proved dominance through battle.
- Daldoure Archives: A sealed hall of war records, tactics, and family "successes" across generations.
- The Iron Vault: Contained heirlooms and the cybernetic schematics that each Daldoure heir was forcefully modified with.
- The Arena: A blood-soaked pit at the heart of the Villa, where family members proved dominance through battle.
SOCIAL INFORMATION
- Hierarchy:
The Daldoure family followed a brutal patriarchal hierarchy. Leadership passed not through inheritance, but through violence. The son who could best his brothers or outlast them became the Leader, head of the family. Vyn’s father rose to power by beating and even killing some of his siblings in ritual combat, establishing his dominance early and enforcing loyalty through fear.
Vyn was an only child, which spared him from competing with siblings but concentrated the full weight of expectation on him. He still trained alongside cousins, most of whom were less like family and more like combat instructors. Every year, only the strongest survived, and by the time Vyn was nine, he had killed another person for the first time. Which solidified his position in the clan.
- Membership:
Approximately 30 living members at the family's peak, including cousins, extended kin, and retainers. Only a handful were considered viable to continue the bloodline at any given time. After the destruction of the Villa, it is unknown whether anyone else is alive. Vyn may be the last.
- Reputation:
Among Iridonians, the Daldoure name was spoken with a mixture of awe and discomfort. They were known as elite warriors, unflinching killers, and loyal servants to whatever major faction was contesting the Sith. So long as it served their legacy. Outsiders saw them as zealots with a noble name, terrifying but effective.
- Curios:
- The Icarus Armor: A set of armor that was forged for each individual upon coming of age. Extremely energy resistant and capable of EVA. The Icarus Armor was the tool of the trade for the family
- Legacy Marks: Every Daldoure bore cybernetic augmentations from infancy, forged as family tradition and proof of loyalty.
- The Stone List: A black marble ledger within the Villa that once held the names of every Daldoure who had "earned" the right to bear the family crest.
- The Icarus Armor: A set of armor that was forged for each individual upon coming of age. Extremely energy resistant and capable of EVA. The Icarus Armor was the tool of the trade for the family
RULES
- A Daldoure must kill, even if they're broken doing so.
- Weakness is not tolerated, it will be beaten out like dust from a rug.
- The heir must fight, kill, and survive to inherit.
- Love is a distraction. Loyalty is to legacy, not sentiment.
- The Sith. Must. Die.
- Victory is not enough. Dominance must be undeniable.
GOALS
- Preserve and refine the Daldoure bloodline through discipline and augmentation.
- Serve the interests of Iridonia and the New Imperial Order, so long as they do not contradict family legacy.
- Train and field the perfect soldier.
- Eliminate any trace of weakness in the heir or the bloodline dies with them.