Star Wars Roleplay: Chaos

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Approved Location Reaver's Bay

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R E A V E R ' S
B A Y

OUT OF CHARACTER INFORMATION
SETTING INFORMATION
  • City Name: Samun Cu'irmr | Reaver's Bay
  • Classification:
    • Settlement
    • Starport
    • Military Installation
  • Location: Kestri
  • Affiliation: The Mandalorian Enclave
  • Population: Moderate
  • Demographics:
    • Mandalorian | 95%
    • Other | 5%
  • Wealth: High
    • As a significant port and economic contributor to the Enclave, Reavers Bay has a high economic value and accumulation of wealth. The shipbuilding and fishing industry ensures a steady flow of credits to the city, which has allowed it to make significant infrastructural improvements.
  • Stability: Medium
    • Typical of a Mandalorian settlement, fights, and duels are not uncommon between denizens of Reaver's Bay. However, a shared monoculture means that civil strife is generally low. The many Enclave military installations at Reaver's Bay ensure that the Enclave maintains a large administrative and security presence in the settlement to protect their assets.
  • Description: Samun Cu'irmr, known as Reaver's Bay in Galactic Basic, is the second-largest settlement on Kestri after Tor Valum, and is the only settlement with a proper starport that is large enough to be considered a city. Situated on an island off the coast in the Htagir Sea, Reaver's Bay is both a Mandalorian naval base and a hub of domestic trade.

    Accessibility to the port is quite easy for Mandalorians and friendly individuals, while large-scale port access is generally prohibited to large non-Mandalorian ships due to the critical Mandalorian Enclave military installations; starship traffic is instead typically rerouted to Tor Valum. Reaver's Bay is at the center of Kestri's shipbuilding industry, with the historic Nol'mani Dockyards operating as the planet's primary shipyard.

    Despite its origin as a rough military town, Reaver's Bay has also become the center of Kestri's thriving fishing industry. When it was settled, it was supposed that Kestri was unable to sustain any population, and most foodstuffs were imported. However, when the abundance of sea life in the Htagir Sea was realized, an economy spun up around the industry. Now, fishing is the primary method through which Kestri is able to sustain itself in terms of food, and many Mandalorians who have settled on the planet run fishing barges in lieu of traditional farmsteads.
POINTS OF INTEREST
  • The Iceyard: The Iceyard is one of the major military installations at Reavers Bay, a harbor where many starships of the Bes'kyrade are docked while crews come to port. Located at the edge of the island city, these ships are left floating in massive sprawling floating piers, where tractor beams tether less buoyant ships to the surface of the water. Many of Kestri Hypernautic's designs are influenced by the harbor, and the ships they produce are generally able to dock at the Iceyard with little complication. Nestled next to the Nol'mani Dockyards -- with some overlap between the two -- the Iceyard features repair facilities to fix up damaged vessels.
  • Nol'mani Dockyards: Once one of the five great forges of Clan Kyron's Forgemasters, the ancient Nol'mani Dockyards have been restored to their original condition and expanded to become one of Kestri Hypernautics main dockyards and its largest planetside dockyard across all of its holdings. Many smaller Enclave ships are made here, ranging from small craft to massive light cruisers. The dockyards today operate as the headquarters of Kestri Hypernautics.
  • Fort Indomitable: Named after Mand'alor the Indomitable, a respected Mandalorian naval figure, Fort Indomitable is the primary military installation on the Iceyard and includes a garrison of Mandalorian warriors in addition to the ion cannon, mass driver, and flak cannon batteries situated at the Fort. Traffic control is also headquartered at the Fort.
  • Reaver's Port: The settlement's starport, non-military starships dock at Reaver's Port on the other side of the bay. Physically, the starport is similar to the Iceyard; larger ships primarily float in the water tied to long piers, while smaller craft dock on floating landing bays. Security is not as tight at Reaver's Port as it is at the Iceyard, and it is dangerous for one to be unaccompanied or unarmed in such a rough setting, although rarely will a Mandalorian fail to meet the last criteria.
  • Ter Atyaor Harbor: The Sunrise harbor in Mando'a, as it faces eastward, the Ter Atyaor Harbor is a smaller set of waterfront where Mandalorian fishing skiffs are docked. Close to the city's frozen warehouses and starport for expedited processing, craft that are docked here are generally only seaworthy and are incapable of flight.
  • Frozen Storehouses: Long rows of warehouses kept at subzero temperatures are used by various Mandalorian fishing companies to store their catches where they can be organized and prepared for shipment to other settlements on Kestri, or offworld.
  • Ringo's Fishmarket: The fish market is a haphazard market in a bazaar-like fashion where Mandalorian fishers congregate to hawk their catch.
SECURITY
High
: The civilian quarters of the city are relatively unpatrolled and unsecured, with that part of the settlement's security reliant on the fact that its inhabitants are pretty much all Mandalorians. This simple fact makes infiltration, sabotage, or attack much harder than a typical melting-pot city of the galaxy. Not only would any outsider be immediately conspicuous and subject to higher levels of scrutiny from the population. Raider's Bay Mandalorian population is also a standing army ready at a moment's notice to defend the city.

In contrast to the civilian quarters, the military quarters of the city -- the Iceyards and Nol'mani Dockyards -- are under high-security lockdown, with ample defensive measures. A standing contingent of Enclave military forces -- both Mandalorian warriors and armed Cernr-type droids -- is posted at both the dockyards and the iceyard. Fort Indomitable has several RMMD-M5 Mass Driver Cannon, RMAC-M10 Ion Cannon, and RMAF-M9 Accelerated Flak cannon batteries that protect the settlement from orbital and aerial threats.

HISTORICAL INFORMATION
Reaver's Bay, Samun Cu'imr in Mando'a, has a rich historical tradition that rivals Tor Valum, the planet's capital. Originally where the settlement now sits was the Nol'mani Dockyards, one of the five locations of the pseudo-temple Forges of Clan Kyron, and the base of power for the Clan Kyron Forgemaster for which the dockyards were named. Sunk during the Clan Kyron-Yuuzhan Vong war, the dockyards would become ice-covered ruins in the aftermath of the Yuuzhan Vong takeover.

After the Enclave's rediscovery of the world, the sunken dockyards became the site of a major clash between Mandalorian and Praetorite Vong forces. With much difficulty, the Yuuzhan Vong were forced from the dockyards; the battle would be the first major Mandalorian victory in the world. After the Enclave had secured control of Kestri and began rebuilding the world, the Quartermaster identified the dockyards as a suitable location for which a shipyard could be constructed. Under her direction, the Nol'mani Dockyards were rebuilt to service and construct new Mandalorian starships; it was around this time that the settlement of naval-minded Mandalorians that would lead to Reaver's Bay began.

Reaver's Bay in its infancy was originally a small port town of Mandalorian spacers, those who would congregate to found the Enclave's burgeoning Bes'kyrade navy. It quickly developed a reputation for being a rough town of grizzled spacer veterans, a sharp contrast to the atmosphere of Tor Valum. Though not suited for every Mandalorian, the settlement certainly had its charm and attracted many Mandalorians who felt it was a reflection of a more traditional Mandalorian lifestyle.

Still centered around the important Nol'mani Dockyards, which became the center of Kestri's shipbuilding industry and headquarters of Kestri Hypernautics, Reaver's Bay would grow in size and particularly in military importance. With the Mandalorian Enclave's entrance into the Second Great Hyperspace War and the secret of Kestri revealed to the galaxy, Fort Indomitable was constructed to better defend the Enclave's important shipyard facilities there.

What was not expected was a burgeoning fishing industry to develop and center itself out of Reaver's Bay; but in spite of the settlement's military-heavy reputation, that is exactly what happened. Owing to the settlement's perfect location in the middle of the sea, it became the focal point for aspiring Mandalorian fishers and as a result nearly doubled in size, mostly from 'civilian' Mandalorian immigrants unattached to the Mandalorian Enclave's military. This sudden population and construction development is reflected in the architecture and design of the city which sees clashes between the shipbuilding, military-industrial complex, and the fishing, and civilian sides of the city.

Reavers Bay has become a focal point for Kestri's domestic economy, with both of its shipbuilding and fishing industries headquartered there. Seeing fast growth, it is not wrong to assume that given more time, the settlement could rival both Tor Valum and ancient cities of Mandalore in terms of size and importance.
 
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