Star Wars Roleplay: Chaos

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Approved Tech Sasori Superheavy Cannon

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Hypervelocity Cannon
  • Size: Extremely Large
  • Weight: Extremely Light
  • Ammunition Type:
  • Ammunition Capacity: Extremely Small
  • Effective Range: Battlefield
  • Rate of Fire: Very Low
  • Damage Output: Extreme
  • Recoil: Average
SPECIAL FEATURES
  • Lightsaber resistant casing
  • Multi Weapon System: Designed with combat expertise, the twin sub-machine guns are overly engineered to interconnect specifically and form a rifle with an ejectable stock and extending barrel.
    • Thermite Bolts: Something from the old Omega Prye, the bolts are designed to arm when fired and have sensitive warheads so signifigant changes to their speed or pressure applied can set them off. This makes them more dangerous for force users as redirecting or stopping them can set off the explosive.
    • Quarrel Shots: Designed as the primary shots fired, with lowering the rate of fire for it the smg's can fire small bursts of more destructive and exponentially more dangerous shots with higher accuracy.
    • Mini-Proton Launcher: Designed as the underbelly of the smg and using the powercell to creatre small torpedo's. Similar to a bounty hunters armor but able to be more easily aimed.
    • Vanguard Cannon Mk.II designed to be able to be switched to and activated with a kyber locked firing mechanism
  • True Site: A holographic site designed for maximizing the long range capabilities.
  • Tripod: Telescopic rods designed to come out and support when in sniper mode to increase the weapons stability.
  • Autosteady gyro-gimbal: Designed to work with the weapon to recover from recoil with the shots.
STRENGTHS
  • Advanced Power Source: Designed with an iso-didact power source giving it a massive and long shelf life.
  • Self Repairing: Designed with materia to repair itself over time and maintain itself even longer than most beings will use it. The weapons will be viable for generations with minimal care.
  • High Quality: Designed with the materia and exotic matter. The weapons casing is incredibly high quality in its design.
  • Hyper-Acceleration: Designed to send the depleted 25g baradium quorrols down the barrel at 500km/s with a small burst of illerium to kick the shots.
  • Extreme Range: The weapons design is built around massive range and power with the ability to engage a target well out of range of most weapons while maintaining accuracy with magnetic accelerated shots
  • Stopping Power: The highly explosive shell when it impacts cracks momentarily exposing the chemical illerium to oxygen which reacts volatility to it with force equal to an escape pod ejection system. The round creates shockwaves as it passes through the target. In the case of material targets, this is a minor explosion and the creation of structural fractures. In the case of personnel targets, it simultaneously rips apart and pulverizes the body around the impact area.
  • Ships: Designed as the closest to a scaled down hypervelocity cannon. This thing fires a shot that will decimate most structures, organics and ships hulls up to 500ms in size. It won't smash through shields with a single shot and keep going but an unshielded ship on a planet could be damaged (not factoring in damage calculations on other writers)
WEAKNESSES
  • Built in power source: Designed with its own internal power source that is long lasting but it is largely able to power the armor and systems of the vehicle but when damaged it is highly explosive.
  • Self Repairing: Built with a protective layer to patch the weapon in the event of damage. The time table is dependent upon the amount of damage with smaller tears being easier and faster to repair then gashes which can take hours to reform.
    • Note: Only the layer can repair not the full plate armor itself the plating can be damaged still but the underlayer of Laminanium can reform and remain.
  • Warping: The heat and power generated by the shots can cause excessive heat that when cooled quickly causes warps and bends. Dangerous as the damage over time to the barrels require care and replacement parts usually after every other engagement.
  • Sleg: A powerful energy enhancer, the sleg absorbs and channels the excessive heat generated by the weapons to cool and power the shots. Making them maintain a stronger level of power but also increases the chances that they could explode exponentially turning each gun into a heavy warhead that is carried by Atrisian soldiers
  • Splash Damage: While designed to handle targets with deadly accuracy the shots are dangerous and highly explosive. Splash damage against allies and enemies doesn't discriminate.
  • Oxygen Requirement: To take the full effects of the illerium the weapon requires oxygen to react with the chemical and have the full effect of the weapon. Without it the power is reduced by two thirds.
  • Charge Up: the electromagnetic coils require a charge time to wget warmed up and ready between shots. Making the rate of fire slower then a standard pistol.
  • Underbarrel: While more a small problem the rail system for other rifles above and below the main barrel has been removed to engineer it more towards high functionality.
DESCRIPTION
Designed by the more advanced weapon designers of Sasori for itself and the Atrisian Commonwealth. The scaled down and overly developed cannon using molecular disruptors to shrink down the components of a larger hypervelocity cannon and its own power generation in their iso reactors. Advancing and using the technology while working on the additional parts of it. Specifically that it is a heavy cannon meant for obliterating thing sin one shot as opposed to suppressing forces. The rangers, paladins or soldiers not getting several shots.. usually just one or two if they are lucky. Willa advancing some of it as they could incorporate the weapon systems that were built into the rangers equipment to have variable firing modes and options for situations. Fixing the need for what they might face down and as a cast off the capabilities for it to be able to target ssmaller craft that are unshielded is there but it is sparingly used given most ships have their shielding active. Than they gave it the designation of a superheavy armament that would be able to be used against most forces in the galaxy.
 
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