Star Wars Roleplay: Chaos

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The Black Hole Syndicate {Interest Check}

I am a son of the Mountain.
There was a time when crime was more than a nuisance. It was a business, an economy, a way of life. Those who dipped their hands into that world worked by a code, a code that stated only one thing.
​The bold would thrive, and the weak would be swept away by the tide of progress.
​Guns, drugs, slaving, piracy. It didn't matter how you made your money, all that mattered was how much there was to be made.
​Like a Black Hole, the galaxy swallowed our way of life. Now it's time to return the favor.


​What's up people. So as I move forward with Marcellus, I'm really interested in creating a new faction. However, with this faction I'd also like to build a whole new world of crime around it.

​If you're the type who enjoys a simple life of business, wanting to make credits the honest way, you should probably leave now. The Black Hole Syndicate is led by a council of Crime Lords who dream of one day regulating the crime through out all the galaxy. So you have an earnest view into my vision, here are a few things one would expect in the Black Hole Syndicate.

The Obsidian Council~ ​Rise above those around you, and you will find yourself in equal company. They call the shots, they decide the jobs, and they alone command the Syndicate.

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​The Obsidian council was formed to give balance to the crime world. Much like the Hutt council of their rival cartel, these men and women come together to regulate the trades of the Syndicate. Each member of the council is tasked with overseeing a particular field. Whether it be slaves, casinos, drugs, heists, or assassinations, each field has it's master.
The Numbered Agents~ ​You don't think they hire the dregs to solve their problems do you? No, the Numbers are their skilled team of assassins, each one stripped of his name and given only a number.

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​The Numbers agents are the most unique organization of assassins in the known galaxy. Each one has their own unique skillset that they employ to eliminate the enemies of the Syndicate. Although they seldom work together, when paired or teamed up they are a frightening force. Each one has the goal and ambition to become Number I. The most deadly assassin in the organization who holds a seat on the Obsidian council.
The White Star Hotels~ ​You don't break the rules of the White Star Hotels. Ever. Or your membership, and your life, will be terminated.

Delmonicos-Grill-Room_John-Wick_LegendaryTrips.jpg
​The Syndicate solves all of it's problems internally. Feuds and betrayals are to be expected, let's look at who we are dealing with here. The Obsidian council keeps order and minimizes internal strife with many tools. At times the Numbers are deployed to settle such matters, however in situations handling tact, The White Star Hotel is utilized. When inducted into the Syndicate, each member is given a mandatory life subscription to the White Star Hotel. This hotel serves to host all the needs of the syndicate. Business retreats, informational meetings, and medical are all things that are sought out here. Yet it is the Obsidian council's wishes that no "business" be conducted on the grounds of the hotel. Violence and killing are completely forbidden on the grounds, any violation whatsoever results in the execution of the offending member. A process that is known as "Revoking your membership."
​As you can see, I've taken a lot of inspiration from several different organizations. Future threads will include raids on Hutt operations, heists on major factions banking systems, and running several lines of illegal income. If you're interested in building this world with me, let me know!
 
I am a son of the Mountain.
Hey! Glad to hear it! If you want to thread just shoot me a pm! [member="Cim Salro"]

Thanks man! [member="Lysle of the Hydian Way"]

I'm more interested in getting my own groove started. But I'll look into it. [member="Gorba the Hutt"]
 

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