Star Wars Roleplay: Chaos

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Approved Location Smuggler's Run

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OUT OF CHARACTER INFORMATION
SETTING INFORMATION
  • Astronomical Location Name: Smuggler's Run (Every asteroid has a name).
  • Classification: Asteroid field.
  • Location: http://starwars.wikia.com/wiki/Wrea/Legends
  • Rotational Period: N/A
  • Orbital Period: N/A
  • Size: Large.
  • Affiliation: The head of the kadijic clan (http://starwarsrp.net/topic/131821-popara-anjiliac-otiure/) of the Hutt Cartel.
  • Population: 120.000
  • Demographics: 25% of Humans, 85% of Aliens.
  • Accessibility: A treacherous place to crawl in, the Smuggler's Run is open to the public.
  • Description: Every asteroid in the Run had a base. Every base used to have a leader and it's own way of doing business, some used to deal with drugs, others with slavery, and most with smugglers and bounty hunters. Every asteroid is different. The smallest ones have little else besides spaceport and a club or a tavern, while the biggest ones have entire cities inside them, with palaces of their crime fancy lords.
POINTS OF INTEREST
Others: Skip 1, Skip 2, Skip 3, Skip 4, Skip 8, Skip 52, Skip 72.

THE PALACE OF POPARA THE GREAT: http://starwarsrp.net/topic/132267-the-palace-of-popara-the-great/#entry1817915
"The Palace itself is designed from the ground up as a pyramid like structure, in a stark contrast to the more standard Hutt designs. The massive opening near the bottom of the Palace serves as the primary ground entrance, with a large landing platform at the bottom of the stairs leading to it. The larger opening above the main entrance serves as a private hangar, as well as transport nexus to get from one side of the Palace to the other. The top levels of the Palace are designed with metal and protective shielding, allowing anyone within to see out into space without risk of exposure. The center of the area is devoted to an arena, with each consecutive smaller level around the rim of the area serving as the viewing areas."

THE OLD PUB:
A silly name for a small operation in Skip 4, the place itself it's mostly designed for spice refinery and smuggling. The place itself has little beyond that and a big tavern where old smugglers and space pirates drink and enjoy a good time. With no law, the old pub is a good place to find work and make some easy money.

THE FUN:
Located on Skip 5. The asteroid is more like a labyrinth with a great balcony where traitors and people sentenced to die by Hutt law are throw inside the big tunnel in the place to feed the local exorgoth and a lot of mynocks. As a punishment for whatever they did to piss the Cartel, when it happens, the feeding does become a great party in the place, making a lot of people to come from all over the Run just to see a little death and torture.

HOLE OF PLEASURE:
Located on Skip 3. That asteroid was transformed in the a big brothel, where girls, boys and things from all over the galaxy can make anyone dream to come into reality. Any saurian, wookie, zeltros, twi'lek and even a few bug types can be found to satisfy a client and it's deep desires.

SECURITY
Low.
The place posses many laser auto turret to shoot down any armed person and security to watch for enemies, but the place itself is not a dangerous place like Nar Shadda. Each asteroid has it's own private force.

HISTORICAL INFORMATION

This very hard place to stir a ship, was mostly used for smugglers and people who used to transport goods and drugs through the place, in order to escape the Old Republic and their ships. Seeing that, the Hutts from the Anjiliac made a huge move about taking, reforming and using those asteroids for their private use. Due to the "Why not us?" code in the Hutt Cartel, the slugs ruled the Run with a iron fist, imposing taxes to every criminal that even fueled their ship in the place, not a place of sin and lust like Nar Shadda, but a needful place that everyone had to stop for dealing they're criminal goods For many years the Hutts controlled the Run, getting rich and powerful. A place that remained without a true government due to the asteroids hazard field and the Hutts kept a firm grip in their operations. Many of the asteroids were called Skips, as a private joke made from a Hutt, with caverns that supported life, many small crime lords ruled developed personal empires, all of them paying tribute to the Anjiliac. Unfortunately, by the time the Galactic Empire was active, the Smuggler's Run went rogue and declared themselves independent to the Hutts, and so, the Anjiliac declared war. After the century of mess, in which the Anjiliac lost Point Nabir, they moved the full extent of they're operations to a big asteroid in the Run, where they waged a private war for control and breaking other petty lords control, or negotiating deals for control with the others.
 
[member="Ursula Vizla"]

So, there is a major issue that needs to be addressed in the submission. I noticed that the entire historical information section, population and the description is word for word from the wiki article. I need you to edit this, using your own words, to explain the history of this place and how it has changed. If this is not done, it can be counted as plagiarism and that is not accepted in Codex.
 
[member="Ursula Vizla"]

Can I have you expand on your points of interest? Feel free to skip the skips (folks can see those in the wiki), but I'd like to see at least a paragraph for the other two each, since this is a canon location.
 
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