Star Wars Roleplay: Chaos

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Referendum (Ringo Vinda and Metalorn)

Objectives:

Ringo Vinda:

Objective 1: Referendum

Tensions run high among the population, in Quendelton, the planetary capital, as well as the Aldanna Mountain and the Tiplar Dunes, as the latest polls in a referendum called by the current government in power on Ringo Vinda regarding the adhesion of the planet to the Silver Jedi Order show the "yes" and "no" camps in a deadlock. Try to make public apparitions in rallies, and take part in other campaign events so that Ringo Vinda can peacefully be convinced to join the Silver Jedi Order as the campaign enters the final week.

Objective 2: The Starship Graveyard

Derelict ships dating from the Four Hundred Year-Darkness and even dating as far back as the Clone Wars can be found in high orbit over Ringo Vinda's polar region, with as-of-yet unclaimed treasures from those eras, the most important being Tiplar's lightsaber and holocron. Rumors are there that these items are lurking in wait in the wreckage of some ship dating all the way back to the [First] Confederacy of Independent Systems.

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Metalorn:

Objective 3: Bread and circuses

The local authorities of Metalorn, to entertain the working classes of the planet, have organized gladiatorial games with numerous fights included in the program, including a wide variety of formats: tag teams, sentient-vs-beast, sentient-vs-machine, to include the main ones. Meanwhile, a crime ring wishes to take the control of the tournament by any means necessary, and will seemingly only understand violence. Enter the gladiatorial games or investigate and confront the crime ring that wishes to hijack the gladiatorial games.

Objective 4: Piracy Problem

Pirates prey on shipping in and out of Metalorn, undermining its precious industrial output; the Silver Jedi was called in by the local authorities to deal with the piracy problems plaguing the space surrounding the planet.

Objective 5: Bring your own
 
[member="Theodosius Organa"] The current dom is on hold right now. I'm waiting for the new rules to be officially implemented along with the map changes. Then we're going to reboot the Dominion with a revised writeup.
 
With the new map in effect, the second planet is not Metalorn anymore: it is now Aargonar.

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Objectives:

Ringo Vinda:

Objective 1: Referendum

Tensions run high among the population, in Quendelton, the planetary capital, as well as the Aldanna Mountain and the Tiplar Dunes, as the latest polls in a referendum called by the current government in power on Ringo Vinda regarding the adhesion of the planet to the Silver Jedi Order show the "yes" and "no" camps in a deadlock. Try to make public apparitions in rallies, and take part in other campaign events so that Ringo Vinda can peacefully be convinced to join the Silver Jedi Order as the campaign enters the final week.

Should Ringo Vinda join the Tion Cooperative Organization or not?

Objective 2: The Starship Graveyard

Derelict ships dating from the Four Hundred Year-Darkness and even dating as far back as the Clone Wars can be found in high orbit over Ringo Vinda's polar region, with as-of-yet unclaimed treasures from those eras, the most important being Tiplar's lightsaber and holocron. Rumors are there that these items are lurking in wait in the wreckage of some ship dating all the way back to the [First] Confederacy of Independent Systems.

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Aargonar:

Objective 3: Swoop gang problem

In the wake of the Dominion's retreat from Aargonar, after the events on Serenno, Aargonar is now a lawless land, where the swoop gangs prey on the now-abandoned Dominion facilities, as well as on the local populace. Rumor has it that one of the primary gangs has established its headquarters in a cantina on the planet, and also that a Sith Empire agent is at its helm, possibly even a Sith. Investigate those rumors and capture their heads alongsde any other members one could find

Objective 4: Dominion refugees

Because, unfortunately, the Dominion was left in disarray in this sector following the events on Serenno, there are some refugees left behind from Kushibah and Serenno and, to a lesser extent, Kol Huro, Ord Trasi, Bimmiel and Gravlex Med. Even though this planet is far from the most hospitable, some of those refugees fled to Aargonar, thinking that even a desert world can get them solace from the horrors of the Sith. Medical assistance and other humanitarian assistance would be well-appreciated.

Objective 5: Bring your own
 

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