Aspiring Jedi
Greetings, all,
Following on from a discussion had in Faction Owner chat, thought I'd do some brainstorming outloud and see if it gains any traction.
Anyway, at present, Minor Factions exist in a fairly fuzzy grey area: they can be anything they want, but their rights and ability to be present in the map game is fairly nebulous: Major Factions alone can control planets and territory on the map, and as such, serve as the 'governments' of the Galaxy. But, as you know, many individuals and the Minor Factions they create have laid claim to planets that either aren't controlled yet, or weren't to start with and are then taken by a Major Faction. This often leads to the Minor Faction dissolving, or becoming Major.
A few of us have talked about giving Minor Factions a little more recognition, and viewing them as substantial players in terms of the Galaxy map, even though they have no overt presence there. This will allow for broader play, and stop Minor factions being eliminated as Major factions expand outwards, as they are prone to do.
First thing: we'd eliminate subfactions as an automatic change to a Minor subsumed by a Major, since planets often change hands, and thus, a Minor could retain planetary control even if it's taken over by a different Major. I'll explain this more as I go.
As part of a concept around creating a more diplomatic/governmental approach to Chaos (so that the map game isn't all pure war), I was thinking we might work to clarify and redefine Minor Factions. Let me lay it out for you:
Definition
A Minor Faction is any group that holds limited influence over the Galaxy: they may be a small-time organisation, a company, or the government of a single planet. They do not have influence clouds and may not control any territory on the map.
However, it is possible for a Minor Faction to take political control over a single planet. In this instance, their Faction Owner may install themselves as a monarch or other political leader, and will rule the planet as a local government. If this planet is controlled by a Major Faction, the Minor Faction rules at their sufferance, and becomes a Vassal Minor Faction.
Ruling planets ultimately cost a significant amount of credits, resources and manpower: having an existing government in place that already runs the planet is more efficient, if that government agrees to remain in place under the authority of the Major Faction. Thus, planets can remain autonomous while accepting control from a Major Faction. This is done through use of a Minor Faction.
Rules
Take Commenor as an example. [member="Lady Kay"] is in charge of the planet as a Minor Faction, ruling it as Queen. Her faction don't plan to expand outwards, and are comfortable focusing on Commenor, so they rule it autonomously as a Minor.
The Galactic Alliance expand out towards Commenor, and decide to include it in their T3 Dominion for the entire hex. Because Commenor has an established Minor Faction, the GA must work with the Minor in their Dominion, either aggressively (via attack) or diplomatically (via negotiation). The two decide on a diplomatic route, and negotiate that Commenor will be folded into the Galactic Alliance. The Commenor Minor Faction becomes a Vassal.
Lady Kay continues to rule Commenor at the sufferance of the GA. The GA claims resources from Commenor, and may use it as a staging area for the sake of future Dominions. The planet becomes folded into their influence cloud on the map.
Later, the Mando'ade decide that Commenor looks good, and prepare to invade it. At this point, both the GA and Commenor Minor step up to defend it. The Mando are repelled, and the previous state of affairs continues.
The GA gets a new Faction Owner, who decides that monarchies are outdated, and tells Lady Kay that the GA will take over full governance of Commenor, and want her out. The Commenor Minor may either withdraw to a different world outside the GA's influence cloud, or they may choose to start a Rebellion, and claim formal control.
The Commenor Minor wins. They have the option to become Major, but reject this, and choose to remain as Minor, but in control of Commenor. The planet is removed from the GA's influence cloud, and becomes independent.
Any thoughts? Bear in mind: this is a 'rough draft', and nothing official. Just something some of us were kicking around.
Following on from a discussion had in Faction Owner chat, thought I'd do some brainstorming outloud and see if it gains any traction.
Anyway, at present, Minor Factions exist in a fairly fuzzy grey area: they can be anything they want, but their rights and ability to be present in the map game is fairly nebulous: Major Factions alone can control planets and territory on the map, and as such, serve as the 'governments' of the Galaxy. But, as you know, many individuals and the Minor Factions they create have laid claim to planets that either aren't controlled yet, or weren't to start with and are then taken by a Major Faction. This often leads to the Minor Faction dissolving, or becoming Major.
A few of us have talked about giving Minor Factions a little more recognition, and viewing them as substantial players in terms of the Galaxy map, even though they have no overt presence there. This will allow for broader play, and stop Minor factions being eliminated as Major factions expand outwards, as they are prone to do.
First thing: we'd eliminate subfactions as an automatic change to a Minor subsumed by a Major, since planets often change hands, and thus, a Minor could retain planetary control even if it's taken over by a different Major. I'll explain this more as I go.
As part of a concept around creating a more diplomatic/governmental approach to Chaos (so that the map game isn't all pure war), I was thinking we might work to clarify and redefine Minor Factions. Let me lay it out for you:
Definition
A Minor Faction is any group that holds limited influence over the Galaxy: they may be a small-time organisation, a company, or the government of a single planet. They do not have influence clouds and may not control any territory on the map.
However, it is possible for a Minor Faction to take political control over a single planet. In this instance, their Faction Owner may install themselves as a monarch or other political leader, and will rule the planet as a local government. If this planet is controlled by a Major Faction, the Minor Faction rules at their sufferance, and becomes a Vassal Minor Faction.
Ruling planets ultimately cost a significant amount of credits, resources and manpower: having an existing government in place that already runs the planet is more efficient, if that government agrees to remain in place under the authority of the Major Faction. Thus, planets can remain autonomous while accepting control from a Major Faction. This is done through use of a Minor Faction.
Rules
- A Minor Faction may control a maximum of one planet, without appearing on the map
- If this planet is taken over by a Major Faction, the Major Faction must include the Minor Faction in the takeover.
- The Minor Faction may then maintain autonomous control over the planet, but agrees to be folded into the Major Faction as a vassal, and will provide the Major with access to all planetary facilities and resources that they would normally receive as if it were a conquered planet.
- If the planet is targeted by an invading Major Faction, both the Major Faction currently in control of the world and the Vassal Minor Faction must defend it, or cede it to the invader.
- Should the Minor Faction reject the rule of an existing Major Faction, a Rebellion must take place. If the Minor is successful, the planet is removed from the Major Faction's influence cloud, and the Minor has the option to become Major themselves. They may, however, retain autonomous Minor status.
Take Commenor as an example. [member="Lady Kay"] is in charge of the planet as a Minor Faction, ruling it as Queen. Her faction don't plan to expand outwards, and are comfortable focusing on Commenor, so they rule it autonomously as a Minor.
The Galactic Alliance expand out towards Commenor, and decide to include it in their T3 Dominion for the entire hex. Because Commenor has an established Minor Faction, the GA must work with the Minor in their Dominion, either aggressively (via attack) or diplomatically (via negotiation). The two decide on a diplomatic route, and negotiate that Commenor will be folded into the Galactic Alliance. The Commenor Minor Faction becomes a Vassal.
Lady Kay continues to rule Commenor at the sufferance of the GA. The GA claims resources from Commenor, and may use it as a staging area for the sake of future Dominions. The planet becomes folded into their influence cloud on the map.
Later, the Mando'ade decide that Commenor looks good, and prepare to invade it. At this point, both the GA and Commenor Minor step up to defend it. The Mando are repelled, and the previous state of affairs continues.
The GA gets a new Faction Owner, who decides that monarchies are outdated, and tells Lady Kay that the GA will take over full governance of Commenor, and want her out. The Commenor Minor may either withdraw to a different world outside the GA's influence cloud, or they may choose to start a Rebellion, and claim formal control.
The Commenor Minor wins. They have the option to become Major, but reject this, and choose to remain as Minor, but in control of Commenor. The planet is removed from the GA's influence cloud, and becomes independent.
Any thoughts? Bear in mind: this is a 'rough draft', and nothing official. Just something some of us were kicking around.