Star Wars Roleplay: Chaos

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Approved NPC Lord Karaash

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OUT OF CHARACTER INFORMATION
  • Intent | To create a Sith Legion Brigadier General NPC for combat.
  • Image Credit | Blizzard Entertainment - Starcraft II (Alarak) | Source
  • Role | Karaash functions as a subcommander of Legion forces for the Sith Empire, primarily fighting on the frontlines with guerilla tactics.
  • Links | N/A
PHYSICAL INFORMATION
  • Age | 42
  • Force Sensitivity | Sith Knight
  • Species | Vaemath
  • Appearance | Karaash is a tall, male, pale skinned Vaemath standing at roughly 3 meters tall, adorned in a matte black set of armor and a deep crimson fabric.
SOCIAL INFORMATION
  • Name | Lord Karaash
  • Loyalties | The Sith Empire
  • Wealth | Wealth is a subjective and trivial matter to Karaash, as he is a Sith who bears little desire for material wealth. As such he forgoes it entirely and works with what he is given, not needing what he does not require.
  • Notable Possessions | The only possession of real worth to Karaash is a Void Stone hidden beneath his chestplate.
  • Skills | Karaash prides himself for his skill with his saber gauntlets and is a formidable duelist when it comes to lightsaber combat. This is an advantage he tends to exploit over other lightsaber wielding opponents as the voidstone he has on his persons mitigates the use of the Force during combat, leaving it to lightsaber combat as the one who will come out victorious. Many foolish Force Sensitives have met their demise due to this as a result. Karaash utilizes a blend of Makashi and Ataru with elements of Jar'kai and Trakata to combat his opponents.
  • Personality | Karassh comes off as a respectable and honorable individual, particularly when it comes to one on one combat, but beneath that guise, he wholeheartedly intends to deceive his opponents and utilize aggressive and dirty tactics.

COMBAT INFORMATION


  • Weapon of Choice | Karaash's Lightsaber Gauntlets
  • Combat Function | Lord Karaash as a brigadier general is tasked with maintaining and defending the Sith Empire's Worlds from external intrusions from hostile forces, specifically ones that border territories of other factions, most notably Felucia and surrounding systems. His troops are directly under his command, but Karaash defers to the commands of a superior rank within the military when multiple armies have been deployed on a planet. His combat tactics make use of the territories he has familiarized himself with and has substantially bolstered the defensive positions as well as developed hidden fortifications/traps on these territories. Karaash's style of operating in battle as a defensive brigadier general relies on a number of devious tactics, utilizing a familiar environment for him and his troops as a hostile and unforgiving trap for their enemies. Karaash typically deploys himself into battle alongside his troops both for morale and to deliver demoralizing blows to the enemy.

[ Strengths ]
  • [ Skilled Duelist ] - Though Karaash often resorts to underhanded tactics in close quarters combat, he has impressive dueling skills to back him up in the event that his deception fails. He revolves around aggressive combat that forces opponents on the defensive with little opportunity to counter back under a relentless assault that keeps their focus.
  • [ Guerilla Warfare ] - Karaash's greatest strength as a commander of ground forces is his understanding of the environment and terrain that he finds himself in. He will find creative ways to hammer away at intruders and disappear into the environment, wreaking havoc upon a foreign force. Traps and defensive warfare are among his specialities as a commander, and aspects he uses with brutal efficiency.

[ Weaknesses ]
  • [ Attunement ] - Karaash's excellent duelist skills is offset by his lack of attunement to the Force, one of the major reasons why he carries a Voidstone on him at all time in an attempt to level the playing field. He lacks the ability to effectively use the Force to its fullest potential or his advantage.
  • [ Direct Confrontation ] - While Karaash relishes the thrill of battle, both he and his forces do not perform well in direct confrontation, especially when the terrain or environment provides little advantage to both him and his tactics.

HISTORICAL INFORMATION



Karaash's history is a long tale of deception and cruelty that eventually led to his exile from the Vaemath as a whole, resulting in his eventual arrival and entry into the ranks of The Sith Empire. Due to the long and tenuous history of the Vaemath, the species as a whole followed after the will of the Archon, though a young Karaash had ambitions of his own to become leader to his people and propel them on a path of conquest rather than personal and peaceful growth as a recluse species. He plotted and schemed with others in an attempt to seize power from the current Archon. The coup that followed resulted in civil war between Vaemath clans and factions, clashing ideals resulting in bloodshed amongst the species with Karaash to blame. However, Karaash lacked the resources to fully take control and eventually led to his defeat. He was tried and found guilty, sent into exile amongst the stars, never to return again or face execution upon return.

Following Karaash's exile, he would quickly be taken and subdued by slavers, selling him off to the highest bidder where he eventually found himself in gladiatorial pits in battles to the death. It was over years of mortal combat that Karaash had gained a reputation as a ruthless and dangerous gladiator, a reputation that drew the interest of a few individuals. His freedom would be bought by a visiting Sith, observing the gladiator matches for potential warriors to be recruited into the ranks of the Empire. He was trained in the ways of the Force, though he had little interest in the abilities it offered. Where he excelled was in combat, and trained in the use of lightsabers, soon going on to create his own lightsaber gauntlets that suited his style of combat.

Once attaining the rank of Sith Knight, Karaash had reignited his own ambitions of leadership, though to a smaller scale. He had come to realize during his training that the Sith Empire was not to be reckoned with and dashed any notion of turning against them. Instead, his prowess and skill had granted him a position of power within the military, now tasked with commanding troops to destroy the enemies that found their way into the territories of the Sith Empire. His ability to use whatever advantage he had at his disposal led to him becoming extremely effective at ambushing on the planets he was stationed on, becoming an invaluable asset in any planetary defense where his ability to carry out guerrilla tactics excelled.

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[member="Irajah Ven"]

Apologies for that. I must have been using an older format and forgot to change it since this has been something I had worked on a while back and then only recently came back to finish. Updates have been made - feel free to let me know if there is anything else that I missed, or requires further clarification/revision.
 
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