The Art of Fleeting
@[member="Trista Nemorra"] @[member="Alen Na'Varro"] @[member="Friedrich Stahlmann"] @[member="Gobar Nass"] @[member="Strask Ak'lya"] @[member="Voroll Dey Astaar"] @[member="Tarika Sadow"] @[member="Darth Malificete"] @[member="Romeo "]@[member="Antares Windu"]
Alrighty, Cadets, I am Admiral Davin, your instructor. I will be discussing, analyzing, and teaching fleeting tactics in this session. Many of you know me through my other account @[member="Darth Arcis"] who is also a very successful character who made much of his reputation in his Captain's chair and has helped create two of the board's most powerful vessels: The Astral Horizon and The Acerbitas. I've lead many fleets in-character and strive for most of my characters to have that tactical, strategic, and analytic side to them on top of their base personality. I think that Fleeting is an art of warfare, particularly Sci-Fi warfare given that there are so many variables in play yet not all of them can be covered in a single post.
However, this is never all about my character. One person can't just effectively manage an entire fleet, its ground elements, and possibly hundreds of thousands of NPCs. But NPCs are an extremely important factor in fleeting. They are the very lifeblood of what we do. Think of yourself as the brain of the body, receiving information as well as telling everything what to do. But a brain cannot do those things itself. You need arms, legs, lungs, a heart, and various other functions that are needed to survive and prosper. Even if you have arms and legs, they need to be strong. Each and everything your character does will affect the lives of them, so place yourself in your character's boots. What would they do? How would they respond to that? Why would he do that? Remember, roleplaying in general is writing a story, glorious tales and journeys across the galaxy with friends, vicious battles with foes, and that one time at the Mos Eisley cantina. Just have fun!
Before I get too much farther into my ranting about imaginary people, I - and your classmates - would probably appreciate it if you told us about yourself and your character before we begin. So I'd like each and everyone of you to post a brief intro about yourself as a person and your character. What's your life's dream? What do you like to do? What made you create such a character? What is your ultimate goal with your character? Just that kind of thing. If you don't feel like putting much of your personal info in there, by all means, don't! This is entirely up to you and just allows me to see
And before I let you guys and gals reply, I'd like you to memorize this one quote that has given me inspiration in every fleeting thread I've ever done:
If it's a stupid plan and works, it's not stupid.
- Murphy's LawThat one sentence can probably give you a feel on how much creativity is involved in this great art!
And with that, you may begin!