Star Wars Roleplay: Chaos

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Approved Tech Sarad's Dueling Armor

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OUT OF CHARACTER INFORMATION
Intent: To create personal armor for Sars Sarad
Image Source: N/A
Canon Link:
Permissions: N/A
Primary Source:

PRODUCTION INFORMATION
Manufacturer: Sars Sarad
Affiliation: Sars Sarad
Market Status: Closed-Market
Model: N/A
Modularity: Yes (Vambraces)
Production: Unique.
Material: Phrik, Armorplast, Armorweave, Shadowskin

TECHNICAL SPECIFICATIONS
Classification: Multipurpose
Weight: Very Light
Resistances
  • Lightsabers: Very High
  • Energy: Very High
  • Kinetics: Very High
  • Elemental: Average
  • Sonic: Low
  • EMP/Ion: None

SPECIAL FEATURES

Lenses
  • Holographic HUD
  • Friend/Foe Designator
  • Range Designator
  • 360 Degree arc of Vision
  • Light Filtration System
Earpiece
  • Noise Dampener
  • Sound Detection System
Torso
  • Shadowskin
  • Mark III Biorestorative Underlay
Vambraces
  • Personal Energy Shield (Optional/Right Arm)
  • Repulsor (Optional/Right Arm)
  • Miniaturized Ion Carbine (Optional/Left Arm)
Boots
  • Magno-Grips
Misc. Accessories
  • Rebreather

STRENGTHS
  • Lightsaber Resistance: Due to the primary material used in the creation of the armor being Phrik it is highly resistant to lightsabers and damage that can be potentially dealt by them.
  • Maneuverability: The Armor is essentially a breastplate, vambraces and pauldrons with an armorweave underlay. Armorplast is used marginally as an overlay on top of the phrik to add some degree of additional protection while keeping weight to a minimum. As such the Armor offers a high degree of maneuverability which heavier armor would not be able to accommodate.
  • Shadowskin: A matte black finish of light and sensor absorbing material was used to coat the armor. As such the armor is undetectable on infrared and ultraviolet spectrum transforming it into a stealth suit.
  • Integrated Systems: An advanced computerized system is built into the armor. When activated the armor projects a holographic display interface through lenses the wearer attaches to their eyes similar to contacts which project a virtual HUD, Friend/Foe Designator, Range Designator and 360 Degree Arc of Vision. The Lenses also have a built in light filtration system to negate sudden bright flashes of light or changes in environmental brightness. Ear pieces are worn which provide the wearer with noise dampening sound detection systems.
  • Modularity: The Vambraces of the Armor can be outfitted with different accessories ranging from offensive weapons to defensive tools. They may also be left entirely without modification. Usually Sarad will add tweaks to the armor if he expects to face heavily armored enemies not adherent to a Force Tradition, Mandalorians especially as he's learned many of them outfit themselves to be walking arsenals complete with Anti-Force Technology.

WEAKNESSES
  • Weak Points: The Breastplate, Vambraces and Pauldrons are craft from phrik and overlaid with armorplast offering a high degree of durability however the areas between those main pieces of armor are solely armorweave. The elbows, biceps and thighs are largely unprotected against anything besides a glancing blow.
  • EMP/Ion: An attack of this nature essentially neutralizes the advanced computerized system built into the armor rendering the majority of its integrated systems negated. Only the light filtration built into the lenses is unaffected.

DESCRIPTION
This Armor, primarily crafted for dueling but offering equal amounts of protection against ranged attacks is constructed from several pieces. A Breastplate, Vambraces and Pauldrons consist of the main components of the armor under which a layer of armorweave ties it all together. Lightweight and maneuverable the armor was created with a duelist in mind.

Advanced Computerized Systems built into the armor transmit data via minute sensors placed strategically on the armors surface. When activated the systems transmit data to the wearer via digital contact lenses worn over the eyes and through ear pieces creating a wholly helmetless holographic display. The Earpieces of the armor provide noise dampening technology to negate stun technology such as 'Screamers', etc which rely on sound.

A Rebreather comes standard with the armor and can be worn clipped to a belt or stored separately until required. When needed the rebreather can be taken, fixed over the face so that it offer protection to the wearer in hostile or toxic environments.

Optional weapon and defensive modifications can be integrated and removed from the Vambraces of the Armor. Typically these are reserved for when Sarad expects to engage highly armored and outfitted opponents such as Mandalorians considering their penchant to also use Anti-Force Technology.
 
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Summary of Modifications
  • Changed Modularity to Yes with Vambraces in Brackets to account for the optional modularity discussed below in the submission.
  • Reorganized the Resistances so that the Armor should no longer have a -2 rating
  • Reorganized the Special Features
  • Added Modularity to the Advantages
  • Added flavor text and description
  • Added Canon Links
This is ready for review again AMCO AMCO
 
Last edited:
Sars Sarad Sars Sarad

Looks OK to me.

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Approved.
 
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