Star Wars Roleplay: Chaos

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Approved Tech Medical Nuetralizer Model 1

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  • Intent: To create an advanced Droid for a faction I am creating
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PRODUCTION INFORMATION
TECHNICAL INFORMATION
  • Classification: Fourth Degree
  • Weight: Average
  • Height: Average
  • Movement: Bipedal
  • Armaments: Bio Organic Continuous Phantom Laser Beam located in throat, Heart Doubles as Dovin Basal, Dashade Sonic Disruptor, Vibrofoil
  • Misc. Equipment: Armorweave Dress/Catsuit, Medical Scanner
  • Resistances (Optional):
    • Energy (And other Blaster type weapons): High
    • Kinetic: Very Low
    • Lightsabers: Very Low
    • Other: EMP/Ion: High
    • Acid: Very Low
    • Flame: High
    • Cryo: High
    • Vibro: Low
    • Magnetic: Very Low
    • Gravitic: High
    • Lightning: High
    • Paddle Beams: Very Low
    • Microwave: Very Low
    • Sonic: Very Low
    • Radiation: High
    • Anti-Vong: Very Low
    • Force : Very High (Force Ionize only)
SPECIAL FEATURES

Highly regenerative Vong Biot capable of regenerating from all but the most mortal of wounds in four hours or less, capable of surviving major organ damage or loss, or even having it's neck broken

Skin secretes high speed healing enzymes that mimic bacta

Capable of absorbing high amounts of radiation from patients and safely breaking it down in it's own body.

Hands have Special electrical glands that allow them to double as defibrillators

Bio Organic Surgical and Medicine Database

Bio Organic Melee and Melee Weaponry database

Bio Organic Firearms Database

Twice the strength of a Wookiee and four times faster and more responsive than a human

Capable of accepting genetic, cybernetic upgrades

Fully Programmed to care for children and the elderly

Bio-Organic Bodyguard Programming

Bio Organic Continuous Phantom Laser Beam located in throat

Extremely Intelligent and learns from every encounter

Genetically engineered to customize it's blood skin, and internal organs to any patient it takes blood from through tasting a sample. This means it can act as a near universal blood, skin graft, and organ donor to almost any patient. It can even donate its eyes and limbs.

STRENGTHS

Why won't you die?: The intense regenerative Nature of this Biot makes it immensely difficult to destroy using solely conventional methods. It can regenerate from almost any wound short of total decapitation, having it's brain completely destroyed or up to ninety percent of its body, in a span of four hours or less. As long as half of its brain and ten percent of its body is intact, it will regenerate fully. (If split in half length wise, both halves will grow into individual Medical Nuetralizers

Caretaker: Bio Organic databases allow it to care for children, war veterans, and the elderly with expert finesse. It is even authorized to care for children as a full legal guardian, provided all the child's relatives are dead. It also has full medicine and surgical databases

Healing Touch: Skin secretes enzymes that mimic the effects of Bacta, allowing it to heal wounds very quickly just by dripping the enzymes on an open wound. It's hands also have special, electrified organs that allow them to act as defibrillators. It can also absorb harmful radiation into itself from a patient and safely break down the particles in its body (Can only be done twice a day, with a three hour separation between each treatment). It's been genetically engineered to act as a near universal skin graft, blood, and organ donor to any patient whose blood it samples through tasting, customizing it's blood and select organs to a patient's needs. Anything donated flawlessly bonds to the patient without rejection. It can donate eyes, limbs, bone, even parts of its brain. (note, patient won't gain any special abilities from this)

Protector: Programmed to care for and defend any patient it is assigned to, whether they be from House Io or otherwise (But especially House Io) with Fanatical dedication, with iron clad directives not to cause unnecessary discomfort or harm to its patient. Stringent secondary algorithms mandate, however, that accomplishing it's goals should never come at the cost of compromising or betraying House Io as a whole, and should these directives come into conflict, it is advised to shut down. This programming is woven into it's very mental and genetic architecture, and cannot be overridden, even with the Force. Even if it was reprogrammed in every other respect, the "Do not harm or kill patients, or House Io members who it is unconditionally loyal to on a universal level is rock solid

Fitness: Twice the strength of a Wookiee and four times faster and more reflexive than a human

Not to be trifled with: It's primary purpose is treatment of House Io citizens. But make no mistake, it is still a Nuetralizer, and is an extremely deadly combatant in a one on one basis, with excellent firearms and melee programming

The Brains Department: Human grade intelligence with full range of emotions, and learns quickly from every experience or encounter

Modular: Capable of accepting genetic or cybernetic upgrades (Note: upgrades that increase or decrease resistances or give it stealth or anti stealth ability will require a new submission), even treatments that totally change its factory appearance (Note: this last bit isn't a stealth asset as the change is semi permanent until another treatment is administered. Upgrades that allow for true shape shifting require a separate and unique submission)

WEAKNESSES

Acid: Acid eats through its bone and tissues quickly unless a counter agent is used. Getting acid on its head is almost always fatal

Vibro: Vibro cuts through one almost without effort

Perfection: Magnetics severely disable it's healing ability for two hours and causes its flesh to adhere to magnetized surfaces as long as a magnetic field remains active, rendering it easily destroyed

Anti Vong: Alpha Red, while it won't kill, it, severely slows it down physically and in thought process until a cure is delivered or it recovers after 48 hours. Baffer Pollen quickly necrotized it's flesh unless it can wash it off or counter-act it. Unmasquers will cause it's flesh to distort violently, pulling itself off the Skeleton and catching fire, rendering it unable to fight, forcing it to run and hide until it can fully heal

Screams: Sonic Weapons render it's flesh loose and elastic on its Skeleton, and randomly causes its databases to switch on and off for a few minutes after getting hit. This renders it easily destroyed

Not Infantry: Not built with the warfighting and infantry programming of Laertia's sons, focused more on domestic and civil aid, though it's perfectly capable of learning

Vulnerable: Just because it can survive it's neck getting broken, or half it's head blasted off or even it's heart getting ripped out doesn't mean it will be able to actually fight, and will be totally disabled and Vulnerable

PERSONALITY

Friendly, Serene, and Discrete with it's patients and civilians, it tries to adhere to its do no harm rule as much as possible. But make no mistake, it's still a Nuetralizer, and is absolutely deadly when challenged by those who would threaten it's patients. While capable of learning and growing in other areas it's first and ultimately only concern is House Io

DESCRIPTION

The Medical Nuetralizer Model 1 is a cutting edge medical and surgical Bio Droid that is also fully a warrior. Built to care for members of House Io they are outgoing, friendly and would never betray the trust of any of their patients, designed to defend to the death any who would threaten them. Assigned to large dwellings where House Io members reside as well as ships, it's not unusual to see them as fully integrated members of a family Unit in House Io, and has the same full and equal rights as any other citizen
 
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