Star Wars Roleplay: Chaos

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Approved Tech Soul Stone: Ring of Self

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OUT OF CHARACTER INFORMATION
  • Intent: Create more Mystical Artifacts for use by the Mandragora - One of many 'Soul Stone' line of Rings
  • Image Source: Etsy (No longer available) | Pinterest
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
SPECIAL FEATURES
  • To Thine Self Be True: Those that carelessly deal in spirits, or become the target of their desire for corporeal form, may find their body no longer their own forced to watch as another entity acts in their stead; and even the very wisest may become assailed by powerful spirits. The Ring of Self provides a protective mystical ward to prevent uninvited possession or forced corruption of one's own spirit.
  • I Have Special Eyes: Those in need of this Ring come in many shapes and sizes. The Mandragora imbued the ring with the ability to mold itself to the digit of its wearer to ensure it doesn't slip off walking down the street, or is too small to get around the first joint.
  • The Spirits Know: Actively gifted by Masters within the Mandragora, the Ring can be worn even by those without Force Sensitivity and receive its blessing. However, the spirits will not linger indefinitely as they would with a Witch. Such 'lending' is almost exclusively for a single mission with the rings recovered afterward; else the spirits will simply abandon the 'offending' ring and the wearer merely has a pretty (if perhaps valuable) ring.
STRENGTHS
  • Protection of One's Vessel: A spirit cannot forcibly possess the wearer of this Ring.
  • Protection of One's Identity: Neither Living nor Dead can forcibly corrupt the soul of the wearer of this Ring.
  • Authorized Use Only: The Spirits know who follows the Mandragora, and any that don't won't receive their blessing.
  • Accessorize: Rings can be worn and used along side other talisman including pendants or necklaces, bracelets, crowns, and so on.
WEAKNESSES
  • Protection from One's Self: The Ring can only prevent forced possession or corruption; should the wearer willingly accept these acts the Ring will not protect them. The spirits do not take into consideration whether you were coerced to accept your fate, only that you accepted it.
  • Rule of Boon's Strength: Wearing more than one artifact that confers a particular benefit does not bolster the strength or power of that benefit; the strongest of those present is the effective strength of the effect. Though it may be useful to have more than one artifact conferring an effect in case another is damaged or lost.
  • Rule of Eight Rings: The first eight rings worn confer their benefits to the wearer. Any more rings are merely decorative. The more and differing kinds of spirits whose power you call upon, the more spiritual 'interference' results preventing someone from benefiting from wearing rings on twenty fingers and toes.
  • Ease of Removal: It is very easy to remove a Ring from the wearer if they are restrained in some manner. Without the Ring the spiritual protection is lost, and the battle of Will may soon follow.
  • Nullification: Effects that suppress or nullify the use of Force/magick may weaken or prevent the Ring from functioning as intended.
DESCRIPTION
Armies and Rogues around the galaxy build and buy blasters, blades, armor, and 'tech toys' that bolster their fierce presence in the field of battle. Witches and Warlocks while able to use these things often are not burdened with rucksacks of gear or armor thick enough to be mistaken for a starship's hull. The ability to remain in contact with the world around them, and the freedom of movement is more important to their lifestyle. Yet, such women and men are still at times forced into conflict with those that do not follow their ways (and even those that do).

Therefore, the Mandragora has taken to manufacturing and/or imbuing Artifacts of Power based on the research performed by diligent women and men of their coven of countless artifacts contained in their Vault. Such things are designed to provide various benefits to those that walk in their path in order to survive the perils of this world or the next.

The Ring of Self is one of these artifacts. This Ring was crafted to ensure the spiritual well-being of any Sister or Brother that is forced into spiritual combat. Whether that is in being exposed to a haunting specter, or confronted with a Dark Sorceress or Sorcerer intend on replacing their animus with that of a more pliable spirit, the usefulness of this ring cannot be undersold.
 
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