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Approved Starship Prosecutor - Class Planetary Assault Ship

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Heavy Cruiser.
    • Role: Long-Range Fleet Support, Assault Carrier, Planetary Assault, Starfighter Platform, Etc.
  • Length: 755 Metres.
  • Width: 460 Metres.
  • Height: 200 Metres (With Extended Landing Gear.)
  • Armament: Average Rating.
    • [8] Quad Heavy Turbolaser Cannon Turrets.
      • Variant: Quick-Recharge Functionality.
      • Firing Modes: Single Cannon, Dual Cannon.
      • Alternate Firing Modes:
        • Stutter-fire - Low-powered Bolts followed by Fully-powered Bolts.
        • Overcharged - Slow-firing Bolts with a Slightly Higher Damage Output.
    • [25] Dual TurbolaserCannon Turrets.
      • Variant: Quick-Recharge Functionality.
      • Firing Modes: Single Cannon, Dual Cannon.
      • Alternate Firing Modes:
        • Stutter-fire - Low-powered Bolts followed by Fully-powered Bolts.
        • Overcharged - Slow-firing Bolts with a Slightly Higher Damage Output.
    • [25] Dual Ion Cannon Turrets.
      • Firing Modes: Single Cannon, Dual Cannon.
      • Alternate Firing Modes:
        • Stutter-fire - Low-powered Bolts followed by Fully-powered Bolts.
        • Overcharged - Slow-firing Bolts with a Slightly Higher Damage Output.
    • [4] Flexible Warhead Launcher Turrets.
      • Tubes: Four Tubes per Turret; Auto-loading and Mass-driver Functionality; Hypervelocity Capable.
      • Payload Capacity: 120 Variable Warhead Capacity [Capital-Grade Munitions.]
      • Payload Loadout: Assault Proton Torpedoes, Assault Concussion Missiles, Etc.
      • Firing Modes: Quick-lock Missile Launch, Standard Missile Launch.
    • [4] Flexible Warhead Launch Tubes.
      • Tubes: Four Tubes per Turret; Auto-loading and Mass-driver Functionality; Hypervelocity Capable.
      • Payload Capacity: 120 Variable Warhead Capacity [Capital-Grade Munitions.]
      • Payload Loadout: Assault Proton Torpedoes, Assault Concussion Missiles, Etc.
      • Firing Modes: Quick-lock Missile Launch, Standard Missile Launch.
    • [20] Automated Quad Point Defense Warhead Launchers; Barbette Shielded.
    • [20] Automated Dual Phased-Pulse Cannon Turrets; Barbette Shielded [Rapid-firing Anti-Starfighter Cannons.]
      • Firing Modes: Single Cannon, Double Cannon.
      • Comparable Damage Output to a Heavy Laser Cannon.
    • [20] Automated Dual Pulse Cannon Turrets; Barbette Shielded [Rapid-firing Point Defence Cannons.]
      • Firing Modes: Single Cannon, Double Cannon.
      • Comparable Damage Output to a Laser Cannon.
    • [30] Automated Antimissile Octets; Barbette Shielding.
  • Defences: Average Rating.
  • Hangar Space: Very High Rating - Seven Squadron(s) Carrying Capacity.
    • Auxiliary Access Points: External Docking Rings, Umbilical Connection Tubes, Etc.
  • Hangar Allocations: Modular Hangar Allocations. Additional Support Craft can be Ferried at the Cost of Starfighter Capacity.
    • Starfighters: Six Starfighter Squadrons.
    • Support Craft: One Starfighter Squadron (Auxiliary Craft, Etc.)
  • Maneuverability Rating: 50 DPF - Low Rating - Integrated Lateral Thrusters.
  • Speed Rating: Low Rating.
  • MGLT: 55 MGLT.
  • Maximum Atmospheric Speed: 750 Km/H.
  • Engine Unit(s): Ion Engines - Seven Drive Units.
    • Three Primary, with Four Secondary.
  • Secondary Propulsion Method: Integrated Repulsorlift Engines.
  • Primary Power Plant: Hypermatter Reactor.
  • Secondary Power Plant(s):
    • Localized Compact Fusion Reactors.
    • Solar Ionization Conversion Module(s) with Retractable Agrinium Collection Arrays.
  • Hyperdrive: Equipped.
  • Hyperdrive Class:
    • Primary: Class 1.0
    • Secondary: Class 8.0
  • Passengers:
    • Two Hundred Soldiers - Shipboard Security Complement.
    • Sixteen Thousand Soldiers - Two Planetary Assault Legions.
  • Crew Complement (Optimal): Two Hundred and Fifty Officers and Enlisted Personnel, with A.I. Administration.
  • Crew Complement (Skeletal): Seventy-Five Officers and Enlisted Personnel, with A.I. Administration.
  • Escape Craft: Innumerable Escape Pods and Ejectable Lifeboats.
  • Cargo Capacity: 12,000 Metric Tonnes.
    • Including Misc Cargo, Munitions, Fuel, Etc.
  • Consumables: Two Years; Galactic Standard.
STANDARD FEATURES
  • Standard Sensor Systems and Targeting Systems.
  • Standard Avionics Package.
  • Standard Navigation System.
    • Dedicated Precision MicroJump Computer.
  • Standard Life Support System.
    • (Automated Barrack Deck(s,) Integrated Training Centres, Mess Halls, Recreational Facilities, Etc.)
    • Trans-binary Deflector [Anti-Cosmic Radiation] and Rad-Dampening Energy Shields.
  • Standard Damage and Hazard Control Systems.
  • Standard Tractor and Pressor Beam Emitters.
  • Standard Anti-Ion Emission Tracker (Anti-Hyperspace Tracking.)
  • Standard Communication Systems, with Encrypted Military Keys.
  • Standard Anticoncussion Force Field Generators.
  • Standard Shift and Relativistic Shielding.
  • Standard Magnetogravitic Shielding (Internal [Cargo Bays] and External [Concussion Shield Reinforcement: Particulate Debris.])
  • Standard Thermal and Atmospheric-Friction Shielding.
  • Standard Force Cylinder Transit Conduits.
  • Standard Animated Metal Sealant, with Automated Repair Drones.
ADVANCED SYSTEMS
Strengths:
  • Highly Automated, with Animated Metal Sealant, Automated Repair Droids, and Minor Regenerative Properties.
  • Comprehensive Countermeasure, Sensor and Targeting Suite.
  • Reinforced Defensive Capabilities on External Emplacements, and within the Skeletal Structure.
    • Capable of turning aside Conventional Starfighter-grade Energy Weapons.
  • Shieldception - Layered Shields Counteract Field Disruptors, Slowing their Progress through Multiple Layers.
  • Integrated Lateral Thruster System - Increased Combat Maneuverability.
  • Superior Hangar Carrying Capacity, with Modular Storage Capacities.
Weaknesses:
  • Heavy Automaton and Slaved Systems; Combat Performance is Significantly Hindered if Disabled by EMP attacks or excess Ionization.
  • Limited EMP and Ion Resistance(s); Sustained Damage is Dependant on Attacking Device(s) Potency / Scale and Proximity.
  • Repulsorlift Jammers; Proximity Dependent as Jammers are Less Effective at a Distance.
  • Limited Firing Arc's - Aft Section; Engine Block (Minimal Capital-Grade Weapons.)
  • Fixed and Turreted Warhead Launchers - Direct Connection to Internalized Payload; Chain Detonation Possible.
  • Exposed Engine Modules (Aft-Section) with Armoured Housing(s) - Immobilization Possibility.
  • Minor Regenerative Properties - Minor Hull Damage can be Repaired, with Heavy Damage being Sealed. But the Warship requires Sufficient Drydock Time should the Damage be Greater.
  • Laser-reflective Kiirium Barbettes - May interfere with Laser-based Comm Systems.
    • Incapable of adequately Defending the Emplacement from Kinetic-based Weaponry.
  • Large Dorsal and Ventral Attack Profile - Higher Probability of Scoring Hits.
DESCRIPTION
In the aftermath of the Core-Imperial Confederation’s sudden, and inexplicable collapse, the Republic Engineering Corporation found itself in possession of a priceless artifact. It was a functioning database that possessed the ancient schematics of vessels that were long-forgotten by the Galaxy at large. Every warship and starfighter that ever served the Old Republic were now in the hands of those that had the skills to give their venerable designs new life within the modern era. As more and more code was translated from one database to another, the various design teams within the Shipwright Division began rolling out their newfound designs to the Board of Directors; who ultimately gave them the green light to pursue the various items that were attached to Project: Restoration.

Whilst several design teams found themselves in possession of ancient schematics for the largest vessels within the Old Republic’s navy, there was a team that found itself tasked with re-creating the smaller vessels. The intent was to flesh out a prospective customer’s navy with combat-capable warships that would be able to fit a variety of roles, but within their respective classifications for costing and staffing purposes. Much to the chagrin of Warlord’s across time and space, there was no such thing as a perfect warship. Thus, as it ever was, entire armada’s were populated by warships that filled a multitude of roles - each seeking to cover the weakness of their sister ships.

And so, the REC-AU01 "Prosecutor" - Class Planetary Assault Ship was designed to emulate the successes of the Acclamator, and bring that ancient warship up to the strict, and demanding standards of the modern era.

Thus, the design team set themselves to the task of making the interior of the warship as modular as possible, so that it could swap between two variants that were capable of fulfilling various roles on the battlefield. The first and most notable form of the “Prosecutor” was the dedicated Starfighter carrier - which would act as a capable force projection platform. The other variant would serve as a capable transport and support platform that’d assist their complement of ground forces as they carried out a planetary invasion; by either ferrying them from one warzone to the next or acting as a heavily reinforced orbital command platform.

With the "Prosecutor" entering galactic service, the warship would undoubtedly serve as the foundation of force projection for many flotilla’s and task force’s alike.
 
Last edited by a moderator:
Collector Collector / AMCO AMCO / MANIAC MANIAC - Submission modifications are complete, this submission is ready to be tossed back into the Starship creation subforum. Thanks in advance!

Submission Changelog:
  • Updated the Submission to Current Factory Standards.
  • Altered Hangar Capacity to Match the Changes on the Template.
  • Fleshed out the Armament and Defence Fields to better describe the Capabilities of the Warship.
  • Updated the Standard and Advanced Features Lists, respectively.
  • Reworked the Strengths and Weaknesses.
 
HPI AI; Terraris Command
Factory Judge
Republic Engineering Republic Engineering

Again a very nice ship! I found one small error. This one:
  • Hangar Space: Very High Rating - Nine Squadron(s) Carrying Capacity.
It is only seven. Under the Hangar Allocations you wrote the proper numbers, so I suppose this is only a misspelling here, please fix it.
 
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