Bombshell Genius
Heavy version of the Stalgasin crowd control bomb
Image Source: Wikipedia Mk 84 bomb picture
Intent: To provide a bomb capable of large-scale crowd control, as well as of disabling electronics in a non-lethal manner
Development Thread: The capital Confederate sins (30 posts; here it is about the fallout from Jessica's participation in the two incidents of the Techno Empire, on Ryloth and on Geonosis, placed in its context, as told from the perspective of a dark-sided police interrogator)
Manufacturer: Ringovinda Systems
Model: Mk 1-3 Stalgasin crowd control bomb
Affiliation: Confederacy of Independent Systems
Modularity: Yes, can modify the payload to suit the needs of chemical or biological warfare if necessary
Production: Minor.
Material: Detonite, plastoids, tear gas, Bothan stun spores, powdered ionite
Classification: Crowd control bomb
Size: Starfighter-mounted
Length: 1m (light version) - 2.60m (medium version) - 3.80 m (heavy version)
Diameter: 155 mm (light version) - 310 mm (medium version) - 533 mm (heavy version)
Weight: 30kg (light version) - 300 kg (medium version) - 1,000 kg (heavy version)
Ammunition Type: Gas canister
Ammunition Capacity: 1
Effective Range: Starfighter-mounted proton bomb standard (light version) - 100 meters (medium version) - 250 meters (heavy version)
Rate of Fire: Single action
Special Features:
- Can stun everyone in its blast radius
- Can fry electronics and electrical equipment in its blast radius
Strengths:
- Able to stun large groups of people at once
- Able to fry electronics and electrical equipment over the blast radius
Weaknesses:
- Fast cook-off time due to the plastoid shells (i.e. must be stored away from flames and heat)
- Very little potential for material damage except close to the detonation point
- Medium and heavy versions must be externally mounted if used on most attack craft and are thus exposed
- Indiscriminate frying of electronics
- Dumb-fired
Description: This weapon was designed with two purposes in mind: crowd control and disabling enemy electronics in a nonlethal manner. Because gunpowder is a low explosive and is useless in creating big blast radiuses past a certain point, this unit is equipped with tritonal as its dispersal charge. Unlike most starfighter-mounted ordnance, the crowd control bomb has a plastoid casing to reduce shrapnel damage upon detonation. Once it detonates, it releases three items at once into the air: the Bothan stun spores would knock out (but, combined with the explosive charge, can prove to be deadly in confined spaces) organics without a rebreather system. The second of these is the tear gas, which is an irritant for organics with unprotected eyes and skin. The third one makes the Stalgasin bomb different from the original Tearstunner crowd control bomb due to the presence of fine ionite powder, which renders it able to disable electronics and electrical equipment within the blast radius.
Of course, blast radius depends on the version in use: the light version has a blast radius of 40 meters, the medium version has a blast radius of about 100 meters and the heavy version has a blast radius of 250 meters. If someone survives close to the detonation point, a person can be incapacitated for up to six hours, but at the edge of the blast radius, the person will be out of commission for about 10-20 minutes at most.
Original link: Tearstunner crowd control bomb
