Star Wars Roleplay: Chaos

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Approved Starship PGEM/C-SOC Gozanti

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+ Shields + The shield system complements the armor of the vessel quite nicely, even sporting a cap drain system which feeds incoming energy back into the system for a healthy boost.
+ Armored + Not great by military standards or custom pieces, as a standard ship it comes with decent capabilities all it's own.
+ Single Craft Hangar + The use of docking clamps and tubes tubes connected to the wings allow for smaller vessels to dock with security but are susceptible to damage while docked.

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- Lightly Armed - This is not meant for engagements. The weapons punch well above their weight, but are limited to a forward and side arc, leaving large portions of the ship uncovered.
- Dual Purpose Cannons - While the Spray Blast Cannons add to the total armament in a small way, they better serve defense purposes given the lack of damage on the weapons.
- Not a True Tractor Beam - The Grappler Tractor Beam is meant to slow down equally small ships, and capable of "holding on" as a means of adjusting course but cannot arrest other vessels.

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A crew of two is optimal for this vessel though one being may fly it at decent operating capacity. A crew of twelve is the maximum as it allows for separate tasks to be completed with great ease. Wielding a healthy cargo capacity of 75 metric tons along with enough room to house two squads of mercenaries or 24 passengers.

Using loading elevators near the nose along with dedicated ramps, the ease of access for loading and unloading cargo makes this vessel excellent for traders and smugglers alike.

While not outstanding in any regard compared to customized freighters, as a baseline the operating systems are easily learned and managed. Nothing terrifically complicated with a quick holo-search in case of uncertainty. Parts are readily accessible throughout the systems.
 
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