Star Wars Roleplay: Chaos

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Approved Armor Mandalorian Magna-Gloves

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Manufacturer: Gel Karn, Iron Covenant Armorers and Forgesmiths
Market Status: Closed Market
Production: Minor
Weight: Very Light


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OUT OF CHARACTER INFORMATION
  • Intent: To create a type of gloves with a hidden surprise within them.
  • Image Source:
  • Alternate Viewing Link: Underside.
  • Canon Link: Magna-glove.
  • Permissions: N/A
  • Primary Source: Wookieepedia.
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Gloves.
  • Weight: Very Light.
  • Resistances:
    • Energy: Average.
    • Kinetic: High.
    • Lightsabers: Low.
    • Environmental: Very High.
    • EMP/ION: Low.
    • Radiation: Low.
    • Sonic: Very Low.
    • Acid: Low.
SPECIAL FEATURES
  • Constructed primarily out of Spacers Leather
  • Provides protection for hands, wrists and most of the forearms
  • Contains small but powerful Magnets underneath the gloves fingertips
  • Thin enough to be worn underneath Mandalorian Vambraces and Mandalorian Lanvaroks
  • Able to magnetically adhere to certain metals, such as those used in lightsaber construction
STRENGTHS
  • YOINK: Mandalorian Magna-Gloves are designed to magnetically adhere to certain metals, allowing them to remove and disarm opponents wielding magnetic weapons or items
  • Grippy: Conversely, those using Mandalorian Magna-Gloves can use the gloves to magnetically adhere to their own magnetic weapons or items, making it much more difficult for their opponents to disarm them
  • Inconspicuous: At a glance, Mandalorian Magna-Gloves are nearly indistinguishable from more mundane varieties of gloves, allowing their users to surprise their opponents with sudden disarm attempts
  • Climbing: The Magnets used in Mandalorian Magna-Gloves are strong enough to adhere to starship hulls and buildings, allowing their users to climb these types of objects and structures in a pinch
WEAKNESSES
  • Magnetic: Mandalorian Magna-Gloves will only work on metallic metals, and can do nothing against materials that are neither metallic nor magnetic
  • Close: Mandalorian Magna-Gloves can only be used at short distances, requiring their users to place themselves in danger in order to benefit from the gloves magnetic properties
  • Gloves: Though Mandalorian Magna-Gloves provide good protection from kinetic impacts and environmental conditions, the protection they provide against blasters and lightsabers is minimal at best, along with protection from more "exotic" threats
  • One at a time: Mandalorian Magna-Gloves can either disarm opponents or prevent the user from being disarmed, and cannot do both at the same time for obvious reasons
DESCRIPTION

Magna-gloves had been known to Gel Karn Gel Karn for years, as he had often used them in his force to hold items more conveniently and to protect his hands from burns and other occupational hazards. However, it soon became apparent to Gel that such gloves could potentially be used as offensive items, especially when fighting Sith and other lightsaber wielding opponents. Gel quickly went to work coming up with a standardized design for Mandalorian Magna-Gloves.

Made primarily out of Spacers Leather, Mandalorian Magna-Gloves are still thin enough to be worn underneath Mandalorian Vambraces and Mandalorian Lanvaroks, though they still provide their wearer with a good amount of protection against kinetic impacts and environemental hazards. More importantly, Mandalorian Magna-Gloves retain their ability to adhere to magnetic items, allowing their users to disarm unaware opponents or prevent their enemies from disarming them, making the Mandalorian Magna-Gloves versatile tools.

Unfortunately, Mandalorian Magna-Gloves often find themselves competing with Crushguants for field use, as not all Mandalorians believe that the benefits they provide outweigh the loss of the ability to equip such powerful and deadly gloves. Nonetheless, Gel believes that his Mandalorian Magna-Gloves can prove to be a useful too for Siv Dragr and the Iron Covenant, and production of them continues unabated despite the popularity of Crushguants.

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Out Of Character Info


Intent: To create a type of gloves with a hidden surprise within them
Permissions: N/A

Technical Information


Affiliation: Gel Karn, Iron Covenant
Modular: No
Material: Magnets, Spacers Leather
Classification: Other
Defense Rating: Average
Energy Resist: Average
Kinetic Resist: High
Sonic Resist: Very Low
Thermal Resist: High
Radiation Resist: Low
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