Star Wars Roleplay: Chaos

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Approved Melee Weapon LPW "Cnidaria" Boarding Tendrils

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Manufacturer: Helix Privateers
Market Status: Closed Market
Production: Minor
Weight: Very Heavy
Melee Type:
  1. Other
Size: Humongous
OUT OF CHARACTER INFORMATION

  • Intent: To create a horrifying new tool for Nefaron's fleet
  • Image Source: N/A
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A

PRODUCTION INFORMATION


TECHNICAL SPECIFICATIONS

  • Classification: Whip
  • Size: Very Large
  • Weight: Very Heavy

SPECIAL FEATURES
  • Designed for non-lethal capture
  • Typically starship-mounted
STRENGTHS
  • Dextrous: The LPW's tendrils are capable of extraordinarily fine manipulation, and can reach into tight spaces to extract concealed prisoners.
  • Kraken: The LPW's arms possess horrendous strength, and it is ill-advised to attack them in close-combat.
WEAKNESSES
  • Lower The Drawbridge: The Cnidaria cannot penetrate shields (either those inside or outside a ship).
DESCRIPTION

Essentially a larger, starship-scale version of the Equilibrium's stun tentacles, the LPW is designed for one thing: taking a vessel's crew alive while dealing minimal damage to the actual vessel.

The system consists of long, retractable metal cilia, fitted with stun projectors and capable of startling individual dexterity. These are normally folded safely into the parent vessel to prevent damage, but when activated can unfurl to a maximum length of nearly 500m.

Each tendril can additionally split the last 25m or so of its length into numerous smaller, finer subcilia for more delicate manipulation. In the center of these subcilia is a toothless, grasping maw, designed to "eat" captured prisoners, transporting them up the tendril's hollow length and into its parent vessel's cargo hold.

Under ideal circumstances, these tendrils' purpose is a savagely simple one: reach into the hull of crippled vessels and extract the crew alive.

A crew under attack by a Cnidaria system can generally expect nothing less than a rapid descent into nightmare. Stalked through the halls of their own vessel by the grasping arms of a slaver vessel, it is a rare voidsman capable of maintaining their composure.

If attacked, the tendrils respond by simply battering or lashing their assailant. The arms' delicate appearance and smooth movements bely their bone-shattering strength, and they are well equal to the task of overpowering most resistance they might encounter inside a ship's corridors. Each is capable of peeling open blast doors, cracking hardened armors, or making its own doors and tunnels as it quests throughout a ship in search of prey.

Of course, the blood-hungry arms cannot penetrate energy shielding. They can only harm a ship whose shields are already disabled in the first place. When faced with interior ray shielding, they must either find a way to disable them, or find a way around.
 


Out Of Character Info


Intent: To create a horrifying new tool for Nefaron's fleet
Permissions: N/A

Technical Information


Affiliation: Sith Order (Darth Nefaron's Dreadbound Covenant)
Model: LPW Cnidaria
Modular: Yes
Material: Helsteel, Shiftsteel, Helglass
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