Star Wars Roleplay: Chaos

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Personal Gear Standardization

Rusty

Purveyor of Fine Weaponry
This is an attempt to standardize the weight of personal equipment such as melee weapons and armor.

It was the general consensus in chat the other day that durasteel is roughly analogous to steel, at least in terms of mass. We know it's stronger and can be used in a wider variety of applications, but we need a starting point, and that's as good as any. So, with that in mind, I'm going to list weights of steel armor and swords. The original plan was to look for battle ready replicas for sale, but no one wants to list the weight of the damn things, so good riddance. I'll take what I can get.

According to Wikipedia, a full set of articulated plate armor could weigh anywhere between 15-25 kilograms (there are some that are said to weigh as much as 50 kilograms, but those are outliers), depending on what it was built for. The heaviest sets were typically designed for jousting rather than regular combat, so for our purposes, I'd say a we're looking at the 15-22 range. [member="Netherworld"] is probably more familiar with the various types than I am, but that's a good starting point.

Bear in mind, this is medieval plate, with full neck to toe coverage. Most science fiction armor designs aren't quite that complete, opting instead to cover the chest, forearms, groin, and thigh. This excludes powered armor designs, by the way. By eliminating the pauldrons and greaves, I'd say you're saving somewhere in the neighborhood of 2-3 kilograms. Further weight can be shed by reducing coverage, though there are definite limits there. Durasteel beskar'gam like what Boba Fett originally wore was probably somewhere between 5-7 kilograms, though I can't say for sure. I've seen plenty of reproductions made from PVC and various other plastic, but I've never met anyone who forged out a set.

Judging by the looks of it, female science fiction and fantasy armor will typically weigh between 1-3 kilograms, as it's basically just a steel bikini. Extensive research was conducted on this portion.

Moving on, a mail hauberk, which is basically a chain mail jacket, was the most common sort of mail armor worn. Nailing down a good weight for one is somewhat difficult, as manufacture and materials varied wildly from region to region, but a good modern reproduction using 10mm wire and butted rings weighs somewhere in the neighborhood of 10 kg. They're typically made of galvanized or stainless steel, which is lighter than full spec, but easier to work with. Riveted rings are more historically accurate, but are much, much more labor intensive and thus much more expensive. Probably a little heavier too. How much heavier is hard to guess, but for a good mail hauberk, I'd say somewhere in the 10-12kg range is reasonable.

Now we get to the fun part: swords.

Swords are easy. For a historically accurate replica, you're looking anywhere from 1-3 kilograms, with three kilograms being you Scottish lowland greatswords. Those bastards were well over 6 feet long and made claymores look like toothpicks. Bronze swords were probably heavier, but I don't see anyone whipping out bronze anytime soon, so I didn't check. Because seriously, who the hell would use a bronze sword on here? They get dull if you look at them wrong.

Alright, now here's the fun part: converting these figures into things like beskar and phrik.

Beskar is probably the easiest. We know typical Mandalorian beskar'gam in the modern style weighs between 10-15 kilograms, depending on the level of coverage. I estimated the durasteel variety to be between 5-7 kilograms. Therefore, we can safely assume that beskar is somewhere around twice as heavy as normal durasteel, assuming I'm not a blithering idiot. I know that's a big assumption for some of you guys, but bear with me.

Phrik is a little harder to nail down. In my head, I've sort of been equating it to super tough aluminum. According to a few different industrial pages, steel is about 2.5 times more dense than aluminum. Thus, durasteel would weigh about 2.5 times more than phrik. Therefore, a set of full phrik plate would weigh about 6-9 kilograms. Or at least that's how I see it.

So there you have it. You are now free to tear my assumptions apart and piss all over my hopes and dreams.

[member="Cira"]
[member="Reshmar"]
[member="Bianca"]
[member="Spencer Varanin"]
[member="Raziel"]
[member="Ordo"]
[member="Netherworld"]
[member="Darth Vulkan"]
 
I want to see armor quality drop if you blend beskar, phrik, or any of those higher quality armor ratings with any other metals.

One shouldn't get it to be Light and quality 10 for a beskar blend.

That's just silly.
 

Rusty

Purveyor of Fine Weaponry
There are two ways to handle that. The first is to do a separate armor rating for different sorts of attacks. This is something that has started to pop up more and more often, but it isn't standard. So, for instance, let's say we have a set of durasteel plate with a hermetically sealed armorweave bodyglove and a rebreather on the helemt.

Kinetic: 7
Blaster:7
Lightsaber: 2
Chemical/Biological: 9

Or something to that effect. It probably shouldn't be too nitpicky, because none of us have the patience for that sh-stuff.

The second option is to move to a 1-20 scale and like ships and have hard limits for how tough an armor can be at a given level of coverage or weight.

I kinda like the first one better as it breaks things down a bit.

Also, I wouldn't mind seeing armor submissions cut down to one restricted material per.

[member="Cira"]
 
I may be asking a stupid question but why would quality drop by blending materials? [member="Cira"]

Also I'm personally fond of the armor ratings being broken apart by their classification of energy,Kinetic,blaster etc - it really simplifies and shows someone who is facing that person in pvp the logic behind the armor [member="Rusty"]
 

Rusty

Purveyor of Fine Weaponry
Alright, working from that base then:

Kinetic/Physical: Covers bullets and blades, as well as blunt force trauma
Blaster: Covers blasters and blaster-like things
Lightsaber: Lightsabers
Electrical: Stuff like Force Lightning and other electrical-based attacks
Environmental: Covers things like heat, gas, etc
Force: Force based attacks not covered by other categories

Thoughts?

[member="Spencer Varanin"]


Bianca said:
[member="Spencer Varanin"]
It depends on the material and how much of it is used. 80-20 durasteel to phrik is less durable than 80-20 phrik to durasteel.
If anyone wants to do blended metals, I'd say that'd be something to do on a case by case basis. I've got no idea how that would work. Durasteel and beskar maybe, but phrik might be a little trickier.

[member="Bianca"]
 
Rusty said:
We know typical Mandalorian beskar'gam in the modern style weighs between 10-15 kilograms, depending on the level of coverage. I estimated the durasteel variety to be between 5-7 kilograms.
Just jumping in here, because I'm using info from this for the next breakdown of submissions, but mandalorian armor (that was fully durasteel) was 10 KG in canon, Beskar'gam was 15-25 kg.
 

Rusty

Purveyor of Fine Weaponry
We've started testing out breaking down the quality of the armor into different categories, and parts of this have ended up in judgment guides. Other than that, I think this is pretty much finished.

[member="Cira"]
 

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