K I N G

S U N H O L D
OUT OF CHARACTER INFORMATION
- Intent: To create the center of energy production in the Mandalorian Empire.
- Image Source: Midjourney
- Canon Link: N/A
- Permissions: N/A
- Primary Source: N/A
- Manufacturer:
- Affiliation: Mandalorian Empire, Mandalorians
- Market Status: Closed-Market
- Model: N/A
- Modularity: No
- Production: Unique
- Materials:
- Quadanium Steel
- Mandalorian Steel
- Pyronium
- Glasteel
- Electronics
- Classification: Dyson Station
- Length: 120,000 meters
- Width: 30,000 meters
- Height: 12,000 meters
- Armament: None
- Defenses: Average
- Hangar Space: Several Docking Bays
- Maneuverability Rating: Very Low
- Speed Rating: Very Low
- Hyperdrive: Class 3.0
- All Standard Features
- Stellar Siphon Array: The Sunhold utilizes a network of solar anchors, magnetic siphons, and plasma lattice collectors to capture a controlled stream of solar radiation, stellar wind, and thermal plasma.
- Strategic Energy Independence: Sunhold provides the Mandalorian Empire with a near-limitless source of refined stellar energy, eliminating reliance on foreign hyperfuel, mercantile syndicates, and the like.
- Scalable Core Production: From Microcells to full-scale Reactors, Sunhold supports a diverse and mass-producible line of Stellar Energy Cores, empowering every level of Mandalorian infrastructure and warfare.
- Limited Maneuverability: Though Sunhold is equipped with sublight thrusters and a Class 3 hyperdrive, its massive size and energy infrastructure make movement extremely slow. It cannot reposition rapidly in response to threats and requires extensive planning to relocate.
- High-Energy Containment Risk: The processing of stellar material carries constant risk; a critical failure or sabotage could cause plasma surges or radiation bursts that compromise production or damage nearby systems.
Sunhold is a Dyson-class stellar harvesting station constructed in high orbit around the Gargon system's star. Commissioned by Mand’alor the Iron and jointly developed by MandalEnergetics and MandalMotors, Sunhold represents a critical turning point in Mandalorian history—a bold step away from resource dependency and toward total self-sufficiency. Where past generations of Mandalorians relied on external sources to fuel their civilization, Sunhold was built with a singular principle in mind: to need is to be vulnerable. Sunhold helps ensure that the Mandalorian people need no one.
Unlike traditional Dyson spheres or rings, Sunhold is a stationary, partially mobile orbital structure rather than a complete enclosure. It utilizes an array of solar anchors, magnetic siphons, and plasma lattice collectors to extract a steady, controlled stream of stellar radiation, solar wind, and plasma directly from the Gargon star. That energy is channeled through a network of reinforced crucibles, magnetic compressors, and radiation filters, eventually refined into Stellar Energy Cores—the Microcells, Corecells, and Reactors that power the Mandalorian war machine and civilian infrastructure alike.
Construction was spearheaded by MandalMotors, whose massive shipyard complexes and orbital fabrication experience made them the only Mandalorian company capable of executing such a project at scale. The initiative was overseen by engineers from MandalEnergetics, who ensured the structure could safely interact with the star without compromising gravitational stability or causing catastrophic disruption to the local system. The result is a structure of nearly unprecedented scale: shielded, fortified, and slowly maneuverable with Class 3 hyperdrive capability—allowing for repositioning over time or in the face of major threats, though never rapidly.
Symbolically, Sunhold is more than just a superstructure—it is a monument to Mandalorian sovereignty. A forge that does not burn coal or beskar, but sunlight itself. It reflects a new Mandalorian doctrine, one rooted in industry, foresight, and dominion—not just over land or battlefields, but over the very fuel of civilization. Sunhold is a crown forged in flame, worn not on a brow, but across the stars.
Unlike traditional Dyson spheres or rings, Sunhold is a stationary, partially mobile orbital structure rather than a complete enclosure. It utilizes an array of solar anchors, magnetic siphons, and plasma lattice collectors to extract a steady, controlled stream of stellar radiation, solar wind, and plasma directly from the Gargon star. That energy is channeled through a network of reinforced crucibles, magnetic compressors, and radiation filters, eventually refined into Stellar Energy Cores—the Microcells, Corecells, and Reactors that power the Mandalorian war machine and civilian infrastructure alike.
Construction was spearheaded by MandalMotors, whose massive shipyard complexes and orbital fabrication experience made them the only Mandalorian company capable of executing such a project at scale. The initiative was overseen by engineers from MandalEnergetics, who ensured the structure could safely interact with the star without compromising gravitational stability or causing catastrophic disruption to the local system. The result is a structure of nearly unprecedented scale: shielded, fortified, and slowly maneuverable with Class 3 hyperdrive capability—allowing for repositioning over time or in the face of major threats, though never rapidly.
Symbolically, Sunhold is more than just a superstructure—it is a monument to Mandalorian sovereignty. A forge that does not burn coal or beskar, but sunlight itself. It reflects a new Mandalorian doctrine, one rooted in industry, foresight, and dominion—not just over land or battlefields, but over the very fuel of civilization. Sunhold is a crown forged in flame, worn not on a brow, but across the stars.

Out Of Character Info
Intent:
To create the center of energy production in the Mandalorian Empire.
Image Source(s):
https://www.midjourney.com/
Canon Link:
N/A
Permissions:
N/A
Technical Information
Affiliation:
Mandalorian Empire
Model:
N/A
Starship Class:
Other
Starship Role:
Other
Modular:
Yes
Material:
Quadanium Steel, Mandalorian Steel, Pyronium, Glasteel, Electronics
Armaments:
N/A
Defense Rating:
Average
Speed Rating:
Very Low
Maneuverability Rating::
Very Low
Energy Resist:
Average
Kinetic Resist:
Average
Radiation Resist:
Average
Minimum Crew:
2000
Optimal Crew:
12000
Cargo Capacity:
Extreme