Dungeon Master
The Bryn'adûl | Dominion of Er'stacia
The Draelvasier had done well to bring to bear massive armies and fleets to combat their enemies, often utilizing thousands upon thousands of drones, beasts and all manner of creations to supplement the forces of their marauding warriors. The wave of destruction that the Bryn'adûl Crusaders brought into existence was something that could be seen on a galactic scale, observed from a distance whether through the rambling of frightened news-hosts or through the frightful telescopic observations that came from children’s bedrooms.
Nevertheless, the xenophobic nature of the race had brought them into conflict with each of their neighbours. War engulfed them, war was their life at every point of contact. The virulent disease of weakness found in all other sentient races was cleansed upon location, forcing the armies and raiding forces to clash with planetary defences and governments, interstellar kingdoms and Empire that stood against them. All ultimately failed yet the Bryn'adûl were stretched thin. Their current war fought on all sides meant that lesser importance had fallen to the cleansing of weaker and more independent worlds. The Ish'makra ordered for the Barricas to find ways to exterminate the populace of these planets through less resource intense means, reserving the use of their Crusaders.
Er’stacia would be the testing ground for such a stratagem. The planet was covered primarily in tidal pools and watery bodies, but its savage and clan-based inhabitants were not inherently aquatic by nature, preferring to live upon the surface between the pools. No metropolis covered the planet providing them a substantial population, and no unifying leader had united the scattered tribes and clans of the native people. Still, for quite some time there had been relative peace upon the world as a whole.
A detachment of the Bryn'adûl had been sent to the planet to punish those who dawdled in a falsified peace brought on by a weakness for so long, finally bringing the tension between the Erdkala and K'tikaun to its head where it had lain dormant for so long. The K'tikaun make up nearly forty percent of the planets population and are the most hostile of the Clans, both towards the Draelvasier and their own. The Erdkala make up a small percentage but are considered the leaders for the majority of the other Clans. If the Erdkala can be convinced to wage war, or the K'tikaun provoked into attacking them - Civil War will consume the Clans and leave Er'stacia ripe for the taking.

OBJECTIVE - A
The Er’stacians worship a glorified statue near the epicentre of the world. It was placed there to enforce the truce between the clans, and prevent another war, but none of the clans has settled close to it for this reason. Only a contingent of religious guards and soldiers protect it, and its numerous pilgrims. Break it into pieces, shatter it, and incriminate the clans in the process.
OBJECTIVE - B
Religion isn’t the only drive to war on Er’stacia. One of the larger clans, K’tikaun has been bullying their neighbours the Erdkala for tribute and land. Helping the vermin steal weapons from their masters may incite rebellion, and draw a significant number of clans into bloody conflict.
OBJECTIVE - C
Space-faring merchants protected by Mandalorian Mercenaries have an interest in keeping the fragile peace on Er’stacia and have been working with the Erdkala so that they can sell their produce to the clans who seek peace. Annihilating these merchants either directly or through provoking the natives against them will mean one less force for calm and order, kill them and convince the Erdkala and the other clans to fight the K'tikuan.
OBJECTIVE - D
The nature of sewing dissent is disorderly and chaotic. Not every objective can be explicitly listed. Do whatever you must to bring Er’stacia to cleansing with as few resources as possible.
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