The Sequel
Neo-Polis
[SIZE=12pt]OUT OF CHARACTER INFORMATION[/SIZE]
[x] By Jason Chong
[x]
[x]
[x]
[x]
[x]
[x] By Kim Stanley Robinson
[SIZE=12pt]GENERAL INFORMATION[/SIZE]
[SIZE=12pt]Planets: 4 Terrestrial planets (Neo-Polis is the 3rd,) 1 large Gas giant near edge of system.[/SIZE]
[SIZE=12pt]Moons: Neo-Polis has two moons: Lua Major, and Lua Minor. While Lua Minor is too small for practical use, Lua Major has a spaceport and a mining colony on its surface.[/SIZE]
[SIZE=12pt]Orbital Period: 671 days[/SIZE]
[SIZE=12pt]Rotational Period: 50 hours[/SIZE]
[SIZE=12pt]Coordinates: 44A, adjacent to Dosuun System (44B)[/SIZE]
[SIZE=12pt]Major Imports: Food, Water, Animal products.[/SIZE]
[SIZE=12pt]GEOGRAPHIC INFORMATION[/SIZE]
1. The Hark Region
[SIZE=12pt]
[/SIZE]
[SIZE=12pt]The Hark is the industrial heart of Neo-Polis, it is broken into 3 sectors, each with its own sprawling city. Sector 1 is for mining, Sector 2 for refining, and sector 3 for manufacturing.The Hark is a toxic place, many sections are so contaminated with pollution and waste that no life can survive there. The hark has very few proper residential areas, workers commute to work from safer, cleaner areas of the planet. The people who do live in the Hark live in squalor, in ramshackle slums build on the edges of the industrial cities. Denizens of these slums are often referred to as ‘Hark Rats’[/SIZE]
[SIZE=12pt]2. The Eastern Precinct[/SIZE]
[SIZE=11pt]
[/SIZE]
[SIZE=12pt]The Eastern Precinct is one of the poorer, seedier areas of Neo-Polis. It lies on the outskirts of Neo-Polis’ capital city, Halcyon. The Eastern Precinct is infamous for its gang violence, drugs, and bars. It is the centre of Neo-Polis’ black market, and it is said you can buy almost anything there if you have enough credits. The Eastern Precinct has a small, illegal, spaceport where smugglers ferry contraband to and from the planet. The Polis government typically turns a blind eye to the activities of the Eastern Precinct. However, those caught by police patrols with contraband will face a lengthy prison sentence. Most of the non-human population on Neo-Polis live in the Eastern Precinct.[/SIZE]
[SIZE=12pt]3. Theatre[/SIZE]
[SIZE=11pt]
[/SIZE]
[SIZE=11pt]Tucked in the centre of Halcyon lies the entertainment district known as Theatre. Theatre is the cultural centre of Neo-Polis, every night there is an assortment of extravagant, over-the-top shows, most of which are so expensive only the wealthiest of citizens can afford to attend. Theatre is a place for the rich, aristocrats and overpaid politicians frequent its theatres to attend cabarets and performances, before returning to their mansions in the early morning. A heavy police presence in Theatre makes it almost entirely crime free, and a safe place for the rich 1% to socialise.[/SIZE]
[SIZE=11pt]4. Outpost 31 “The Nest”[/SIZE]
[SIZE=11pt]
[/SIZE]
[SIZE=12pt]The Nest is the local name for Outpost 58. The remote facility is located close to the North Pole of Neo-Polis and is the home of a garrison of First Order stormtroopers. While Neo-Polis is not technically under the control of the First Order, the government allowed the First Order to set up a base on the planet, and the planet itself is very much in the First Orders sphere of influence, due to its proximity to Dosuun. While Outpost 58 is officially a refuelling station, it is generally accepted it exists to operate as an FOB should Dosuun fall under attack.[/SIZE]
[SIZE=12pt]5. The Halls of Parliament[/SIZE]
[SIZE=12pt]
[/SIZE]
[SIZE=12pt]The Halls of Parliament are the centre of Neo-Polis’ government. All important decisions are made within these walls. It has been the setting of many shady dealings, betrayals, and assassinations. An entire wing is dedicated to housing the Governor, who lives in luxury. The other areas of the building are used by various corrupt politicians, aristocrats, and party members. The Halls of Parliament is incredibly well protected. A personal guard makes sure that the governor and his oligarchy is secure at all times. From the safety of the Halls of Parliament, the government of Neo-Polis passes harsh laws, undermines the rights of its citizens, and works tirelessly to ensure there is no opposition to their power, which is total, and complete.[/SIZE]
[SIZE=12pt]6. Alexander Square[/SIZE]
[SIZE=11pt]
[/SIZE]
[SIZE=12pt]Outwardly, Alexander Square, and the surrounding area, seems fairly typical for a lower class area in the city of Halcyon. It’s poor, dirty, and miserable. But it's also where the Polis Resistance Movement (PRM) is operating out of. A small group of insurgents working to topple Neo-Polis’ totalitarian government. In the past, the PRM worked with trade unions, holding strikes and marches to protest against the government. Since the ban on unions, the PRM has become a guerilla fighting group, attacking Neo-Polis police, and military, and occasionally targeting crucial infrastructure.[/SIZE]
[SIZE=12pt]7. Lua Major Mining Station[/SIZE]
[SIZE=11pt]
[/SIZE]
[SIZE=12pt]The mining station on Lua Major is actually fairly small, its spaceport is much larger, catering for military vessels up to the size of a frigate, it was likely designed specifically to cater for First Order ships stopping on their way to Dosuun. The mining facility also has a high non-human population. The 2nd highest after the Eastern Precinct.[/SIZE]
[SIZE=12pt]POPULATION[/SIZE]
[SIZE=12pt]HISTORICAL INFORMATION[/SIZE]
[SIZE=12pt]Neo-Polis was first settled around 430 ABY, by a coalition of settlers from Core worlds fleeinginto the Outer-Rim to escape the Gulag Plague, only to find many of the civilisations already stricken by plague or completely destroyed, so they turned to empty worlds, to start anew. Neo-Polis was chosen for its bountiful natural resources, and huge, flat areas perfect for large scale construction. After the first settlers arrived Neo-Polis quickly began to grow while the rest of the galaxy collapsed, a democratic government was set up, the oldest city, Halcyon was constructed, and Neo-Polis declared a socialist republic. Over the following centuries, industry began to take over Neo-Polis, the urban areas began to spread across the rest of the planet, new cities popped up wherever there was space, soon almost the entire equator was covered by this urban sprawl. Around 700 ABY, Neo-Polis reconnected with the rest of the Galaxy, and its technology rapidly advanced, soon the planet was on par with the surrounding Outer Rim civilisations that had sprung up since the Gulag Plague's decline. After nearly a century of growth, Neo-Polis was struck hard by the Netherworld Event, huge sections of the population dissapeared and the planet was brought to its knees. Following this came years of political instability, Neo-Polis split into a series of states, each one competing for power and resources. Eventually, a dispute over territory in The Hark sparked an all out civil war, which lasted 5 years, and nearly resulted in the collapse of the entire society. Eventually, one state came out on top, and the Governor of Halcyon, Andrew Vex, united the whole of Neo-Polis under one flag. Under Andrew Vex’s rule, Neo-Polis began to grow more and more corrupt, a reverence for war, and a hatred of aliens began to creep into society. After his death, there was no election. The office of the Governor of Neo-Polis was passed on to Andrew Vex’s son; Darius Vex. Darius was a smart politician, and an expert strategist. He organised propaganda campaigns against aliens, who he blamed for Neo-Polis’ problems, he created paramilitary groups to enforce new strict laws on work, and pay. He banned political parties, and trade unions, and he increased the power of the upper class by overpaying government positions, and taking bribes from industrial companies. Slowly Vex began to remove the power of those who might opposing, eventually gaining control of Neo-Polis’ military, economy, and government. Since then, violent clashes between government forces and resistance groups has increased instability and tension on Neo-Polis. Especially in Halcyon, and The Hark.[/SIZE]

[SIZE=12pt]OUT OF CHARACTER INFORMATION[/SIZE]
[SIZE=12pt]Intent: I wanted to create a planet that demonstrates the damage of abuse of power in a unique way. Neo-Polis is supposed to reflect the dangers of radicalism, greed, and totalitarianism.[/SIZE]
[SIZE=12pt]Image Credit:[/SIZE]
[x] By Jason Chong
[x]
[x]
[x]
[x]
[x]
[x] By Kim Stanley Robinson
[SIZE=12pt]Canon: N/A[/SIZE]
[SIZE=12pt]Links: N/A[/SIZE]
[SIZE=12pt]GENERAL INFORMATION[/SIZE]
[SIZE=12pt]Planet Name: Neo-Polis[/SIZE]
[SIZE=12pt]Demonym: Polisians[/SIZE]
[SIZE=12pt]Region: Outer Rim[/SIZE]
[SIZE=12pt]System Name: Ryft System[/SIZE]
[SIZE=12pt]System Features:[/SIZE]
[SIZE=12pt]Planets: 4 Terrestrial planets (Neo-Polis is the 3rd,) 1 large Gas giant near edge of system.[/SIZE]
[SIZE=12pt]Moons: Neo-Polis has two moons: Lua Major, and Lua Minor. While Lua Minor is too small for practical use, Lua Major has a spaceport and a mining colony on its surface.[/SIZE]
[SIZE=12pt]Orbital Period: 671 days[/SIZE]
[SIZE=12pt]Rotational Period: 50 hours[/SIZE]
[SIZE=12pt]Coordinates: 44A, adjacent to Dosuun System (44B)[/SIZE]
[SIZE=12pt]Major Imports: Food, Water, Animal products.[/SIZE]
[SIZE=12pt]Major Exports: Raw materials, machinery.[/SIZE]
[SIZE=12pt]GEOGRAPHIC INFORMATION[/SIZE]
[SIZE=12pt]Gravity: Standard[/SIZE]
[SIZE=12pt]Climate: Frozen Tundra[/SIZE]
[SIZE=12pt]Primary Terrain: Urban[/SIZE]
[SIZE=12pt]Major Locations:[/SIZE]
1. The Hark Region
[SIZE=12pt]

[SIZE=12pt]The Hark is the industrial heart of Neo-Polis, it is broken into 3 sectors, each with its own sprawling city. Sector 1 is for mining, Sector 2 for refining, and sector 3 for manufacturing.The Hark is a toxic place, many sections are so contaminated with pollution and waste that no life can survive there. The hark has very few proper residential areas, workers commute to work from safer, cleaner areas of the planet. The people who do live in the Hark live in squalor, in ramshackle slums build on the edges of the industrial cities. Denizens of these slums are often referred to as ‘Hark Rats’[/SIZE]
[SIZE=12pt]2. The Eastern Precinct[/SIZE]
[SIZE=11pt]

[SIZE=12pt]The Eastern Precinct is one of the poorer, seedier areas of Neo-Polis. It lies on the outskirts of Neo-Polis’ capital city, Halcyon. The Eastern Precinct is infamous for its gang violence, drugs, and bars. It is the centre of Neo-Polis’ black market, and it is said you can buy almost anything there if you have enough credits. The Eastern Precinct has a small, illegal, spaceport where smugglers ferry contraband to and from the planet. The Polis government typically turns a blind eye to the activities of the Eastern Precinct. However, those caught by police patrols with contraband will face a lengthy prison sentence. Most of the non-human population on Neo-Polis live in the Eastern Precinct.[/SIZE]
[SIZE=12pt]3. Theatre[/SIZE]
[SIZE=11pt]

[SIZE=11pt]Tucked in the centre of Halcyon lies the entertainment district known as Theatre. Theatre is the cultural centre of Neo-Polis, every night there is an assortment of extravagant, over-the-top shows, most of which are so expensive only the wealthiest of citizens can afford to attend. Theatre is a place for the rich, aristocrats and overpaid politicians frequent its theatres to attend cabarets and performances, before returning to their mansions in the early morning. A heavy police presence in Theatre makes it almost entirely crime free, and a safe place for the rich 1% to socialise.[/SIZE]
[SIZE=11pt]4. Outpost 31 “The Nest”[/SIZE]
[SIZE=11pt]

[SIZE=12pt]The Nest is the local name for Outpost 58. The remote facility is located close to the North Pole of Neo-Polis and is the home of a garrison of First Order stormtroopers. While Neo-Polis is not technically under the control of the First Order, the government allowed the First Order to set up a base on the planet, and the planet itself is very much in the First Orders sphere of influence, due to its proximity to Dosuun. While Outpost 58 is officially a refuelling station, it is generally accepted it exists to operate as an FOB should Dosuun fall under attack.[/SIZE]
[SIZE=12pt]5. The Halls of Parliament[/SIZE]
[SIZE=12pt]

[SIZE=12pt]The Halls of Parliament are the centre of Neo-Polis’ government. All important decisions are made within these walls. It has been the setting of many shady dealings, betrayals, and assassinations. An entire wing is dedicated to housing the Governor, who lives in luxury. The other areas of the building are used by various corrupt politicians, aristocrats, and party members. The Halls of Parliament is incredibly well protected. A personal guard makes sure that the governor and his oligarchy is secure at all times. From the safety of the Halls of Parliament, the government of Neo-Polis passes harsh laws, undermines the rights of its citizens, and works tirelessly to ensure there is no opposition to their power, which is total, and complete.[/SIZE]
[SIZE=12pt]6. Alexander Square[/SIZE]
[SIZE=11pt]

[SIZE=12pt]Outwardly, Alexander Square, and the surrounding area, seems fairly typical for a lower class area in the city of Halcyon. It’s poor, dirty, and miserable. But it's also where the Polis Resistance Movement (PRM) is operating out of. A small group of insurgents working to topple Neo-Polis’ totalitarian government. In the past, the PRM worked with trade unions, holding strikes and marches to protest against the government. Since the ban on unions, the PRM has become a guerilla fighting group, attacking Neo-Polis police, and military, and occasionally targeting crucial infrastructure.[/SIZE]
[SIZE=12pt]7. Lua Major Mining Station[/SIZE]
[SIZE=11pt]

[SIZE=12pt]The mining station on Lua Major is actually fairly small, its spaceport is much larger, catering for military vessels up to the size of a frigate, it was likely designed specifically to cater for First Order ships stopping on their way to Dosuun. The mining facility also has a high non-human population. The 2nd highest after the Eastern Precinct.[/SIZE]
[SIZE=12pt]POPULATION[/SIZE]
[SIZE=12pt]Native Species: N/A[/SIZE]
[SIZE=12pt]Immigrated Species: Humans (majority population)[/SIZE]
[SIZE=12pt]Population: Heavily populated[/SIZE]
[SIZE=12pt]Demographics: Most areas on Neo-Polis have a majority human population, and the richest areas are typically over 95% human. This is due to the Neo-Polis government’s marginalisation of the non-human population. Some areas, like the Eastern Precinct, and the Lua Major Mining Station have a majority non-human population. This is mostly Twi'lek's, Togruta, Bith, and Rodians[/SIZE]
[SIZE=12pt]Primary Languages: Galactic Standard Basic[/SIZE]
[SIZE=12pt]Culture: Daily life for most citizens of Neo-Polis is a struggle. Low pay, high unemployment, and overcrowding have created a society with widespread and systemic poverty. On top of that, the totalitarian government can be incredibly harsh and cruel, especially to the poor members of society, who are viewed as non-productive, and 2nd class citizens. The rich of society enjoy a very different life, they live in mansions, have plenty to eat and drink, and have enough free time to go see shows each evening in the hugely expensive Theatre district. Most of the rich members of society are not only involved heavily in the planet’s industry, but also its government, practically ensuring they stay on top while everyone below suffers.[/SIZE]
[SIZE=12pt]GOVERNMENT & ECONOMY[/SIZE]
[SIZE=12pt]Government: Authoritarian Dictatorship[/SIZE]
[SIZE=12pt]Affiliation: Not under FO control, but maintains friendly relationship.[/SIZE]
[SIZE=12pt]Wealth: High, but very unevenly distributed. Rich 1% controls almost all the planet’s wealth.[/SIZE]
[SIZE=12pt]Stability: Medium: There is a growing tension in Neo-Polis. Every day, the government seems to crack down on resistance. Protesters are beginning to be publicly executed, and it is not recommended for non-humans to visit outside of the Eastern Precinct, due to the anti-alien sentiment in the other areas of the city.[/SIZE]
[SIZE=12pt]Freedom & Oppression: Only a few small groups dare to oppose the government. Anyone caught acting against the wishes of the state finds themself dead, or spending their life in a forced labour camp.[/SIZE]
[SIZE=12pt]MILITARY & TECHNOLOGY[/SIZE]
[SIZE=12pt]Military: Neo-Polis has a large standing army and a decent navy for its size. The government is obsessed with both the First Order, and ancient warrior civilisations such as the Mandolorians, and they have modelled their military to suit. Most of their equipment is a blend between ancient designs, and the modern functionality of First Order equipment. Neo-Polis’ military is high-tech, and well equipped, with a focus on discipline, and training over sheer numbers.[/SIZE]
[SIZE=12pt]Technology: Neo-Polis’ technology is on par with the rest of the galaxy.[/SIZE]
[SIZE=12pt]HISTORICAL INFORMATION[/SIZE]
[SIZE=12pt]Neo-Polis was first settled around 430 ABY, by a coalition of settlers from Core worlds fleeinginto the Outer-Rim to escape the Gulag Plague, only to find many of the civilisations already stricken by plague or completely destroyed, so they turned to empty worlds, to start anew. Neo-Polis was chosen for its bountiful natural resources, and huge, flat areas perfect for large scale construction. After the first settlers arrived Neo-Polis quickly began to grow while the rest of the galaxy collapsed, a democratic government was set up, the oldest city, Halcyon was constructed, and Neo-Polis declared a socialist republic. Over the following centuries, industry began to take over Neo-Polis, the urban areas began to spread across the rest of the planet, new cities popped up wherever there was space, soon almost the entire equator was covered by this urban sprawl. Around 700 ABY, Neo-Polis reconnected with the rest of the Galaxy, and its technology rapidly advanced, soon the planet was on par with the surrounding Outer Rim civilisations that had sprung up since the Gulag Plague's decline. After nearly a century of growth, Neo-Polis was struck hard by the Netherworld Event, huge sections of the population dissapeared and the planet was brought to its knees. Following this came years of political instability, Neo-Polis split into a series of states, each one competing for power and resources. Eventually, a dispute over territory in The Hark sparked an all out civil war, which lasted 5 years, and nearly resulted in the collapse of the entire society. Eventually, one state came out on top, and the Governor of Halcyon, Andrew Vex, united the whole of Neo-Polis under one flag. Under Andrew Vex’s rule, Neo-Polis began to grow more and more corrupt, a reverence for war, and a hatred of aliens began to creep into society. After his death, there was no election. The office of the Governor of Neo-Polis was passed on to Andrew Vex’s son; Darius Vex. Darius was a smart politician, and an expert strategist. He organised propaganda campaigns against aliens, who he blamed for Neo-Polis’ problems, he created paramilitary groups to enforce new strict laws on work, and pay. He banned political parties, and trade unions, and he increased the power of the upper class by overpaying government positions, and taking bribes from industrial companies. Slowly Vex began to remove the power of those who might opposing, eventually gaining control of Neo-Polis’ military, economy, and government. Since then, violent clashes between government forces and resistance groups has increased instability and tension on Neo-Polis. Especially in Halcyon, and The Hark.[/SIZE]