Star Wars Roleplay: Chaos

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Approved Tech PCA/EA

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  • Classification: Covert Armored Clothing
  • Weight: Average
  • Resistances:
    • Energy: Extreme
    • Kinetic: Extreme
    • Lightsabers: Very Low
    • Environmental: Very High
    • Sonic: High
    • EMP/ION: Low
    • Chemical/Gas: Average
    • Radiation: Very Low
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  • The sonic nullifiers are a large boon to this simple design. Meant to give a decent chance against sonic weaponry, the addition of modified sonic nullifiers gives a solid edge against the use of such weapons.
  • The energy helmet and shield are fallback measures in worst case scenarios, allowing the wearer to seek shelter or escape danger with ease.
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+ Energy + A surprisingly high resistance to energy weapons is gained through the use of mixed materials granting highly efficient protection to the wearer through the use of layers to disrupt attacks from energy based weapons by dispersion across the materials.
+ High Speed Kinetic + A surprisingly high resistance to stabbing style kinetic weapons is gained through the use of mixed materials grants highly efficient protection to the wearer through the use of layers.
+ Weather/Weaponized Elements+ A noted resistance of the ensemble through the use of an enviroweave blend is that of environmental dangers such as hot or cold and allow the wearer to remain comfortable while offering resistances to weaponized elements as well.
+ Energy Helmet and Shield + The addition of the energy helmet and shield, linked to the HAPU generator give the wearer another layer of security in case of the worst scenarios.
+ Sonic Resistant + The use of dilatant materials along with Sonic Nullifiers grant the wearer heightened resistance to this form of attack, though high quality sonic emission devices can overwhelm this with ease.
+ Small falls + The dilatant material of the Anti-shank cloth aids in keeping the body from harm during falls from under seven meters, mitigating sprains and stress fractures.[/FONT]
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- Not True Armor - While able to largely nullify projectile weapons and bladed weapon attacks, these are still clothes. They will not mitigate large kinetic attacks as true armor would, such as large and heavy blunt weapons. Kinetic impacts will still permeate to the body beneath the protective layers.
- Radiation/Acid - Because of the dilatant material inside the Anti-shank cloth, these two things will actually cling to the material and make it difficult to be rid of without proper facilities. Possibly harming those wearing the material or surrounding the wearer.
- Falling - While the dilatant material is handy for sufficiently stopping breaks or sprains throughout the body, it does not stop the brain from sloshing around, meaning care should still be given to how far one falls.
- Anti-shank Cloth - The material is excellent at stopping high speed weapons, but anything being slowly pressed into the material will negate the advantages completely. Meaning a basic, non-vibrating knife will pass through slowly without issue.
- Lightsabers - The materials offer little resistance to these exotic weapons and are readily defeated by it.
- EMP/ION - With little resistance to offer, this form of attack is highly successful at countering this attire and disabling any form of technology susceptible to it inside their pockets or on their persons.
- HAPU, Shield, Helmet - While a boon for the wearer, the energy helmet is susceptible to Ion energy. And when the HAPU generator ceases its endless power cycle, requiring a hypermatter restart, the shield becomes inoperable. Cascading failures from poor Ion resistance.
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Taking from a design she had used previously, the creation of this covert-armor is more a function of active psychological warfare alongside the standard function of protection. Made in the image of what one might think of as run of the mill business wear, the covert armor in the guise of clothing belays the protective qualities of this line of armored clothing.

Creating an entire wardrobe of this style, the HAPU generator along with the shield unit are cleverly hidden beneath the shirt in a harness assembly close to the body while the energy helmet projector sits along the top edge of the harness.
 
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