Ad Hoc

PEACE SELLS - A CRISIS IN THE CORE STORY
A shadow spreads across the CORE WORLDS.
The GALACTIC EMPIRE, reborn from the fires of
Operation Cinder, stretches its reach across
former worlds of the GALACTIC ALLIANCE
with ruthless precision.
The jewel of the Trade Spine,
CATO NEIMOIDIA, stands vulnerable.
Besieged by political and economic pressure
from both Alliance and Empire,
Neimoidian leadership capitulates to the
rising EMPIRE.
In the hours before SURRENDER,
a coup erupts, dethroning the Trade
Monarch of Cato Neimoidia.
In response IMPERIAL DIPLOMATS and
STORMTROOPERS descend upon the
world to restore order with offers of
security, prosperity, and fear.
As banners rise and whispers
of resistance are snuffed out,
the fate of Cato Neimoidia hangs
in the balance...

The Galactic Empire makes a bold move into the Colonies by arriving on Cato Neimoidia under the guise of restoring order after a pro-alliance coup against the Trade Monarch. With the Neimoidian purse-world within their sights, weakened by unrest and political pressure, Imperial emissaries offer protection, order, and autonomy.. at a cost. Imperial banners begin to drape over hanging cities and jeweled bridges as local politicians capitulate. Behind the scenes, the Empire quietly secures trade rights, resource contracts, and logistical support to fuel the ever growing Imperial war machine. Overhead, the stars shimmer with the presence of the Imperial fleet. TIE fighters scream through clouds and between glistening towers. In the hushed corners of high society, whispers of rebellion or defiance are all but quelled.
The Empire comes promising peace, but prepared for war. The thread focuses on a peaceful but sinister annexation, with tension mounting between collaborators and loyalists to the Alliance or the Empire. Will the planet fall with a pen or a blaster? Will the traitorous usurper be dealt with and his cries against the Empire be silenced?

Objective One - Sealed In Signature
Under pressure from the Galactic Empire, and the threat of prolonged economic stagnation in the absence of the Trade Monarch, local authorities welcome Imperial diplomats under the Grand Vizier, to sign a historic accord between the economic powerhouse of Cato Neimoidia and the rising might of the Galactic Empire, binding the two together.
Engage as Imperial envoys or Neimoidian officials to solidify trade pacts, showcase opulent Imperial control, or explore the tensions of business aligning with the iron grip of the Empire. Corporate mercs, Trade Federation agents, and ambitious Moffs all welcome.

Objective Two - The Pit
The Tarko-se Arena is a large gladiatorial arena located in the hanging city of Tarko-se, famous for it's sprawling crowd, and infamous blood sports. To pacify the agitated Neimoidian populace and distract from the recent capitulation, the Empire has revived the arena's bloodsport traditions. In the name of order and entertainment, captured Jedi, insurgents, and political dissidents are pitted against horrific beasts, combat droids, and one another, broadcast live. These brutal games are engineered to curry favor with the masses, projecting strength while veiling cruelty beneath the guise of public spectacle. Bread and games.
Explore prisoners forced to fight or resist indoctrination, Imperial agents manipulating the crowd with false narratives, and Neimoidian aristocrats wagering on lives to gain Imperial favor. The roar of the crowd masks the cries of the fallen... and the Pit feeds the peace.

Objective Three - Scrub It Clean
In the aftermath of the governmental overthrow of the Trade Monarch, the Galactic Empire swept in like a storm. After securing several major population centers, Imperial Intelligence and the Imperial Army launch a coordinated sweep of resistance cells and compromised data vaults hidden in the undercities and occupied trade halls. Their mission: recover the Trade Monarch, held hostage by pro-alliance usurpers, and purge all evidence of missing shipments or data caches remotely linking to the classified Project: Stardust initiative. Ledgers, manifests, encrypted shipments. any trace that materials were rerouted to construction sites on Asog or involved with the Dark Empire, must be scrubbed. Survivors are silenced, databanks wiped, and deniable assets deployed.
Explore themes like: Stealth ops and breach missions by stormtroopers and ISB agents, a daring possible rescue of the Trade Monarch, confronting rogue financiers who know too much and the moral cost of silence and Imperial "cleaning." There must be no record. No names. No files.
The Trade Federation was never involved.