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The Kainate

A hermetic shadow state led by Darth Carnifex and Darth Prazutis, Dark Lords of the Sith.

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Kainate Lore Compendium


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THE KAINATE

The Kainate was not merely another Sith dominion rising from the ashes of galactic tumult, but rather the final culmination of decades of meticulous preparation, experimentation, and ideological refinement. Conceived by Darth Carnifex, the Butcher King and Eternal Father, and Darth Prazutis, the Mortarch and Shadow Hand, the Kainate was envisioned as the Qoritdras, the Father-State, the supreme and perfected expression of Sith-Imperial power fused with metaphysical sovereignty.

Its origins trace back to the waning years of the Ninth Sith Empire, when Carnifex, having internalized the lessons of Darth Krayt's Rule of One, recognized the necessity of a doctrine that surpassed mere political unity. He formulated Sith-Imperialism, embedding Sith supremacy within Imperial structures, and later refined it into Sith-Imperial Magostratism, the magocracy-stratocracy synthesis that would ensure Sith dominion across all sectors of state and society. Ultimately, these philosophies crystallized into Eternal Rule, the eschatological doctrine declaring that Darth Carnifex himself was the incarnate anchor of cosmic order, the sovereign without whom the galaxy would collapse into entropy and meaningless chaos.

Hidden within the uncharted voids beyond the known galaxy, the Kainate quietly amassed its strength, unobserved by the great powers embroiled in their endless conflicts. Its military might was not built upon fragile conscript armies but upon the Immortal Legions, vast hosts of engineered soldiers created through advanced gene-replication, strand-casting, and alchemical modification. Each soldier was shaped with precision to fulfill its function within the hierarchical war machine, imbued with programmed obedience and designed to operate as extensions of Sith will.

The Kainate's shipyards, orbital manufactories, and industrial sectors were entirely automated, run by self-replicating molecular fabricators and overseen by specialized technarchs and Sith engineers. These manufactories produced everything from rations and munitions to supercapital vessels and planetary siege engines, ensuring the Kainate's absolute autarky. Unlike the older Sith Empires, whose military-industrial capacity relied on tribute worlds and external resources, the Kainate was a closed, self-sustaining war-state, immune to embargo, blockade, or external sabotage.

At the apex of this dominion reigned the Dark Dyad, Darth Carnifex and Darth Prazutis. Carnifex ruled as the primary sovereign, the metaphysical and spiritual axis of Eternal Rule, while Prazutis served as the Shadow Hand, the enforcer, spymaster of the Kainate's intelligence networks, legal structures, and chief architect and administrator of the nation state. Their bond was not merely political but ontological, the Dark Dyad representing an unbreakable union of mind, spirit, and essence. Through their Dyadic Convergence, they could commune instantaneously across the void and manifest beside one another through their shared metaphysical bond.

The Kainate's ideological nucleus was the Sith Kabal, rebuilt from the remnants of the Brotherhood of the Sith and restructured to reflect Carnifex's perfected doctrines. This Kabal comprised both naturally-born Sith apprentices, acolytes, and Lords, as well as artificially engineered Sith spawn, each indoctrinated from inception to uphold the precepts of Eternal Rule and Qoritdras. They did not merely serve as an order of enforcers, but as the spiritual aristocracy, the living hierarchy through which Carnifex's dominion was enacted.

All of this immense structure was hidden within and orchestrated from the Malsheem, the gargantuan spaceborne fortress and ark envisioned and constructed over four decades by Carnifex and Prazutis. Spanning over 200 kilometers in diameter, Malsheem was not only the seat of governance but a self-contained world, housing the totality of the Kainate's administrative apparatus, its Immortal Legions, the Shadow Armada drydocks, arcane research complexes, alchemical foundries, and spiritual sanctuaries. Within its molecular furnaces, any material could be consumed and reconstituted to supply the Kainate's needs indefinitely, ensuring absolute self-sufficiency.

Malsheem itself was sanctified as the Ark of Eternal Rule, a metaphysical throne as much as a physical fortress. The structure was embedded with Sith runic latticework, arcane conduits, and metaphysical sigils, rendering it both a technological colossus and a ritual engine sustaining the Father-State's dominion across time and space. Its halls were lined with endless iconography of Carnifex's triumphs, Prazutis' vigil, and the doctrinal declarations of Eternal Rule.

To the galaxy at large, the Kainate was unseen and unknowable, its existence whispered only among the most paranoid intelligence directors and Force prophets. But within its vast hulls and metaphysical archives, the faithful knew the truth: the Kainate was not merely an empire, it was the end-state of history, the final dominion through which the galaxy would be reorganized and perfected under the eternal sovereignty of Darth Carnifex and the Dark Dyad.


Ideological Framework of the Kainate

I. Foundational Principle: The Primacy of Power and Order
At the core of Sith-Imperial Magostratism lies the eternal truth that the galaxy is inherently chaotic, its myriad stars adrift without purpose until seized by those with the will, strength, and insight to impose order. This order is neither democratic nor egalitarian, but hierarchical, unyielding, and absolute, forged by the convergence of the Dark Side’s cosmic supremacy and the Stratocratic Magocracy of the Kainate Dominion.

Power is not a right but an obligation, a burden carried only by those strong enough to master it and wise enough to wield it for dominion. From the shadowed crucibles of Sith alchemy to the adamantine gauntlet of the Immortal Legions, power must be seized, shaped, and sanctified for the purpose of eternal rule.

In this, the Dyarchy stands as both sovereign and exemplar, the incarnate will of the Dark Side and the eternal anchor of order, whose supremacy transforms raw power into cosmic purpose.


II. Dual Authority: The Sith and the State
The ideology is built on a sacred duopoly:

  • The Magocracy (Rule of the Sith) – Where arcane mastery, spiritual dominion, and metaphysical supremacy guide all vision and destiny. Sith Lords command as divine overseers, shaping reality through will and ritual.
  • The Stratocracy (Rule of the State) – Where order, discipline, martial force, and ritualized administration enact the Sith's will. The State integrates legions, councils, and planetary satrapies to enforce hierarchical command across all spheres of existence.
This unity of sorcery and steel is the essence of Magostratism: the convergence of magical authority and stratified governance, each reinforcing the other. The Sith rule from above as the incarnate will of cosmic order, while the State enforces their supremacy through Immortal Legions, Shadow Armadas, Councils of Command, and the ritual governance of conquered worlds.

III. The Eternal Rule: Unending Sovereignty
Eternal Rule is not merely about longevity; it is about transcendence and apotheosis. Time, mortality, and revolution are illusions conjured by the weak to mask their impermanence. Under the doctrine of Eternal Rule, Sith-Imperial Magostratism is perfected through the Sith Dyarchy, whose immortal reign embodies the culmination of cosmic order.

Through arcane knowledge, genetic supremacy, and metaphysical manipulation, the Sith regime perpetuates itself beyond generations, embedding its ideology into bloodlines, institutions, and the very currents of the Force. Eternal Rule is achieved through:

Eternal Rule is achieved through:

  • Immortal Institutions – Orders, Councils, and Legions consecrated to outlast mortal dynasties, their authority sanctified by the Eternal Dyarchy
  • Cultural Indoctrination – Generational conditioning through Sith-centric education, propagating absolute devotion to hierarchy and the God-Emperor.
  • Arcane Reincarnation and Preservation – Cloning, soul transference, and Force-bound spirits ensuring the Dyarchy's unbroken presence throughout eternity.
  • Unbroken Succession – Sith hierarchies rooted in combat, legacy, and the personal sanction of the Dyarchy, eschewing elections or mere blood inheritance for the worthiness of conquest and divine selection.
IV. Stratification of Society: The Magostratum
Society is divided into sacred strata, each consecrated with function, obligation, and the potential for ascension to glory or obliteration into nothingness.

  • Sith Stratum (Magocrats) – The supreme ruling caste of Force-sensitive elites, perfected through Sith philosophy, arcane mastery, and martial dominion. They are not merely rulers, but gods-in-the-making, reflections of the Dyarchy's eternal will and vessels of the Dark Side's divine supremacy.
  • Dominion Stratum (Executors and Technarchs) – Non-Sith loyalists elevated through merit, indoctrination, and unwavering service. They encompass governors, generals, military aristocrats, technocrats, and master engineers, the iron sinew of the Kainate, enforcing the Sith's will upon all worlds.
  • Productive Stratum (Servitors) – The vast base of society: scientists, engineers, artisans, farmers, and laborers. Granted stability and protection in exchange for total obedience and perpetual productivity, their lives are sanctified only through usefulness.
  • Subjugated Stratum (Thralls) – The conquered, the unworthy, and the broken. Their existence serves a singular purpose: extraction of labor, of resources, and of suffering, all in service to the Kainate's unending expansion and dark grandeur.
  • Null Stratum (Heretics and Ontological Threats) – Those deemed existential threats to order and the cosmic destiny of the Sith. They are excommunicated, erased from history, or annihilated, for their continued existence is a blight upon the Eternal Rule.

V. Force Doctrine: The Dark Mandate
The Sith are the rightful arbiters and incarnations of the Force, sovereign architects of fate and dominion. Under the Dark Mandate, it is proclaimed that the Light Side is not balance but disease, a pacifying delusion that weakens life and invites chaos through stagnation.

The Dark Mandate holds:

  • The Dark Side is Evolutionary – It strengthens the worthy, refines the strong, and purges the weak. Through its crucible, life is perfected into dominion.
  • The Force is not a Companion but a Resource – To be seized, devoured, reshaped, and imposed upon reality according to the will of the Sith. It is a storm to be chained, a torrent to be consumed.
  • Harmony is Stagnation, Conflict is Refinement – Peace is the lie of the feeble; only through conflict, conquest, and subjugation does existence achieve its purpose.
In this truth, the Dyarchy stands as the supreme embodiment of the Dark Mandate, the living nexus through which the Force is mastered, shaped, and directed toward the Eternal Rule of the Sith.

VI. Economy of Domination: Corporatist Command Economy
The Kainate economy functions as a stratified Corporatist Command Economy, designed to extend and sanctify the dominion of the Sith and the Eternal Rule of the Dyarchy. It is structured as a hybrid system of:

  • State-Controlled Megastructures – War industries, alchemical forges, and shipyards operating as sacred engines of conquest, overseen directly by Sith Magocrats and their Executors to manifest the Dyarchy's will.
  • Guild-Based Monopolies under Sith Patronage – Powerful trade and production guilds granted monopolistic privilege in exchange for unwavering loyalty, tribute, and total subordination to the Sith hierarchy.
  • Controlled Private Enterprise – Permitted only under strict ideological scrutiny, with contributions directed exclusively toward sustaining the war machine and expanding dominion.
In the Kainate, all labor is a form of worship, each act of production a ritual reinforcing the Sith's supreme mastery over material reality. Luxury exists only as a sanctioned reward for loyalty and proven utility; decadence without purpose is corruption and thus merits eradication.

Through this economy, the Dyarchy's sovereignty is woven into every forge, factory, and market, ensuring that the wealth of the galaxy serves a singular, unending purpose: the perpetuation of Eternal Rule.


VII. External Policy: Conquest, Indoctrination, Assimilation
The Kainate recognizes no sovereignty but its own, for in the vision of the Dyarchy, all existence is ordained to kneel beneath Eternal Rule. Every polity beyond the Kainate's borders is destined for:

  • Infiltration – Subversion through shadow agents, Sith operatives, and Force manipulation to rot resistance from within.
  • Subjugation – Overwhelming conquest by the Immortal Legions and Shadow Armada, imposing order through martial might and terror.
  • Erasure – Total extermination through planetary purges or eschatological superweapons, purifying existence of obstinate defiance.
Assimilation is an act of cosmic alchemy, encompassing:
  • Cultural Absorption – Reframing conquered traditions through the prism of the Eclipsing Faith to cement loyalty.
  • Biological Modification – Reforging the flesh to serve the needs of the Kainate, from genetic reconditioning to alchemical augmentation.
  • Psychological Reprogramming – Indoctrination that binds mind and soul to the will of the Sith and the Eternal Dyarchy.
Conquest is sacrament. Assimilation is sanctification. Eradication is purgation.

The only destiny of the galaxy is submission to the Eternal Rule of the Dyarchy, who alone embodies the final unity of power, order, and cosmic truth.


VIII. Final Maxim: There Is No Peace, Only Dominion
Peace is a lie, it breeds stagnation, invites vulnerability, and nourishes weakness. Dominion is the true state of existence, where all beings fulfill their ordained function: to serve or to rule, to obey or to conquer.

Sith-Imperial Magostratism is not merely a phase of governance; it is the Final Ideology and Eternal Mandate. The perfected convergence of arcane sovereignty and militarized order, sanctified by the Dark Side and made manifest through Darth Carnifex, the Eternal Father, and Darth Prazutis, the Mortarch, who together embody the destiny of the Sith and the galaxy.

Under their rule, there is no end but dominion, no purpose but conquest, and no salvation but submission to their imperishable will.


Sith Dyarchy

The Sith Dyarchy was the supreme ruling authority of the Kainate, embodied by the two Dark Lords at its center. The Senior Dyarch was Darth Carnifex, known as the Butcher King, Black Iron Tyrant, and Eternal Father. It is from Him that the Kainate derived its name, and through His divine sovereignty all power was exercised. The Junior Dyarch was Darth Prazutis, the Dark Titan, Shadow Hand, and Mortarch. Though Darth Carnifex ruled as the public face and supreme sovereign, Darth Prazutis served as the architect of its laws, executor of its decrees, and the omnipresent will of its intelligence apparatus.

Both Dyarchs ruled simultaneously with unchecked and absolute power, yet neither competed against the other. Darth Carnifex and Darth Prazutis formed a perfect unity, an immutable partnership forged beyond the bounds of flesh and spirit to achieve their shared ambitions. There existed no bond in the galaxy as resolute and unbreakable as that shared between them, an eternal union known as the Dark Dyad.

The Dark Dyad arose from a cataclysmic convergence of their essences, during which their powers became one and the same. Yet they remained distinct as individuals, retaining their own will and consciousness while becoming intimately joined in mind, spirit, and metaphysical essence. Through this union, they could commune and transmit thoughts instantaneously across the void, and even materialize physically to one another's side through the dark alchemy of their bond.

In this, the Dyarchy was both governance and eschatology, a union of divine sovereign and shadow executor, ensuring that Eternal Rule was embodied in Darth Carnifex's immortal dominion and enforced through Darth Prazutis' omnipotent vigilance. Together they were the unbreakable axis upon which the Kainate revolved, and through which the galaxy's destiny was bound in eternal dominion.


Qoritdras, the Father-State

The Kainate government is not a nation in the conventional sense, nor does it operate according to standardized frameworks of interstellar statehood. Rather, it is the Qoritdras, the Father-State, a shadow empire that exists as an extension of the Dark Dyad's personal sovereignty, a dominion that is at once political order, metaphysical construct, and eschatological destiny. Its existence is predicated upon the will and vision of Darth Carnifex and Darth Prazutis, functioning not as an independent polity with its own legitimacy, but as the instrumental embodiment of their supremacy.

At its apex stands the Sith Dyarchy, the twin throne of Carnifex and Prazutis. Darth Carnifex, the Butcher King, Black Iron Tyrant, and Eternal Father, is the unchallenged supreme leader and metaphysical anchor of the Kainate. Through him flows all authority, and from his will all structures derive their purpose. Darth Prazutis, the Dark Titan, and Mortarch, acts as the Shadow Hand of Carnifex's empire, the grand architect overseeing its intelligence apparatus, enforcing its decrees, and ensuring doctrinal purity, internal security and more. Their rule is absolute and unbreakable, not as co-equal monarchs in competition, but as a dyadic union fused in mind, spirit, and essence, each reinforcing the other's sovereignty.

Beneath the Dyarchy lies an intricate web of orders, councils, legions, and guilds, each structured as a direct extension of the Dark Lords' will rather than as autonomous institutions. The Grand Council serves as the supreme administrative and strategic body of the Kainate, composed of the most trusted Sith Lords, technocrats, and arcane savants, convening to interpret and implement the decrees of Darth Carnifex and Darth Prazutis across every domain of their dominion.

The Kainate's specialized councils, such as Shadow Mind, operate under the oversight of the Grand Council, functioning not with independent legislative authority but as advisory conclaves, technocratic assemblies, and arcane research bodies, fulfilling the strategic, metaphysical, and military objectives dictated by the Dark Dyad. Its military might, including the Immortal Legions and the Shadow Armada, are not merely standing militaries but ritualized extensions of Sith martial theology, carrying out conquest and enforcement as sacraments of dominion under the Grand Council's overarching direction and the Dyarchy's divine mandate.

Being the Qoritdras, the Kainate is paternal in nature, rooted in the fundamental belief that the galaxy is inherently chaotic, fragmented, and infantile, requiring the iron guidance of a sovereign father to impose order, purpose, and discipline. In this paternalistic ideal, the Kainate finds its ultimate justification to conquer, indoctrinate, and assimilate all polities and peoples, for the Father-State alone possesses the wisdom and strength to lead the galaxy towards its destined end. Every citizen is a child of the Father-State; every official is its vessel; every warrior is its weapon; every slave is its chattel. The concept of individual identity outside of service to the Qoritdras is meaningless.

The Qoritdras is thus not merely a government but a totality of reality itself. It dictates not only governance and law, but morality, history, and even the nature of the Force. Its councils, orders, and guilds do not act as independent bodies serving abstract institutions, but as limbs and organs of the Father-State, extensions of Carnifex's immortal sovereignty and the Dyad's unassailable will. Its economic and administrative organs are self-contained and internally focused, servicing the needs of the Dyarchy rather than cultivating external diplomatic legitimacy. Even when it maintains relations with other states or Sith factions, it does so from a position of detached superiority, operating as a supranational shadow regime that manipulates, infiltrates, and coerces rather than governs as a public empire.

In its essence, the Kainate as the Qoritdras is a dominion that exists to ensure the immortality, supremacy, and eschatological fulfillment of Darth Carnifex and Darth Prazutis. Its structures are engineered to be self-replicating and adaptive, ensuring that even if the galaxy crumbles around it, the Kainate endures as the unbreakable fortress and eternal throne of the Dark Dyad. It is a state that does not govern for the sake of its people, but rather because of and for the Dark Lords, a dominion where all existence is organized as a stratified extension of their inexhaustible power, and whose ultimate purpose is to impose Eternal Rule upon the galaxy forevermore.

Grand Council

The Grand Council serves as the supreme executive body of the Kainate, governing every aspect of its immense dominion under the authority of the Sith Dyarchy. While the Dark Lords Darth Carnifex and Darth Prazutis hold absolute and unchallenged rulership, it is through the Grand Council that their decrees are executed and their will transfigured into administrative, military, and ideological reality. The Council ensures that the vision of Eternal Rule flows seamlessly from the throne to every sector, world, and individual under Sith dominion.

Composed of fifteen Grand Councilors, each member commands a distinct sphere within the Kainate's vast apparatus, ranging from war and sorcery to finance, law, knowledge, and subjugation. They function both as administrators and warlords, wielding dictatorial power within their respective domains while maintaining absolute fealty to the Dyarchy. Their authority is derived solely from the Dark Lords' will, and to defy them is not merely insubordination but sacrilege punishable by annihilation.

The Council operates as both an administrative institution and a consultative body, convening in ritual chambers aboard Malsheem to coordinate governance, report on the execution of conquest, and receive direct commands from the Dyarchy. Their deliberations are laced with ritual and doctrine, each decision framed within the metaphysical and ideological principles of Eternal Rule. While the Dark Lords retain final judgment, the Council's autonomy in implementation ensures the machinery of the Kainate remains efficient, adaptable, and ruthless.

Ultimately, the Grand Council embodies the structural embodiment of Sith supremacy, binding the empire's countless functions into a singular organism directed by the Dyarchy's dark vision. It is through their hands that the will of Carnifex and Prazutis becomes reality, forging an unbreakable dominion that stretches across the galaxy, ensuring that every thought, every life, and every world remains bound to the unyielding shadow of the Sith.

  • Seneschal Darth Imhilmos - Leading the Grand Council was the Seneschal, who acted as the Dark Lord's steward in all manner of authority and managerial responsibility. They were in charge of assembling the Grand Council, ensuring that the duties of the Council were carried out, and levying new decrees on behalf of the Dark Lords. They spoke with their voice and acted with their will.
    • Children -
    • Eyes - The Eyes form a covert intelligence-gathering network reporting directly to the Seneschal. They ensure that no threat, dissent, or opportunity escapes the Seneschal's awareness.
    • Hands - The Hands act as enforcers and emissaries of the Seneschal, carrying out missions of diplomacy, coercion, or assassination as needed. They are trained in diplomacy, subterfuge, and lethal arts.
    • Voice - The Voice speaks as the literal mouthpiece of the Dark Lords, delivering proclamations, decrees, diplomacy, and ritual commands with their full authority. Its words are considered binding law across the Kainate.
  • Supreme Prophet Darth Isolda - The Supreme Prophet is in charge of defining, enforcing, and protecting the scripture of the Kainate. Their secondary responsibility is the proliferation of Kainate ideology across the galaxy, planting the seeds of worship across every world so that all could eventually be brought into the Eclipse.
    • Avulsuna - The Avulsuna are oracular seers and metaphysical prophets interpreting divine portents for the Kainate. Their visions guide major religious, strategic, and doctrinal decisions.
    • Dzunkissai - The Dzunkissai are ritual specialists and ceremonial masters conducting public liturgies and Sith religious rites. They ensure the spiritual subjugation of populations through controlled ritualism.
    • Imperative - The Imperative is an order of devoted female missionaries spreading Carnifex's enlightenment and Sith-Imperial ideology. They establish convents and proselytize entire populations into the Eclipsing Faith.
  • Warmaster Brutus Mallear - The Warmaster oversees the Kainate's interests in all aspects of war. They personally design and oversee the defense and security of the Kainate's territory and the planets located therein. The Warmaster is responsible for the planning and executing all military offenses, assuming overall command of all Kainate military and auxiliary units in the name of the Dark Lords.
    • Blackblade Guard - The Blackblade Guard are cybernetic supersoldier honor guards protecting Sith Lords and high command. They are near-unstoppable in personal combat.
    • Crownguard - The Crownguard serve as elite ceremonial and protective guards for the Kainate's highest leaders. Their presence is both symbolic and martial.
    • Dark Legion - The Dark Legion are shock troops imbued with dark side enhancements. They excel in direct assaults and terror warfare to break enemy morale.
    • Dark Valkyries - The Dark Valkyries are an elite vanguard of Sith warrior-women. They embody martial ferocity, ritual purity, and metaphysical devotion.
    • Flight Barony - The Flight Barony is a knightly order of Force-sensitive pilots. They consider aerial and void supremacy sacred expressions of Sith will.
    • Immortal Legions - The Immortal Legions are cybernetic and alchemically enhanced armies forming the bulk of the Kainate's ground forces. They enact planetary conquest and occupation with unyielding discipline and brutality.
    • Shadow Armada - The Shadow Armada is the Kainate's navy, fielding vast fleets of starships to dominate void warfare. Its warships ensure strategic supremacy across the galaxy's sectors.
  • Chief Scientist Darth Xyrah - The Chief Scientist controls all alchemical, biological, and robotic sciences within the Kainate. It is the responsibility of the Chief Scientist to further and oversee research programs and make new advancements for the Kainate, often in conjunction with Sith Alchemy and Sith Magic. They deal in everything from cybernetic and physical enhancements, to biological and technology research programs.
    • Alchemarch - The Alchemarch specializes in Sith alchemy and biotechnological experimentation. It produces monstrous hybrids, dark enhancements, and transformative weapons for conquest.
    • Shadow Mind - Shadow Mind is the Kainate's supreme technocratic bureau overseeing all scientific, technological, and theoretical research. It integrates Sith metaphysics with unbound scientific advancement.
  • Grand Inquisitor Darth Vecivitas - The Grand Inquisitor is one of the most secretive members of the Grand Council, given authority to hunt down and root out any corruptive element both within and without the Kainate. Their authority over the various intelligence agencies is second only to the Dark Lords, who have given the Grand Inquisitor a swath of powers to ensure that any who would seek to undermine the Kainate are properly eliminated.
    • Hounds - The Hounds are elite hunters and interrogators trained in Sith coercive arts. They pursue fugitives and enemies relentlessly, often acting as field executioners.
    • Saaraishash - The Saaraishash is the Kainate's secret police and intelligence network. It hunts sedition, heresy, and threats to Eternal Rule from within and without.
    • Shikkari - The Shikkari are the assassin-priests of the Kissai, sworn to eliminate the Dark Lord's enemies with ritualistic precision. They operate in secretive cells, mastering infiltration and death to enforce Sith will across the galaxy.
  • Lord Bursar Vyss Yu'kal - The Lord Bursar is an often despised position, even among the Grand Council. For it is the Lord Bursar's duty to oversee the collection, tabulation, and allotment of the Kainate's byzantine web of finances. It is the Lord Bursar who manages the economic functions of the roving tithe fleets, who organizes the accumulation of wealth, and -- perhaps most critically -- ensures that each branch of the Kainate is well-funded. Only through the Lord Bursar can the military of the Kainate receive its war treasury, and only through the Lord Bursar can the corporations aligned with the Kainate receive their allotted share.
    • Grand Treasury - The Grand Treasury manages all finances, wealth repositories, and economic flows within the Kainate. It ensures every conquest is funded and all institutions remain resourced.
    • Resource Allocation Authority - The Resource Allocation Authority oversees distribution of resources and funding across military, industrial, and doctrinal operations. It is the logistical backbone of the Kainate's economic power.
    • Tithe Fleet Command - Tithe Fleet Command operates tribute collection fleets that enforce planetary economic obligations. It transports resources from conquered worlds to central Kainate holdings efficiently and ruthlessly.
  • Lord Arbiter Maelrax the Indomitable - The Lord Arbiter is charged with defining and enforcing Sith-Imperial Law across all worlds under the yoke or influence of the Kainate. This is accomplished through the Grand Tribunal, the system of courts and security forces that accompany all Kainate military operations and occupation forces. The Dark Lord's words are law, and all shall obey them.
    • Exactorate - The Exactorate administers prisons, labor camps, and punishment battalions. It implements the final consequences of Sith law through terror, forced labor, and annihilation.
    • Grand Tribunal - The Grand Tribunal is the supreme judicial body codifying and enforcing Kainate Law. Its rulings shape legal reality and dictate punishment across the Kainate.
    • Judicator Corps - The Judicator Corps are enforcer-judges authorized to carry out field trials and executions. They ensure immediate justice and uncompromising legal compliance.
  • Prime Gnostic Darth Voracitos - The Prime Gnostic is in charge of the Seekers of Knowledge, those who scour the galaxy on behalf of the Kainate and accumulate any scrap of information and lore they can find. All knowledge is considered sacred, and it's the duty of the Prime Gnostic to collect and catalog everything; only to hoard it for the Kainate.
    • Lorewrights - The Lorewrights are historians, codifiers, and doctrinal authors shaping the narrative of Eternal Rule. They record histories, codify philosophies, and craft propaganda epics for ideological dominance.
    • Seekers of Knowledge - The Seekers of Knowledge are devoted to locating, recovering, and hoarding all knowledge across the galaxy. They view information as sacred and central to Sith dominion.
  • Grand Lord Darth Rivanth - The Grand Lord is the chief instructor of the Sith Kabal, nominal head of all Kainate academies within their territory. Their primary function was the enforcement of Kainate teachings in the training of new Sith, ensuring that each new aspirant dutifully adhered to the tenets of Eternal Rule.
    • Eclipse Sect - The Eclipse Sect comprises subordinate Dark Jedi and Adepts unworthy of Sith status. They act as lesser instruments of force under Sith command.
    • Sith Kabal - The Sith Kabal is the ruling caste of Force-users, embodying the metaphysical and sovereign supremacy of Eternal Rule. They govern all aspects of Sith doctrine and supremacy.
  • Slavemaster-General Lirka Ka - The Slavemaster-General is the brutal tyrant of the Crucible, the decentralized slave empire of the Kainate. Their existence was centered upon the acquisition, processing, and distribution of slaves across the Kainate's various territories and allied satrapies. Their cruelty was second only to the Dark Lord's.
    • Crucible - The Crucible is the decentralized slave empire of the Kainate. It acquires, processes, and distributes slaves for labor, experimentation, and sacrifice across all territories.
  • High Architect Kethra Saadûn - Supreme master of construction and fortress design, overseeing all megastructures, citadels, and architectural projects to manifest Eternal Rule's dominion in physical and metaphysical space. They shaped the galaxy's worlds into monuments of conquest, blending Sith metaphysics with brutalist engineering to create structures that radiated subjugation. Every fortress, orbital bastion, and city bore their mark as a testament to the Dyarchy's unbreakable will.
    • Grand Constructory - The Grand Constructory oversees all construction and megastructure projects. Its edifices are monuments of conquest and Sith ideology imposed on the galaxy.
    • Transit Dominion Authority - The Transit Dominion Authority controls planetary and interstellar transportation infrastructure. It integrates conquered worlds into the logistical and economic body of Eternal Rule.
  • Lord Thaumaturge Prospero - Master of occult sciences, forbidden sorcery, and esoteric Sith rituals, overseeing all metaphysical research and arcane experimentation within the Kainate. They delved into secrets beyond alchemy or technology, unraveling dimensional rifts, dark pacts, and reality-bending forces to forge weapons and doctrines of unparalleled terror. Their existence embodied sanctioned heresy wielded as an instrument of Eternal Rule.
    • Arcane Esotericum - The Arcane Esotericum is the central archive of forbidden knowledge and grimoires. It houses incantations, rituals, and texts that empower the Thaumaturge's dominion.
    • Sorcerous Circle - The Sorcerous Circle is the supreme council of Sith sorcerers and ritual masters. They design and oversee all metaphysical research, rites, and forbidden arts.
  • Lord Chirurgeon Vitra Zyn - The Lord Chirurgeon is the supreme authority over all medical sciences within the Kainate, encompassing public health management, battlefield medicine, genetic maintenance, surgical disciplines, and psychological stability programs. Unlike the Chief Scientist, who focuses on alchemy, cybernetics, and technological research for conquest, the Lord Chirurgeon ensures the biological integrity, durability, and controlled longevity of the Kainate's populations and legions.
    • Medicae Directorate - The Medicae Directorate controls all medical sciences, public health management, and biological maintenance within the Kainate. It ensures population durability and military readiness.
  • High Exarch Darth Valezhar - Supreme planetary overseer and viceroy of the Dyarchy, charged with integrating conquered worlds into the Kainate's dominion through direct governance and ritual subjugation. They enforced doctrinal restructuring, oversaw societal reordering, and ensured each world's total submission to Eternal Rule. Their presence on any world heralded the annihilation of its old identity and rebirth under Sith supremacy.
    • Exarchate - The Exarchate is the body of planetary and regional Exarchs administering conquered worlds. They integrate governance into the Kainate, while covert loyalist governors enforce Sith policy secretly.
    • Koshûtaral Sentinels - The Koshûtaral Sentinels are elite planetary security forces loyal to House Zambrano. They garrison and protect Kainate holdings with unwavering devotion.
    • Provincial Integration Authority - The Provincial Integration Authority transforms newly conquered worlds into structured provinces. It imposes administrative, economic, and societal restructuring under Kainate doctrine.
  • Grand Artificer Darth Grothuun - Supreme master of industrial production, forge-world operations, and manufacturing dominion, commanding all creation of arms, armor, vehicles, and infrastructural components within the Kainate. They viewed production as a sacred act of conquest, forging each crafted item as an extension of the Dyarchy's will. Under their command, the forges never slept, and the pulse of industry echoed as the heartbeat of Eternal Rule.
    • Artificer's Guild - The Artificer's Guild oversees industrial production of arms, armor, vehicles, and infrastructural components. Its forges and factories shape reality into extensions of Eternal Rule's will.
Kainate Society

All of Kainite society was governed by the institutions of Eternal Rule, the guiding principle laid forth by Darth Carnifex and Darth Prazutis. All work carried out by individuals was to be put towards the benefit of the Kainate rather than for the individual's material desires. Individuality was routinely curtailed, the idea of social collectivization pursued through targeted education and reinforcement through propaganda. Vices considered impure, such as drinking, smoking, gambling, and other such hedonism, were explicitly outlawed within the Kainate.

While the vast majority of the Kainate's citizenry were forced into compliance with these guidelines, the soldier-aristocracy that comprised the officer corps and the technocrats of the various science divisions often exempted themselves from the strict discipline of the lower ranks. As many of these families came from the various Sith Empires prior to the Kainate's establishment, they were afforded a higher honor in Carnifex's shadow; allowed to circumvent many of the rules that the others had to religiously adhere to.

Through approved holovids and literature, Kainite citizens were informed of the glorious past that they had been robbed of; an Empire that had been the pinnacle of civilization undermined from within by cowardly democratists and vainglorious officers. Instruction in this mythologized past accentuates the need for Kainate citizens to forsake democracy and vanity in exchange for total subservience to the reclamation of this stolen heritage.

Mainline Kainite culture also had a distinct Epicanthix flavor, a consequence of the influx of Epicanthix families into the Kainate coupled with the Dark Lord's own native identity. Great emphasis was placed on the indistinguishability of strict martial discipline woven into all aspects of society, as every member of the Kainate was expected to undergo munitions training, physical education, CQC instruction, and even pass a certain threshold in flight training. To be combat ready at any moment's time was highly prized.

Despite the often utilitarian nature of the Kainate, the Epicanthix appreciation for art has managed to claim several footholds within society. The Epicanthix tradition of assimilating a conquered people's art, music, and literature, carried on into the Kainate. Whenever an unaffiliated people would be absorbed into the greater Kainite sphere, they would undergo heavy scrutiny in order to parcel out what aspects of their prior existence would be beneficial to the Kainate and what could be discarded. Anything that could enhance current military doctrine or technology was readily incorporated, and anything that was either redundant or superficial was erased from all records.

Unlike contemporary ultra-fascist nations, the Kainate held no such imposed restrictions on gender and sexuality. Homosexual, non-binary, and even transgender individuals could be found within the Kainate's sphere. This tolerance chiefly stemmed from the Tenth Sith Empire, which codified pragmatic regulations on an individual's gender or sexuality. Both the Tenth Sith Empire and its Kainate successor prioritized an individual's fidelity and mental/physical aptitude over comparatively trivial concerns such as gender identity or sexual orientation.

Another cultural phenomenon assimilated from the Epicanthix people was the commonality of non-monogamous relationships. Individuals could maintain multiple relationships at any given time, and could be married to multiple individuals simultaneously. This was practiced by most levels of society, primarily the mass citizenry and the ruling Imperial Family, but ironically, the soldier-aristocracy of the old Sith Empire held fast to more traditional beliefs such as monogamy and patrilineal inheritance.

Every citizen of the Kainate, regardless of their station (with the exception of the Sith), were given unity armbands that were to be worn around the left sleeve of their clothing. Though wearing the armband is generally not enforced, the Empire's social zeitgeist has made the act of wearing a unity armband a symbol of pride and status. Those who do not wear the armband are often ostracized by their peers, creating an environment of peer-pressured compliance in wearing the symbols of the Kainate.

The Iron Fist, Kainite Salute, or Sign of the Eternal Sovereigns, is a cultural practice originating within the earlier Sith Empire. It is not known what facet of the nation it started, it has quickly spread like wildfire through every level from citizens to the highest echelons. It is considered to be a display of one's absolute devotion to the Sith Dyarchy by the raising of one's left fist high into the air, symbolizing the iron hand of the Dark Lord's. In times of celebration, parades and many other situations or events it is not uncommon to see the Iron Fist raised high in the air by many who wish to show their loyalty and support.


Kainate Economy

The Kainite economy was tightly controlled within the Kainate, with all investment, production and the allocation of capital goods taking place according to economy-wide plans. All of the Kainate's economy was directed through the court of the Lord Bursar, with minimal trade allotted to corporations who had courted the Kainate's favor.

Kainate currency came in the form of credits which were tallied and safeguarded away from the hands of Kainate citizens. Citizens could only accumulate wealth through service to the Kainate, but they could not directly control the wealth they generated. Rather, sums were added or removed depending on their performance, with their necessities being deducted from their total sum automatically.

This system was circumvented by the military aristocracy of the Kainate, such as the noble families who once held great sway in the Sith Empires of old who still remained loyal to their former Emperor. Their wealth, while held by the same institutions as the other citizen's, was not kept to the same limitations or restrictions. They could use their wealth as they pleased, and had the exclusive privilege of trading with foreign corporations at their leisure.

The Kainate amassed tangible wealth through several means. Chief among them was plunder, as the Kainate maintained several expeditionary fleets throughout the galaxy whose sole purpose was to prey upon neutral systems and despoil them of their resources and wealth.

Slavery was a powerful force within the Kainate economy, as the Kainate regularly engaged with and guided slavery efforts across the galaxy. The Crucible, which not only inventoried all Kainate slaves, was tasked with acquiring new slaves through trade with existing slavery organizations or direct acquisition. Not only that, but the Crucible was responsible for the distribution and conditioning of newly seized slaves.

Slaves within the Kainate were sorted into three castes; Labor, Entertainment, and Nutrition. Individuals known as Designators were tasked with reviewing each slave and determining which caste they belonged to. Particularly healthy and physically adept slaves were designated as Labor, their brawn subordinated to the whims of taskmasters in the various extraction pits across the galaxy. Physically attractive slaves were designated as Entertainment, and were mutilated into Decraniated to serve as dancers or household staff for Kainate officers.

But perhaps the darkest fate was reserved for those slaves sorted into Nutrition. The Kainate were close associates with the Makesh Cartel of Raykka, both mutually benefiting from trade with the other. One of the agreements made between the Kainate and the Makesh Cartel was the transferral of particularly hale slaves to Makesh food processing facilities. These slaves were then systematically butchered and repurposed into food for the Cartel's intergalactic restaurant franchise, KalCo Chow 'N' Stuffs. The Kainate received a percentage of all meat processed by the Makesh Cartel.

The Kainate also maintained secret relations with several galactic corporations, such as the Daedalus Corporation, the Arceneau Trade Company, the Trade Federation, Aurora Industries, Spaarti Creations, the InterGalactic Banking Clan, and the Globex Corporation. Publicly, these corporations denounced the Dark Side and the Sith and disavowed dealing with any of their kind. Behind closed doors, these corporations were either shell-fronts for the Kainate and other Sith groups, or were willing to bypass the laws forbidding the negotiation and sale of products to the Sith. Some, like Daedalus and Aurora, actively participated in Kainate technological experiments and contributed to the Kainate's rearmament and practice of slavery.

Secondary methods of economic manipulation consist of raiding trade routes, preferably the neutral routes between galactic powers, and engaging in stock investment and trading on the intergalactic market. Through various shell firms, such as Daedalus Investment Firm, the Kainate analyzes and coordinates the buying and selling of stock to push the market towards a desired state. This not only transfers wealth from one hand into another, but also opens the door for further Sith infiltration of corporations not yet brought into the Kainate sphere of control.


Kainate Science and Technology

The Kainate focused heavily on automation and replication, having taken the technologies pioneered and advanced by the Sith Empire and pushed them to their next stage of advancement. Molecular furnaces were the backbone of the Kainite industrial sector, their ability to break down and transmute any material into any new desired material was indispensable to the Kainate's quiet growth and rearmament. The Kainate possessed a massive database full of technical schematics and chemical formulas, any of which could be accessed by molecular furnaces for use in transmutation and assembly.

Kainate factories were extensively automated, with engineers only present as overseers of the automation cycle. Inputs were carried out by synthetic brains, which could process commands much faster than an organic brain. Mass production was streamlined through the use of prefabricated designs, which could be assembled quickly and placed into storage at the end of the assembly conduit.

Raw resources were collected through two methods, asteroid mining and planetary stripping. Asteroid mining was self-explanatory, Kainate ships would scour asteroid fields and use a combination of mining equipment and tractor beams to break apart the largest asteroids. These more manageable chunks would be placed inside of ionization bays, where the pieces would be broken down into their constituent parts. From there, they would be transported into molecular furnaces, which would recombine them into new material, such as armor components, starship parts, and other items.

Planetary stripping was a far more extensive and insidious method in comparison to asteroid mining. Massive ships called World Despoilers would settle down on a planet's surface and would then methodically scorch the world's surface and draw up dirt, rock, and ore into a massive molecular furnace. A series of grinders at the front of the World Despoiler would churn and grind up the path ahead of the vessel, pulping organic matter and gradually flattening the surface of the world with every pass.

The Kainate had no objections to dispatching World Despoilers to inhabited or uninhabited worlds, provided the world in question could be pacified with a light to moderate military presence accompanying the World Despoilers. To keep a world isolated while the despoiling process was underway, the Kainate military would deploy gravity well buoys along any hyperlane leading to the world and would position strike squadrons nearby to destroy any intruding vessel. Communications would likewise be severed with the wider galaxy.

The process of utilization of every single resource, wasting nothing was a chief invention of the Mortarch himself. Who came from a determined culture and a harsh world where nothing was wasted, everything was utilized and prioritized.

Kainate cloning technology was highly advanced, drawn from Kaminoan, Khomm, and Spaarti sources. Strand-casting was by far the most commonplace method of organic replication used by Kainite scientists, as it was used to produce the bulk of the Kainate's armed forces. Strand-casting was accomplished through the use of exo-wombs, artificial gestation pods that could be imprinted with any manner of gene-strands to give life to a new being.

Kainate strand-casts were not created from one singular donor but came from a wide variety of gene-strands either harvested from across the galaxy or donated by loyal families. Gestating strand-casts were flash imprinted with all of the knowledge and information they would require for full functionality once mature, as well as a steady input of conditioned proteins that would hardwire their brains for loyalty to the Kainate.

Most of the Kainate strand-casts were non-Force sensitive, as it was easier to mass produce such individuals without fear of horrendous defects. The Kainate did, however, produce Force-sensitive strand-casts, but they were far more time-consuming to breed and train than their non-sensitive brethren. By imbuing each Force-sensitive strand-cast with the Dark Side of the Force during their gestation, it bound their will to that of the Dark Lord, making them extremely effective and loyal servants once they had matured.


Sith Kabal

Unlike the Brotherhood of the Sith from which it was derived, this new Kainate Sith Kabal committed itself to none of the beliefs that the Brotherhood held in high regard. In his observations of the Brotherhood, Darth Carnifex and Darth Prazutis came to the belief that allowing the Sith to pursue their own ambitions was highly flawed, and that the veneer of unity under compatriotship was only a superficial attempt to remedy the Sith’s self-destructive nature. Interests would always diverge, competing egos ensuring that anything built on the Brotherhood’s foundation would inevitably collapse under its own weight.

The Zambrano Lords concluded that only they possessed the knowledge, foresight, and vision to see the Sith brought to the heights of perfection that many only dreamt of. In accordance with his newly established Eternal Rule, the Zambrano Lords purged their new order of ambition and individuality, even going so far as to create artificial Sith with engineered loyalty to themselves and their vision. Any semblance of divergence from this vision would be rectified, violently if necessary.


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In crafting this new Sith Kabal, the Zambrano’s envisioned three Circles that would categorically organize the Sith in accordance with their rank. The highest circle was the Circle of Lords, composed of all Sith who held the rank of Lord or Master. The second circle was the Circle of Knights, composed of all Sith who had progressed beyond the rank of Apprentice and Acolyte, but were not full-fledged masters. The lowest circle was the Circle of Acolytes, composed of all Sith who had been initiated into the Kabal but had not yet advanced beyond their tutelage.

These Circles formed concentric rings of power, with the inner and smallest most Circle containing the greater power, with power diminishing but size increasing the further from the center you travel. Within the ideology of Eternal Rule, only the Sith Diarchy could occupy the exact center of this ring of Circles, their power being absolute and the foundation upon which the Kabal was built. Without the center, all else would crumble away.

Sith Masters were those Sith that survived the Trials of the Chain and were anointed as possessing the Blood of the Exiles. The Blood of the Exiles was a metaphysical concept held by the Kainate, predicated on the belief that those who succeeded in their trials were blood-descendants of the original Dark Jedi Exiles that founded the first Sith Order.

Not only were the Circles demarcated in accordance with rank, but within each Circle was a further division of specialization. These specializations numbered four and were named thus;

  • Alchemist - Sith that excelled in the esoteric art of Sith Alchemy, employing their knowledge for dark science and engineering alongside the Artificer’s Guild.
  • Arcanist - Sith that excelled in the mystical art of Sith Magic, employing their knowledge to cast wicked sorcery alongside the profuse study of the Sith Code.
  • Battlelord - Sith that excelled in the physical power of the Dark Side, employing their enhanced strength as officers and generals of the Immortal Legions.
  • Shadow - Sith that excelled in the deceptive trickery of the Dark Side, employing their mastery of shadows to eliminate all of the Kainate’s many enemies.
Within the Kabal were five schools of thought, also known as spheres or pyramids, which defined the education of the Sith that learned from them. Each of these schools drew from the Sith Code, embodying an aspect thought to be foundational for the Sith as a whole. These schools were thus;
  • School of Passion - Sith within this school learned how to harness their passions to extraordinary degrees, capable of accessing the full spectrum of emotion to empower themselves and allies.
  • School of Strength - Sith within this school learned how to harness the Dark Side to magnify their physical strength, becoming powerful warriors or unstoppable berserkers.
  • School of Power - Sith within this school learned how to harness the Dark Side to magnify their magical strength, becoming powerful sorcerers or talented alchemists.
  • School of Victory - Sith within this school learned how to harness their intellect to maximize their tactical acumen, becoming skilled strategists or cunning assassins.
  • School of the Force - Sith within this school learned how to harness their yearning for knowledge, engrossing themselves with the total study of the Dark Side and the Force.
To be considered to have possessed the Blood of the Exiles, a Sith must survive the Trials of the Chain. The Trials of the Chain consisted of five trials, each one focused on breaking the chains that shackled themselves to their previous life.
  • Chain of the Body - To break the chain that shackled a Sith’s body, they had to display physical prowess; whether that was strength, dexterity, or endurance. Physical pain was also a component of this trial, as a Sith had to endure, overcome, and embrace pain in order to master the Dark Side.
  • Chain of the Mind - To break the chain that shackled a Sith’s mind, they had to rid themselves of all anxieties, doubts, insecurities, and fears. To look into the proverbial mirror and dispel those barriers that held them back from reaching their full potential.
  • Chain of the Spirit: - To break the chain that shackled a Sith’s spirit, they had to confront their past, break away from it, and ultimately kill it. To free one’s self from the past was to achieve the discipline necessary to control the Dark Side.
  • Chain of the Heart - To break the chain that shackled a Sith’s heart, they had to cure themselves of the poison of morality that inebriated their perception. Hesitation, mercy, and remorse were the hallmarks of a weak individual, and for a Sith to rid themselves of these limiters was intrinsic to the power of the Dark Side.
  • Chain of the Faith - To break the chain that shackled a Sith’s faith, they had to commit themselves to the Kainate. To understand that their own individual wants and needs are secondary, even irrelevant, to those of the Kainate. Few ever survive this chain’s breaking, but those that do become the greatest among the Kabal.
Before taking the Trial of the Chains, a Sith holds the rank of either Knight or Apprentice. A Sith Knight was a member of the Kabal that has progressed beyond the tutelage of their Master, anointed as a junior member of the Kabal with a recitation of their oaths to Eternal Rule. A Sith Apprentice was a member of the Kabal that was still serving under a Sith Master, and had not yet been deemed worthy of advancing to the position of Knight.

Forming the lowest rungs of the Sith Kabal were the Acolytes, newly born strand-casts or freshly recruited Force-Sensitives. They had yet to be fully inducted into the Sith Kabal and were still in the process of training. The artificial Sith often outpaced their recruited companions, as they spent most of their gestation being suffused with subconscious Kainate teachings. More strand-cast acolytes finished their training in comparison to recruited acolytes because of this, though the Kainate has not changed its method of recruitment in spite of the data.


Black Iron Host

The Black Iron Host is the supreme martial body of the Kainate, a vast and integrated military union forged to embody the unbreakable will of the Sith and their eternal dominion. It is not merely an army, but an omnipotent engine of conquest, subjugation, and cosmic terror, an organized projection of the Kainate's grand ideological and metaphysical ambitions. The Host consolidates the might of three distinct yet interwoven war-branches: the Immortal Legions, the Shadow Armada, and the Flight Barony.

The War Council governs the Black Iron Host, a supreme command body composed of the most senior Sith Battlemasters, Legion Lords, Admirals, and Flight Barons. At its apex stands the Warmaster of the Kainate, appointed by the Dyarchs to serve as supreme commander in all theatres of war. The Warmaster oversees strategic integration across land, sea, air, space, and metaphysical combat, ensuring that the Host operates as a single cohesive organism of conquest. Below the Warmaster, each branch retains its internal hierarchy but acts under unified operational directives, enforced through terror, ritual, and absolute obedience.

The Black Iron Host embodies the Kainate's doctrine of total war: the belief that all existence is a battlefield of ascension, where domination is sanctified and surrender is anathema. Its campaigns are fought with the ruthless logic of Sith metaphysics, ensuring not only physical subjugation but spiritual annihilation or conversion of all enemies. It is designed to wage war indefinitely, sustained by the molecular forges of the Malsheem, the strand-cast birthing vaults of the Legions, and the inexhaustible zeal of its Force-bound commanders.

In the eyes of the Kainate's faithful, the Black Iron Host is more than a military union. It is the material arm of the Sith's godly truth, an eternal army that marches not merely to conquer worlds but to rewrite the cosmos in the Kainate's image. Its black iron banners, its chanting warriors, and its silent phalanxes of death are reminders to all that the era of lesser empires has ended, and only the unbreakable will of the Sith remains.


Immortal Legions

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The Immortal Legions were the Kainate's principal surface force, used to prosecute land-based operations and to police occupied worlds. It was formed from the remnants of the Sith Empire's Imperial Legion and the strand-cast armed divisions previously employed by the Kainate, with the majority of the Legion's lower echelons composed of these artificial soldiers while officers and high command were primarily naturally born men and women. Each member of the Immortal Legion was instructed to display total obedience to the ruling class, particularly towards Darth Carnifex and his family as part of the cult of personality which personified Eternal Rule. Adherence to this ideology was enforced through the implementation of Allegiant-Commissars that proliferated through every level of the Immortal Legions.

At the head of the Kainate military was the Warmaster, a unique rank that was distributed to a single individual at the discretion of the Dark Lords. The current holder of the title of Warmaster was Brutus Mallear, a long-standing devotee of the Zambrano family that had risen through the ranks over several decades of service. The Warmaster held complete authority over the Immortal Legions and served within the Dark Lord's Inner Circle. They could grant ranks, remove them, and appoint commanders as they saw fit.

The majority of the Immortal Legions' High Command are former officers of the Sith Empire's Imperial Legion, who helped guide and shape the Legion during the seventeen years the Empire was functional. Many of the Legion's innovations and reforms played a hand in informing the composition and doctrine of the Immortal Legions, with the latter sharing many similarities with the former.

The units of the Immortal Legions were typically malleable, with the Kainate prioritizing smaller units that can quickly combine into larger groups before splitting apart again.

The Immortal Legions followed strict adherence to refined combined arm doctrines, with all large-scale formations featuring a harmonious blend of infantry, mechanized units, and fast-moving armor. Emphasis was placed squarely on the outcome of missions and operations rather than how they were achieved, with any means of victory pursued on all tactical levels. Because of this, low-strata and mid-strata officers were allowed greater operational flexibility in the pursuit of victory and to a certain degree could operate semi-independently from larger formations.

Supplementary droids and other automated battle platforms were incorporated at every operational level, their roles varying depending on the size and scope of the unit they're assigned to. Company-level units utilized droids to fulfill supply roles, act as auxiliary personnel, and serve on heavy weapon teams. Assault groups employed an entire Legion of automated troops overseen by a small cadre of organic officers for use in attrition operations. Officers routinely made use of astromechs and protocol droids to smooth inter-unit administration and bureaucracy, with more senior officers maintaining their own dedicated droid staff.

The Immortal Legions' tactics were based around mobility, with entire units being rapidly deployed from orbit to deliver powerful strategic blows followed up by mechanized maneuver warfare. Combat doctrine was arranged in such a way that made it difficult for the Immortal Legions' enemies to react to a continually shifting front, with static tactics actively avoided and discouraged among all combat units. When conditions are preferable, the Immortal Legions will attempt to engage in a single battle of annihilation against the enemy. A battle of annihilation can only be waged against an enemy that is maneuvered into a position for total destruction, resulting in the loss of every enemy combatant.

If victory cannot be achieved within a certain time frame after the initiation of the conflict, then the Immortal Legions will pull back into orbit rather than engage in a protracted war of attrition. Efforts will then be taken to re-analyze the battlefield for a follow-up strike with the intent to finish what the first battle could not. If conditions are ultimately unfavorable within detailed parameters, then the Immortal Legions will fully withdraw rather than commit more units to a battle deemed too costly.


Shadow Armada

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The Shadow Armada stands as the apex of naval warfare in the galaxy, the silent and unyielding blade of the Kainate that slices through star systems with devastating precision. It is a fleet born not merely of military necessity, but of religious design, a celestial war cult that views the Dark Dyad as divine arbiters of cosmic order. Where the Immortal Legions wage thunderous wars upon planetary surfaces, the Shadow Armada enacts judgment from orbit and in the void, annihilating enemies before they can even draw their first battle line. Its ships are not vessels of war in the conventional sense, they are instruments of belief, forged in the furnaces of Malsheem and sanctified with the blood-oaths of eternal loyalty.

At the heart of the Shadow Armada is a rigid and hierarchical command structure, dominated by noble scions of the Imperial stratocracy and the most exemplary graduates of the Kainate's Naval Academy. Command is entrusted only to the most fanatically loyal, and the natural-born elite consider service in the Armada to be a rite of both duty and transcendence. Unlike the Immortal Legions, which draw heavily from strand-cast stock, the Armada remains the last true bastion of the Kainate's aristocratic naval traditions. Strand-casts do exist among its ranks, but they are confined to low-status support roles, gunners, technicians, and deckhands, far from the prestige of command. Officers of the Armada are not only warriors, but also theologians of Kainite doctrine, their minds sharpened as much by naval strategy as by meditations on Eternal Rule.

Each vessel within the Shadow Armada is an extension of the Dark Lords' will. From the monolithic battlecruisers and lithe star destroyers that blot out stars to the stealth-equipped corvettes that haunt the deep void, the Armada's fleets are purpose-built for flexibility, overwhelming firepower, and psychological domination. Their doctrine, known as Celestial Encirclement, favors rapid hyperspace maneuvering, multi-vector strikes, and the complete envelopment of enemy fleets. Wherever possible, the Armada avoids long campaigns in favor of swift, catastrophic victories, often accompanied by orbital bombardments that reduce enemy worlds to irradiated husks. If a fleet cannot destroy its enemy in a single decisive engagement, it will vanish back into the void, reassess, and strike anew, always moving, always unseen, like the shadow of death itself.

Culturally, the Shadow Armada is a cloistered and ascetic institution, steeped in ritual and bound by silence. Naval life aboard these starships is defined by discipline, austerity, and meditation. Officers are often forbidden from speaking aloud for days at a time, communicating instead through neural-linked HUDs or coded gestures. These practices are believed to cultivate what the Armada calls the Stillness, a sacred state of spiritual purity achieved through prolonged exposure to the abyss of space and unwavering service to the Dyad. Every battle begins with the Litany of Eclipse, a vocal invocation that echoes through the hulls of a thousand warships. Every kill is a prayer. Every act of destruction, a sacrament.

The Shadow Armada is not merely a navy, it is a divine manifestation of Sith dominion in the void. Its commanders view themselves not as mere tacticians, but as custodians of a sacred truth: that peace can only be attained through the eternal reign of the Sith. In this vision, stars burn not to give life, but to illuminate the battlefield. Planets exist to be conquered, consumed, or erased. And the space between them, cold, infinite, and silent, belongs eternally to the Kainate.


Flight Barony

The Flight Barony is an exclusive order of Force-sensitive pilots within the Kainate, a knighthood of void-warriors devoted not merely to aerial combat but to the ritual domination of the skies and stars. Emerging from the Kainate's broader philosophy of martial stratification and metaphysical hierarchy, the Flight Barony stands apart from the standard Sith-Imperial Navy Starfighter Corps. While the Navy maintains its own vast cadre of non-Force-sensitive pilots flying conventional interceptors, bombers, and escort craft, the Flight Barony exists as a caste unto itself, an aristocracy of Sith knights who wield the void as their battlefield.

Its pilots, known as Baron-Knights, are exclusively Force-sensitive nobles or specially anointed champions drawn from the ranks of Sith academies. They are raised from youth in the Flight Cloisters, towering cathedral-hangars aboard the Malsheem, indoctrinated to believe that aerial supremacy is a sacred expression of Sith will: a divine ballet of fire, speed, and precision. For them, each battle is both a duel and a ritual, their starfighters extensions of their body and will.

The Barony's combat doctrine, known as the Doctrine of the Storm Swarm, operates in two phases. First, the Navy's non-Force-sensitive starfighter corps and vast swarms of droid starfighters saturate the battlespace, deploying in overwhelming numbers to erode the enemy's cohesion. Droid wings are manufactured en masse in orbital forge-factories or within the Malsheem's automated bays. Coordinated by Sith-augmented tactical relays, they form a shifting neural storm designed to confuse sensors, draw fire, and batter enemy morale. These drones are tools; cold, numerous, and expendable.

Once the enemy is destabilized, the Baron-Knights descend. Clad in flight armor inscribed with alchemical sigils and piloting hand-crafted, Sith-alchemized starfighters, they strike with unrelenting purpose. Their machines are semi-sentient, bound to them through neural interfaces or Force pacts, each vessel a living blade honed for singular purpose. Baron-Knights treat engagements as sacred duels where victory brings glory and death brings ascension. Many enhance their ships with sacrificial blood-runes, and some commune with their fighters as if they were part beast, part temple.

The Flight Barony is not merely a military force, but a religious and knightly order. Its traditions are steeped in Sith mysticism: pre-battle rites, symbolic kill markings, and commemorative duels held within the Flight Cloisters. Pilots undergo psychic conditioning to view themselves as the aerial incarnation of Sith supremacy. Their insignias, formations, and callsigns reflect ancient Sith symbology, with squadrons named after dead gods, annihilated worlds, or extinct species. To fall in battle is not failure, it is transfiguration into legend. The highest honor is to die mid-strike, starfighter aflame with purpose, leaving only whispered curses and shattered wreckage behind.

Structurally, the Flight Barony exists outside the chain of command of the Navy's non-Force-sensitive starfighter corps, reporting directly to high-ranking Sith Lords within the War Council or even to the Eternal Father himself. Its hierarchy is feudal: Greater Barons command entire theaters of void combat, while Lesser Barons lead elite squadrons. Rarely, a non-Sith pilot of extraordinary valor is elevated through alchemical trials into the Barony's lowest ranks, but such individuals are knighted as war-serfs, never equals to the true-blooded Baron-Knights.

In the void, the Flight Barony is a storm that thinks, a cult that kills, a choir of fire singing the gospel of Sith domination. They do not simply protect the skies, they consecrate them. Where they fly, enemy morale collapses; where they fall, their names become anathema etched upon the silent graveyards of a dying galaxy.



Insight of the Dyarchy

Alchemist's Guild

The Alchemist's Guild serves as one of the most arcane and secretive factions within the Kainate, dedicated to the manipulation of dark alchemy, biotechnological experimentation, and the creation of monstrous hybrids to further the Kainate's goals of conquest and domination. Under the banner of the guild, alchemists and Sith Lords combine their dark side knowledge with their scientific prowess, pushing the boundaries of the natural world to craft new weapons, monstrosities, and powerful Sith creations. The guild's members are true believers in the idea that through alchemy, they can reshape life itself, blending Sith sorcery with the twisted possibilities of the natural and unnatural. Their ultimate goal is to create the ultimate weapon, be it a creature, a toxin, or a bio-engineered beast that will cement the Kainate's dominance over the galaxy.


At the pinnacle of the Alchemist's Guild is the Grand Alchemist, a Sith Lord who wields absolute authority over the guild's work and research. The Grand Alchemist not only directs the most dangerous experiments, but also serves as the chief advisor to the Kainate's leaders, presenting new alchemical creations and innovations to advance the faction's goals. Beneath the Grand Alchemist, the guild is divided into two primary groups: the Alchemical Lords and the Alchemical Initiates. The Alchemical Lords are high-ranking Sith Lords who have mastered the darkest of alchemical arts, often tasked with supervising large-scale projects such as hybridization experiments, dark side potions, or the creation of Sithspawn to serve the Kainate's armies. They also serve as advisors to the guild's leadership, ensuring that all experiments align with the Kainate's long-term goals. Alchemical Initiates serve as apprentices, trained in the basics of Sith alchemy and tasked with more mundane duties, such as research, gathering ingredients, or assisting with bioengineering projects.

The Alchemist's Guild operates largely in the shadows, with its members rarely seen by outsiders. Their laboratories are often hidden deep within the citadels or secluded temples, where they can conduct their work without interference. These labs are full of vile concoctions, dangerous toxins, and nightmarish experiments that are too horrific for most to comprehend. They also hold vast stores of ancient Sith alchemical texts, each one containing forbidden knowledge on how to manipulate the living—how to forge new life and bend the very essence of existence to the will of the Sith. In the pursuit of these forbidden techniques, the Alchemist's Guild often transgresses boundaries, creating horrific bio-engineered monstrosities, Sithspawn, and even artificial life that serve as instruments of both war and terror. The guild's members are obsessed with perfecting their craft, knowing that failure in their field often leads to unimaginable suffering, yet they pursue this dangerous path for the sake of power, control, and immortality.

The Alchemist's Guild is dedicated to achieving one goal: the creation of the ultimate bio-weapon, an abomination of Sith alchemy and dark science that will reshape the galaxy and solidify the Kainate's rule. As with all things in the Kainate, the pursuit of absolute power justifies any means necessary, and the Alchemist's Guild is no exception, embracing horrific experimentation, sacrificial rites, and unholy union between Sith and organic material to forge weapons that will see their enemies crushed beneath their will.


Seekers of Knowledge

The Seekers of Knowledge are an elite and secretive faction within the Kainate, dedicated to the accumulation, preservation, and exploitation of all knowledge, regardless of its origins or ethical implications. Operating under the direct authority of the Prime Gnostic Darth Voracitos, the Seekers are tasked with uncovering ancient Sith secrets, forbidden Sith rituals, lost holocrons, and any information that might further the Kainate's dominion over the galaxy. Their devotion to knowledge is absolute, treating it as both a sacred duty and a weapon, to be wielded for power, manipulation, and control. To the Seekers, knowledge is not just power, it is dominion.

Within the Seekers of Knowledge, there is a rigid hierarchy, with each member's rank determined not only by their mastery of Sith lore and darkside alchemy but also by their strategic use of intelligence to further the goals of the Kainate. At the apex sits the Prime Gnostic, the leader of the faction, a role often held by a Sith Lord with unrivaled access to dark knowledge and Sith alchemical practices. Beneath the Prime Gnostic are the High Seekers, powerful Sith Lords or Sith alchemists who serve as the faction's primary enforcers and curators of information, capable of harnessing dangerous artifacts or manipulating arcane Sith techniques for the Kainate's objectives. Below them, Seekers serve as the librarians, researchers, and scouts who scour the galaxy, risking life and limb to collect forbidden knowledge and retrieve lost secrets.

The Seekers of Knowledge are not mere scholars; they are dedicated zealots who use deception, espionage, and dark rituals to achieve their aims. They operate in shadow, leaving no trace of their movements as they infiltrate ancient temples, Sith archives, and forbidden worlds, or uncover hidden realms within the galaxy. The Seekers see themselves as the keepers of power, and their relentless pursuit of knowledge often crosses the line between observation and manipulation. Every new discovery is hoarded, locked away in their vaults, not to be shared but to be used as leverage over the galaxy. They are vessels of the Kainate's will, and in the pursuit of knowledge, they will stop at nothing to expand the influence of their masters, even if it means sacrificing lives or corrupting the very foundations of the Force itself.


Shadow Mind

All of the Kainate's technological development was concentrated into Shadow Mind, a highly secretive bureau of several technocratic councils bound together within the Insight of the Dyarchy. The councils that comprised Shadow Mind were organized according to scientific fields, such as natural, engineering, medical, and social sciences. Each council was composed of five members, masters of their respective fields, that were all subordinate to a central Chairman. The current Chairman was Saryn Naberrie, a technological savant from Naboo and member of the Dyarch's Grand Council.

Shadow Mind was concerned with the discovery and advancement of technology for both civilian and military purposes within the Kainate. Their methods weren't beholden to any ethical board and moralistic set of laws, thus they could act without fear of overstepping their bounds. Shadow Mind routinely used captured slaves as test subjects for their various experiments, either as a test-bed for new viral strains or chemical concoctions, as target practice for newly developed weapons, or to test the pressurization of new flight suits. Test subjects died frequently, but were easily replaceable.

Within Shadow Mind was the Artificers Guild, was the association of engineers, inventors, technicians, and workers that comprised the production arm of the Kainate. They received what had been researched by Shadow Mind, tested it, and put it into practical application. The Guild was run by the Lord Artificer, who chaired an executive board of Sith and non-Sith, referred to as Guild-Masters and Guild-Patrons respectively. Guild-Masters oversaw various manufacturing sectors and directly ran production operations, while Guild-Patrons were the financiers of production by providing capital in the form of funds and raw materials.

Sith Engineers acted as mid-level managers operating at the direction of Guild-Masters, usually overseeing various production facilities simultaneously. Non-Sith Engineers organized and administered production as delegates of the Sith Engineers, with usually one or two non-Sith Engineers assigned to a single plant. The laborers working in the Kainate were referred to as the Imperial Labor Front, and were organized into smaller sub-sections according to their profession.

Production was principally divided into five sectors;

  • Armament - Chiefly concerned with the mass production of armor, ordnance, weapons, and vehicles used by the Kainate Military, Guard Militias, and other combat/police oriented organizations.
  • Commodities - The smallest of the sectors, producing items with exchange and use value for the Empire's general populace.
  • Infrastructure - Responsible for the expansion and maintenance of the Kainate's cities, resource harvesting stations, roadways, and spaceports.
  • Robotics - Operates the Kainate's various droid factories, producing every class of droid for use by the Kainate in both combat and non-combat functions.
  • Starships - Runs the Kainate's shipyards and associated manufacturing plants.
Both the scientists of Shadow Mind and the engineers of the Artificer's Guild collaborated with external factions, primarily the various corporate allies and benefactors that supplied the Kainate with their own research and technology. Cooperation was often facilitated through the Council of Corporations.

Secretive among the scientists and technocrats of Shadow Mind were the Clone Keepers, the hallowed custodians of all genetic material accumulated by the Kainate. They operated independently of all other scientific organizations within the Kainate, and were answerable only to the Dyarchy. They were led by the Chief Scientist of Genetic Replication, a Kaminoan scientist named Kodro Ma, who defected from the Kaminoan Cloners and brought much of their secrets along with her.

By far the Clone Keeper's greatest task was the creation and maintenance of Vessels for the Dyarchy. It was these Vessels that allowed the Dyarchy to transfer their spirits into new hosts to prolong their lives indefinitely. Vessels were the biological children of the Dyarchs, taken either taken after birth or created in laboratories, and surgically imbued with pieces of their genetic sequence. This allowed the Dyarchs to take control of their bodies at any given point, enabling the safe transference of spirit, and the ultimate obliteration of the original personality. These genes were taken from the ur-Liches, the physical remains of the Dyarchy's birth bodies that were kept under heavy guard deep within Malsheem.

Should the ur-Liches be destroyed, then the ability to make new Vessels would be impossible.



Reach of the Dyarchy

Crucible

The Crucible of the Kainate is a vast, decentralized, and ruthlessly efficient organization responsible for the acquisition, conditioning, distribution, and exploitation of slave labor throughout the Sith-Imperial territories. Operating in the shadows of legality, the Crucible acts as both a logistical engine and ideological instrument of the Kainate's dominion, repurposing sentient beings into compliant tools for labor, war, or experimentation. Though slavery is officially outlawed in the Eleventh Sith Empire, the Crucible thrives through the exploitation of penal labor loopholes, vague anti-subversion laws, and the unchecked authority of Sith Lords. It is not simply a black-market syndicate, it is a sanctioned and institutionalized system, an unholy fusion of Sith doctrine and bureaucratic machinery.

At the head of the Crucible stands the Slavemaster-General, a being of monstrous reputation whose identity is often shrouded beneath masks, cybernetic augmentations, and a legacy of dehumanizing efficiency. This individual answers only to Darth Carnifex himself, ensuring that the Crucible remains loyal not to any ministry or satrap, but to the Dark Lord's personal will. The Slavemaster-General oversees a pyramid of sub-commanders, each responsible for different sectors: industrial penal colonies, slave-training bastions, mobile harvesting fleets, and gladiatorial breeding pits. Like the Sith who command them, Crucible operatives are zealously committed to the belief that strength is forged through suffering, and that all sentients are malleable under the right application of terror and deprivation.

The Crucible's methods are brutally scientific. Upon acquisition, captives are categorized, branded, and sorted by physiological traits, potential utility, and resistance thresholds. Those deemed unfit for labor are often used as fodder for Sith alchemical experiments, training droids, or ritual sacrifice. Others undergo intense psychological and physical breaking through sensory deprivation, combat indoctrination, or narcotic dependence, with the goal of turning once-defiant prisoners into docile instruments. Special cadres known as Breakmasters, Sith or Force-sensitive torturers, are deployed to mold the most valuable subjects into obedient gladiators, assassin-thralls, or even dark acolytes if their sensitivity proves viable.

While the Crucible is entrenched within the internal machinery of the Kainate, some of its most expansive and unrestrained operations occur outside of Sith-Imperial space, where it acts as a predatory arm of the Empire's will in all but name. In regions lacking the protection of galactic powers, fractured neutral systems, failed republics, corporate wastelands, and Outer Rim territories, the Crucible operates as a shadow empire unto itself. These are the "free zones" where the Sith-Imperial law doesn't apply, and thus the Crucible is unshackled from even the pretense of legality.

Operating through a network of black-flag fleets and autonomous slave-hunting warbands, Crucible agents descend upon vulnerable worlds like carrion birds. Disguised as mercenaries, humanitarian missions, or private security firms, they infiltrate planetary populations and destabilize them from within, igniting local conflicts, spreading synthetic narcotics, or assassinating leadership to create the chaos necessary for large-scale abductions. Once a system is fractured, its people are cataloged and harvested by mobile processing ships known as Black Barges, which contain onboard indoctrination chambers, surgical labor prep suites, and orbital market floors where "units" are auctioned to Sith-aligned cartels or colonial prefects.

These raids are often justified after the fact by Sith propaganda arms as liberation operations, "removing degeneracy," "neutralizing corrupt local elites," or "enforcing Sith humanitarian mandates." In reality, the Crucible sees these outer territories as fertile ground for acquisition, entire populations that can be seized without provoking interstellar war. Kainate-allied Intelligence agents within the Eleventh Sith Empire often cooperate by providing false intelligence or proxy justification for Crucible action, ensuring that the blame falls on local insurgents, pirate clans, or rogue Sith warlords.

Where Sith ships cannot officially go, the Crucible walks in their shadow, laying the groundwork for future conquest by eroding a system's autonomy through mass abduction, cultural decapitation, and economic collapse. The Slavemaster-General refers to these actions as "salting the field," ensuring that any resistance to Sith-Imperial expansion is biologically, spiritually, and socially broken before the first banner is ever raised.

This extraterritorial behavior is not merely tolerated by the Kainate's leadership, it is desired. The Crucible serves as both a tool of demographic warfare and a psychological weapon. Tales of entire cities vanishing overnight, of children being replaced with compliant duplicates, or of orbiting black ships that siphon life from planets, are allowed to circulate freely. They reinforce the idea that nowhere is safe from Carnifex's reach, that even beyond the stars claimed by the Empire, his servants harvest the living for the ever-churning machinery of Sith supremacy.


Hounds

The Hounds are a secretive and psychically formidable order of Force-sensitive assassins and hunters that serve the Kainate, operating at the fringes of both space and sanity. Unlike conventional Sith agents, they do not stalk their prey through physical pursuit. Instead, the Hounds project their minds across vast interstellar distances, reaching across the void to infiltrate and hunt their targets wherever they may hide.

Their work is not done with lightsabers or blasters, but through mental intrusion, spiritual corruption, and psychic warfare. They are trained to pierce the veil between minds and realities, walking in dreams, disturbing meditations, and seizing control of weaker wills. A Force-sensitive marked by the Hounds may experience visions of red-eyed beasts stalking them in mirrors, feel themselves watched while alone, or suffer fits of terror without cause. These are the signs that the Hounds are on the hunt.

This terrifying method is made possible through a dark discipline known as Transplanar Projection, an esoteric fusion of ancient Sith sorcery and alchemical enhancement. Hounds undergo brutal initiations involving the shattering of their original identity, often involving death and rebirth in Sith alchemical crucibles, which reforge their souls into sharpened astral weapons. Their physical bodies are held in deep meditation vaults, submerged in nutrient vats or suspended in obsidian cradles, while their minds are set loose upon the galaxy.

The Hounds are led by the Alpha, a being who has long since ceased to be a discrete consciousness and instead exists as a gestalt predator-mind made up of all former Alphas. This composite entity binds the Hounds together psychically and coordinates their hunts across space, whispering through the blood-soaked currents of the Force.

Those hunted by the Hounds rarely see their killers coming. Sometimes, they are found dead in locked rooms, eyes wide in terror, minds burned out. Other times, they vanish entirely, believed to have been consumed by the astral predators that stalked their dreams.

The Hounds are not revered even among the Sith. They are feared. Even among the Dark Side, they are seen as abominations of will and identity, reminders that in the Kainate, individuality is a weapon, and sometimes, it must be unmade.


Imperative

The Imperative was an organization of women whose purpose was to spread the enlightenment of Carnifex throughout the galaxy, forming convents and proselytizing the inhabitants of entire worlds into the Eclipsing Faith. Leading the Imperative was the position of Mother Superior, also known as the Mother Commander, currently held by the former Jedi Master Sochi Ru. The Mother Superior was ultimately subordinate to the authority of the Supreme Prophet Darth Isolda, but was afforded a great range of autonomy to carry out their duties.

Beneath the Mother Superior were lieutenants known as Mother Inferiors, who all commanded their own convents across the galaxy. Each Mother Inferior oversaw a wide range of territory and was responsible for the upkeep of existing convents and the establishment of new ones. Convents themselves were composed of Sisters and Acolytes, the former being senior members of a convent and the latter being junior members. Each convent was led by an appointed Sister Commander.

Each member of the Imperative was instructed in the power of guile and manipulation. They were taught how to use their bodies, mind, and voice to beguile and coerce the inhabitants of a planet, twisting their perceptions until they became ardent followers of the Eclipsing Faith. Those who could not be manipulated were often viciously discredited among their own community, the weakest among them turned first and used as a bludgeon to castigate those too willful or entrenched until they were either removed or converted.

Besides the induction of new adherents into the Eclipsing Faith, the Imperative’s secondary prerogative was to establish a permanent network of loyal informants across the galaxy. The Imperative’s influence could be felt at all levels of society, as their teachings encouraged class collaboration between the highest and lowest strata. Workers loyal to the Imperative would emigrate to other worlds not yet touched by their presence, passing along information about local cultures, influential figures, and potential enemy presences to their Imperative handlers. The Imperative worked hand-in-hand with the foreign offices of the Saaraishash to strengthen Kainite influence across multiple sectors.

The Imperative consistently espoused zealous anti-Jedi rhetoric in their teachings, encouraging their converts to reject the hypocrisy of the Light in favor of the liberating embrace of the Dark. They promised ascension for any among their flock who could prove themselves worthy, and were supplied with a special elixir that could artificially heighten a being’s Force Sensitivity. However, this potent concoction often had the adverse side-effect of dismantling a user’s genetic sequence, killing them in the process. This was portrayed as proof of unworthiness to the faithful, a flaw in their spiritual character rather than random chance.


Saaraishash

The Saaraishash is the omnipresent internal security apparatus of the Kainate's police state, empowered with the authority to enforce compliance, imprison subversives, and punish dissidents. Born from the remnants of the Sith Empire's own Saaraishash, the Kainate’s Saaraishash adopted much of its predecessor's organization and policies. The Saaraishash was commanded by the Grand Inquisitor, appointed directly by the Dyarchs and only dismissable through their intercession. Each operative wore armored uniforms that set them apart from the central bureaucratic agencies and the military wings of the Kainate, a distinction that made their appearance striking and terror-inducing.

The standard Inquisitors of the Saaraisash carried red-bladed lightsabers and employed practical Force Powers, their skills never deviating beyond the core instructions. Inquisitors traveled in packs for the advantage of numbers and to ensure that no single Inquisitor could break from the system of compliance and control. Each Inquisitor was conditioned in a similar manner to those within the bureaucracy and military, their individuality suppressed through various psychological manipulations and chemical injections.

The Sith of the Saaraishash follow a very simple hierarchy. Force-Sensitive Strand-Casts born into the Saaraishash utilize the alphanumeric designation SR-XXXX.

  • Inquisitor - Rank-and-file Sith, apprentice or knight level, that perform missions on behalf of their Sith superiors.
  • High Inquisitor - Master-level Inquisitors that work along with non-Force Sensitive Keepers on large-scale operations across the galaxy.
  • Grand Inquisitor - Leader of the Saaraishash, holds a position on the Kainate Grand Council, and answers directly to the Dark Lord.
To police the Kainate both within and without, the Sith Inquisitors of the Saaraishash were broadly divided into two camps; Wardens and Justiciars.

Wardens were Inquisitors charged with maintaining the defense of the Kainate through concentrated investigation of personnel, remaining on-site for long periods of time and rarely straying beyond their designated area of investigation. They remain for as long as directed, monitoring for signs of sedition and ruthlessly purging incompetents and malcontents alike.

Each Wardens is charged with four prime directives, each one crucial to their responsibilities as Inquisitors:

  • Evaluation: Wardens must evaluate any and all Sith facilities within their allotted ranges, ensuring that they are properly held to standard, well-staffed, adequately defended, and insured against breaches of security. Commanders and officers found in breach of these standards are susceptible to corporal punishment.
  • Inquisition: Spies and saboteurs are an expected nuisance to be rooted out and eliminated, and thus Wardens are trained to be eternally vigilant for any such signs. A Warden is given the authority to interrogate personnel to uncover any possible deceit, and the responsibility to destroy those who go against the Kainate.
  • Preparation: Complacency is the death of discipline, and Wardens are charged with ensuring that such discipline is not lost or diminished in any way. All Sith facilities must be combat functional, their systems must be properly updated, and their functionaries must not be poisoned with incompetence or dereliction.
  • Protection: With eyes and ears everywhere, the Wardens are eager to uncover any plot against the Kainate; regardless of its severity. Once uncovered, the Wardens will rapidly respond, apprehending, interrogating, and executing those found guilty of treason against the Kainate. Few are truly safe from their gaze and reach.
Justiciars were Inquisitors charged with the field work necessary to ensure the Kainate's security was maintained. They are the spies and assassins dedicated to uncovering compromising elements within and without the Kainate, ridding the galaxy of such pestilence with uncompromising tenacity and ruthlessness.

Each Justiciar is charged with four prime directives, each one crucial to their responsibilities as Inquisitors:

  • Assassination: The progress of the Kainate must not be compromised, and when individuals or organizations are discovered to be impeding this advancement, then they must be eliminated. The Justiciars commit targeted assassinations not just within the Kainate's sphere of influence, but across the galaxy as well; especially within the territories of the Kainate's adversaries.
  • Espionage: The disruption of adversarial elements is paramount to ensure the Kainate's safety, and the Justiciars will routinely investigate such elements and gather intelligence against them. After such a time that direct action must be taken, then they will do so without hesitation. The form this takes is dependent on their threat level and the nature of the foe.
  • Evaluation: Justiciars will often be attached to military units both at rest and engaged in the field, vigilant for any signs of dissent or insubordination. If such treason is suspected, the Justiciars are charged with the interrogation of the accused, and if such accusations are proven correct; execution.
  • Inquiry: The most common of all Justiciar duties is the establishment and maintaining of contact networks across the galaxy. Either through bribery, extortion, persuasion, or outright replacement, the Justiciars strive to ensure that the Kainate always retains an advantage across every avenue.
Within the Saaraishash was a vast bureaucracy of non-Sith agents, all of whom worked alongside Inquisitors to safeguard the Kainate and eliminate threats both from within and from without.
  • Informers - Spies, scouts, and informants who gathered information and related it back to Saaraishash outposts. Informers were often assigned a fixed position they would never leave. NFU Strand-Casts use the designation IN-XXXX.
  • Ciphers - Operatives that were skilled in assassination, seduction, infiltration, and sabotage. Ciphers were often the field agents and main attack force of the Saaraishash, adept with poisons, rifles, and gadgets. NFU Strand-Casts use the designation CI-XXXX.
  • Minders - Information processors who receive intelligence from Ciphers and anticipate their enemy’s movements. Minders work as internal security, screening the Saaraishash for vulnerabilities, and addressing any breaches. NFU Strand-Casts use the designation MI-XXXX.
  • Fixers - Technical agents who were adept at slicing, engineering, and biomechanics. Often processed and made sense of technical data gathered by Ciphers. NFU Strand-Casts use the designation FX-XXXX.
  • Watchers - Observers that recover, process, and analyze data, then relay their findings back to the Ciphers. Watchers report directly to Keepers.
  • Keepers - High rank leaders of the non-Force divisions of the Saaraishash. Keepers give orders to their operatives, come up with macro-level plans, and work deeply with High Inquisitors.
Beyond the standardization utilized by the rank-and-file Inquisitors, the Saaraishash employed several specialized groups to maintain the Dark Lord's authority.

The first of these groups were the Truthsayers, Inquisitors whose natural affinity for empathy and telepathy had been harnessed through rigorous conditioning to serve as interrogators. This allowed the Truthsayers to accurately determine whether or not another individual was telling the truth or telling a lie, their powers extending to forcefully probing the thoughts of those under their scrutiny.

The second group was the Fleshmenders, Inquisitors gifted in the art of bodily manipulation and healing. Fleshmenders would often accompany standard Inquisitors on missions or stand by during Truthsayer interrogations. They could use their power to expertly mend their wounded allies or prolong a prisoner's suffering and prevent them from succumbing to their injuries during torture.

The third group was the Haemonculi, Inquisitors who were subjected to horrific surgery to replace the majority of their internal organs and extremities with advanced Yuuzhan Vong biomechanical implants. These implants were far more advanced than previous Yuuzhan Vong creations, for though they were biological in nature they could successfully interface with inorganic technology.

The fourth and final group was the Ocissors and was an exclusively female subsect of the Saaraishash. Each member of the Ocissors has been thoroughly instructed in the art of guile and seduction, the ability to enchant and manipulate others a crucial aspect of their organization. Their abilities are magnified through their collective power of shapeshifting, the ability to transform their appearance to resemble anyone across the galaxy, enabling them to infiltrate any organization virtually undetected.

Technologically the Saaraishash benefited from the advances of the Kainate's research, possessing state-of-the-art armor, weapons, and starships that allowed them to travel unhindered throughout the territory of the Kainate and beyond.


Shikkari

The Shikkari are the anointed assassin-priests of the Kissai, bound by an ancient oath to serve the Dark Lord of the Sith and dispatch his enemies across the stars. The exact nature of the Shikkari is shrouded in secrecy even from the other components of the Reach, though they are known for their matchless tenacity and their viciousness in destroying those set in their path. The nominal leader of the Shikkari was the Kas-Kissai, although even this was disputed as the Kas-Kissai's identity was kept anonymous and there existed many theories as to the identity of the Shikkari's enigmatic leader.

Under the Kas-Kissai was a decentralized structure of cells and sub-cells organized by location, as the whole of the Shikkari priesthood was spread far and wide across the galaxy. These cells were grouped together in accordance with various prefectures that the Kainate organized across the galaxy. Therefore, there were six Shikkari Nome, a large collection of cells, across the galaxy. Each Nome was led by a Dut-Kissai, with each individual cell within the Nome commanded by a Quo-Kissai. The rank-and-file Shikkari was simply known as Kissai.

Induction into the priesthood was a highly secretive affair, performed only within the Shikkari's ranks and beyond the purview of prying eyes. Of those outside the priesthood, only the Dark Lord knew the full extent of the rites performed. Once initiated, a Kissai would relinquish their past lives and identities and be appointed a new one in accordance with the old scripture, their new name corresponding to an animal or an object in the ancient Sith language. All records of the Kissai's prior existence were expunged entirely and remission of one's new identity was punishable with death by immolation.

The internal structure of the Shikkari was divided into two sub-sects.

The first was known as the Blades. These priests were the chief assassins of the Shikkari, performing the vast array of duties required of them by the Dark Lord. They were by far the most numerous sub-sect of the Shikkari, making up more than four-fifths of the entire organization. These priests were trained in every school of assassination and infiltration; mastering several different weapons both overt and concealed, capable of concocting any number of poisons while being immune to the vast majority of toxins themselves, and blending into the very shadows they traversed through.

The second was known as the Embalmers. While the Blades meted out death to the enemies of the Dark Lord, the Embalmers took charge of their sacred dead and prepared them for burial. Holders of the ancient knowledge of their forebears, the Embalmers represent an unbroken lineage dating back to the three-hundred-year reign of King Adas of Korriban. They concealed themselves in ritualistic garb, never revealing their face to others outside of their order, and spoke only in the ancient Sith language.



Shield of the Dyarchy

Crownguard

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Resplendent in black cloaks and crimson armor, the Crownguard cut a striking figure. Chosen from among the strongest and most loyal of Force-Sensitive Epicanthix from the remote jungle world of Panatha, each one of these warriors gladly dedicates their entire lives to protecting the Dyarchs and carrying out his will without hesitation or remorse. The trials for selecting a Crownguard aspirant are some of the most grueling in the Kainate, not wholly dissimilar than the tribulations undergone by the Sith in their hallowed temples. Once an applicant survives initiation, they are forced to take upon themselves a vow of silence; their tongues removed by a sharp instrument and their mouths are sewn completely shut. Daily nutrition injections ensure that each member of the Crownguard receives their daily carbohydrates and protein.

After their tongue has been removed and their mouth is sewn shut, they are subjected to a series of ritual modifications that dehumanize them until only a fierce and loyal protector of the Dyarchy remains. Each hair follicle is removed across their entire body, replaced by black tattoos venerating their Dyarchs with sweeping mosaics that leaves little of their original skin untouched. To further sharpen their devotion, each Crownguard is rendered a eunuch as well. A Crownguard's body is considered a living tapestry of the Dyarchy's glory and is routinely kept clean and immaculate when not sealed inside of their armor. In homage to the ancient practices of Panatha, the Crownguard emulates their Dyarchs in coating their hairless bodies with sacred oils before and after every battle.

To converse with one another, the Crownguard have developed their own geometric code language that can be transmitted between one another through their armor's HUD. When that fails, hand gestures, and body language service to convey simplistic actions and intentions.


Koshûtaral Sentinels


The Koshûtaral Sentinels serve as a highly skilled, paramilitary force that provides security for all Kainate Holdings across the galaxy that House Zambrano owns. They earned their name as a highly trained, well equipped, loyal security and garrison force commonly seen in their various holdings. Unlike the various forces serving the Kainate, the Koshûtaral Sentinels are recruited from the children of loyal Sith Households of the Eternal Rule cultists who live aboard Malsheem, who are not force sensitive. These children are taken in from a young age, where they are indoctrinated and transformed into elite, supremely loyal troops.

The Koshûtaral Sentinels are often identified for their iconic look as a face of the Kainate, it seems like they are seen everywhere the banner of the state flies. They are an inclusive organization much like the Blackblade Guard, and the Crownguard. The Koshûtaral Sentinels exclusively serve House Zambrano as one of the family's major security apparatuses. Their headquarters is situated on the worldcraft of Malsheem, however the organization has forces stationed on just about every world, inside every fortress, laboratory, outpost, hidden vault, space station, and generally anywhere else House Zambrano has direct interests. They are by and large the public face most denizens of the galaxy see in places where the infamous family's power is greatest.

The numbers of the Koshûtaral Sentinels have grown to a size comparable to a standing army. There are approximately 9.8 million on Malsheem, and 5.2 million spread throughout various holdings across the galaxy. There are only two ways to join the ranks of the Koshûtaral Sentinels. The primary method is through their avid recruitment of young children who test negative for the force, from the influential Eternal Rule cultist families aboard the Malsheem. These young children are in turn raised under the rigid training, and indoctrination regimen to transform them into highly trained, skilled men and women to provide superb security. The other way to join their ranks is through the Immortal Legions of the Kainate. Those strand cast troopers who faithfully serve the Kainate with valor, during their long service can retire from active duty and join the ranks of the Koshûtaral Sentinels. This has provided the organization with a supply of members highly experienced in warfare.

Leading the Koshûtaral Sentinels is the Watch Lord Nalassar Decius.



Sword of the Dyarchy

Blackblade Guard

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The Blackblade Guard looms menacingly in the minds of the galactic populace, a terrible reminder of the terror and depravity that those swayed to the Sith cause can inflict upon the innocent. Slaved to the ambitions of mad tyrants, the Guard exercises its killing potential against their master's enemies; great and small. Those inducted into the Guard know no fear, no shame, no mercy, they will throttle the necks of babes if such a thing was asked of them. Unmitigated by morality, the Guard surges forth across countless battlefields to bring an end to those that stand in the way of a universe shackled to the Dark Side of the Force.

The Blackblade Guard's lethality and expertise in combat were virtually unmatched, due in part to their long and storied history as Jedi-killers and Mandalorian slayers, but also because of the heightened scrutiny and meticulous research put into the development of the equipment they would use. Their training was excruciatingly taxing, killing more recruits than those that passed, but ultimately providing the Guard with a reliable influx of new blood that would carry on the traditions of the Guard beyond those who came before. Those survivors were then bathed in the power of the Dark Side of the Force, their bodies mutilated and internal organs replaced with biomechanical augmentations.

Leading the Blackblade Guard was the Highlord, the most senior warrior of the Guard who had garnered the favor of the Dark Masters themselves. The Highlord was the Supreme Commander of all Blackblade military operations, his authority subordinate only to the Zambrano sovereigns. Beneath the Highlord sat a cabinet of seven distinguished commanders responsible for the administration, management, leadership, and oversight of all Blackblade operations across the galaxy. In most situations very rarely does the Guard need to field more than a single legion asset. However, the command structure is set up to provide a wide range of flexibility for the Highlord to assign and compose forces as needed for military campaigns across the galaxy. A vast majority of the current Guard are on daily operations ranging from protecting fortresses, securing Zambrano interests, and conducting special operations across the galaxy.

The Blackblades served as the elite mobile shock troop of the Kainate military, fully independent from the other branches with their own line of command and answerable only to the Dyarchs. They were primarily used to perform the coup de grâce to any engagement, leveraging their advanced enhancements and superior skill to overwhelm any further resistance. As mechanized infantry, the Blackblade Guard was exceptionally mobile with their use of repulsorlift vehicles to swiftly maneuver through combat zones or shift from one battle to another, without being reliant on the standard supply or transport chains that the Kainate army relied upon.

While being the most independent of the Kainate military branches, and their most elite soldiers to boot, the Blackblade was not an ever present force in every Kainate operation. By being unshackled to the army and navy, the Blackblades were not beholden to the authority of the field generals and grand admirals that controlled them. The Blackblades conducted their own operations wherever they saw fit, and would only cooperate with the other branches in the event that it was advantageous for them, or if it advanced the ambitions of their Dyarchs.


Dark Legion

The Dark Legion is the result of decades of bioengineering and selective breeding, culminating in the creation of an army so gluttonous, so barbaric, that there were none in the galaxy who could stand as its equal. Discipline and professionalism were concepts utterly alien to the Dark Legion, who prioritized brute strength and raw savagery over cunning and guile. Less a unified front and more a collection of warbands, tribes, and slave castes, the Dark Legion was the largest concentration of Graug warriors in the entire cosmos.

Led by the ruthless tyrant Malgrog the God-Splitter, the Dark Legion seeks nothing else by the violation of other species by the sword and the spear. They pillage, ravage, and upheave worlds to suit their needs. Wherever the Dark Legion goes, entire worlds are left desolate in their wake.

While composed primarily of pureblood Graug, there exist dozens of greater and lesser sub-species born through Sith Alchemy. The Sith Dyarchy, whom Malgrog ultimately serves, has taken a keen interest in experimenting with the Graug genome and combining it with other vicious species from across the galaxy. These specializations have led to a wide diversity in physical shape, temperament, mental capacity, and even Force Sensitivity.

Possessing no navy of their own, the Dark Legion has gone to appropriating the ships of lesser species and modifying them to suit their debased needs. The sight of a Graug war fleet is a grotesque amalgamation of a dozen different cultural designs, ugly black metal welded to the hull in various different configurations to primarily designate purpose and status. The Dark Legion's variety of siege weapons and crude vehicles is much more comprehensive, as the Graug blacksmiths are among the most venerated within the Legion and are crucial to the propagation of violence and war.


Dark Valkyries

The Dark Valkyries, also known as the Kintek'Krataa, are a division of enhanced Sith Ladies acting as an elite vanguard and security force at the direct pleasure of the Dark Dyad. Originating from the Sith Valkyries of the Tenth Sith Empire, the Dark Valkyries arose following the Empire's fragmentation. Darth Carnifex assumed power over the Valkyries after elevating Darth Moirai as the group's nominal leader, pledging their loyalty and service to the Dark Lord from that moment on.

Despite Moirai's position as the leader of the Dark Valkyries, assuming the title of All-Mother to reflect her station, it was Darth Pellax that held the greatest sway over the group. Pellax held no official rank or title among the Dark Valkyries, separate but above the pyramidal structure set in motion by Carnifex and Moirai. This was owed to the extreme trust placed in Pellax by Carnifex as His simultaneous wife and apprentice, a stroke of favoritism that has not gone unnoticed by the Dark Valkyries and Moirai.

Beneath the All-Mother were an assortment of Provost-Commanders, each one charged with the command and organization of the Dark Valkyrie's various combat and protection units. These units varied in accordance with their purpose, from being auxiliaries of the Kainite Military to serving as guards for the Kainite leadership. Serving under the Provost-Commanders were the general members of the Dark Valkyries, which held no formal ranks or titles.

What made the Dark Valkyries unique among the various forces at the Dark Dyad's beck and call were their unique enhancements. Each member possessed a set of large feathered wings which sprouted from their back right below the shoulder-blade. These wings were given to the Valkyries through the power of Sith Alchemy, and gifted them the power of flight and increased maneuverability both on the ground and in the air. Combined with greater physicality, reflexes, and an assortment of other Dark Side augmentations, Darth Valkyries were formidable warriors that pledged their lives to serve and die for the Dark Dyad.



Vision of the Dyarchy

Avulsuna

The Avulsuna was the name given to the theocratic institution that was inexorably interwoven within the citizenry of the Kainate. An evolution of the Imperial Mission utilized by previous Sith Empires, the Avulsuna elevated its objective of synthesizing Imperialist ideology and Sith philosophy into Sith-Imperialism. Citizens of the Kainate would be taught the values of Imperialism and instructed in various areas of Sith belief. The Avulsuna's most prolific work was Sith-Imperialism and the Foundations of Eternal Rule, a treatise authored by Darth Carnifex.

Leading the Avulsuna was the High Priest, an individual that both organized the various cells of the Avulsuna and also ensured that the Sith Canon, the body of Sith thought deemed acceptable to be disseminated within the Empire, was properly monitored. The High Priest had the authority to remove works from the Sith Canon as well as add new ones, often at the direction of the Dyarchy.

To ensure that the Avulsuna's edicts were being followed, various Sith agents, known as Correctors, were employed to monitor citizens for any deviation from the lawful canon. These Correctors were likewise accompanied by Thought Hunters, spectral Sithspawn with the ability to probe minds and extract their secrets. Any found in breach of Sith Canon were immediately seized and subjected to reconditioning, carried out through the forceful erasure of memories with chemicals and Sith magic.


Dzunkissai

Talented mentalists and loyal servants of the Dyarchy, the Dzunkissai had spent the majority of their lives training to hone and refine their predisposition in telepathy, mind alteration, dream manipulation, and other abilities confined to the landscape of the mind. They served the Dark Lord in a manner wholly unique, providing a service that went ungifted by His thousands of other minions. They leveraged their monumental might of the mind against those within the vicinity of the Dark Lord, uncovering the desires and intentions of others so that the Dark Lord could determine between ally and enemy.

Beyond serving as a means for the Dyarchy to see the intentions of others, the Dzunkissai could also alter the thoughts of other beings. They could do this through subtle persuasion, incrementally turning another's thoughts through illusion and misdirection. When far greater control was required, the Dzunkissai could outright dominate another being's mind through the Dark Side. This left their victims little more than mindless puppets, their every thought broken and bound to the will of their puppeteers.

The Dzunkissai could also manipulate time and space, capable of slowing down their own perception and that of others. Through such sensitive manipulation, they could render another being catatonic as their mind's perception was slowed down enough to prevent them from acting on external stimuli. They could also fold space and transport themselves and others across the galaxy instantaneously. Gravity manipulation was another one of their powers, allowing them to manipulate gravitational forces to both help themselves and hinder others.

Their most insidious power lay not in the realm of the waking, but in the realm of the sleeping. Through their tutelage under the Dyarchy, the Dzunkissai learned how to manipulate dreams. By ingesting certain herbs and through deep ritual meditation, a member of the Dzunkissai could separate their consciousness from their physical body through astral projection. This astral projection could then infiltrate the dreams of other beings across the galaxy, and through them, they could manipulate others by implanting foreign thoughts or stoking the flames of anger and fear through fabricated illusions.


Eyes

The Eyes of the Dyarchy are the silent sentinels of the Dyarchy's power, an elite group of spies, informants, and surveillance experts tasked with ensuring that the Kainate's reign remains unchallenged and unthreatened. Operating in the shadows and infiltrating enemy factions, the Eyes are the unseen force that watches, listens, and gathers intelligence across the galaxy. They are the primary intelligence arm of the Dyarchy, ensuring that no plot or uprising goes unnoticed and providing valuable insight into the movements of allies and enemies alike. Their power lies in their ability to operate inconspicuously, quietly weaving through the fabric of the galaxy without leaving a trace and maintaining a level of secrecy that makes their very existence an enigma.

The Eyes of the Dyarchy operate under a strict hierarchy, with the Master of Eyes at the top, often a trusted Sith Lord who oversees the gathering of intelligence and directs operations in the galaxy. Beneath the Master of Eyes are the Sentinels, experienced agents who lead groups of watchers and spies across various sectors of the galaxy. The Sentinels are responsible for overseeing missions, deploying operatives, and interrogating captured enemies for vital information. At the lowest level are the Whispers, the most secretive agents of the Eyes. These operatives are tasked with infiltrating enemy organizations, spying on key figures, and reporting back with crucial information. Whispers are often the first to know of growing threats or important developments, and their work provides the foundation for the Eyes' strategic planning.

The core function of the Eyes of the Dyarchy is to gather information, they are the spies and surveillance experts who track the movements of enemies, potential rivals, and even allies. Their operatives are trained to blend in, remaining unnoticed while gathering intelligence in ways that never raise suspicion. Whether through disguises, force manipulation, or subtle sabotage, the Eyes excel at gathering crucial data and sifting through secrets without ever being detected. Their operatives are highly skilled in the use of cloaking technologies, stealth tactics, and mind-altering powers, making them capable of infiltrating the highest levels of enemy leadership or deep within clandestine organizations. Through intercepted transmissions, covert observation, and psychological manipulation, they ensure that no major event happens without their knowledge.

The Eyes are not mere spies; they are watchers of the unseen, the invisible force that keeps the Dyarchy informed of all that happens in the galaxy. Whether monitoring the political movements of rival factions, gathering data on military capabilities, or listening in on high-level discussions, their role is to always be one step ahead of anyone who would dare threaten the Kainate's rule. They possess an invaluable knowledge of the galaxy, its enemies, and its shifting tides, allowing them to provide the Dyarchy with crucial foresight to act at the right moment. Without the Eyes, the Dyarchy would be blind to the currents of political maneuvering, rebel uprisings, and Sith scheming that could undermine their authority.

While they prefer to operate from the shadows, the Eyes are not above using force manipulation when needed. Infiltrating minds, subtly shifting allegiances, and inducing fear or loyalty are all tools at their disposal. However, the Eyes are careful not to overstep their bounds, preferring covert influence over direct action, which is the purview of the Hands. They are often tasked with handling delicate situations, like ensuring a rival Sith faction is kept in check or maintaining loyalty within the Kainate without resorting to the same violent methods employed by other Sith factions. Subtlety and patience are the hallmark of their work, and the long game is often their method of choice, ensuring that the Dyarchy's position is reinforced in ways that are unseen by most.

The Eyes of the Dark Lord are a reflection of the Dyarchy's need for information superiority, they are ever watchful, cunning, and calculating, ensuring that the Kainate always stays in control. They work in silence, ensuring that nothing escapes their gaze, and ensuring that every enemy, ally, or subordinate falls within their network of surveillance. Their loyalty to the Dyarchy is unquestionable, as they know their safety and purpose depend on their unwavering ability to maintain vigilance over the galaxy. The Eyes' very existence is built on the notion that knowledge is power, and in the galaxy of endless darkness, the Eyes of the Dark Lord see all.


Hands

The Hands are the most trusted and lethal agents within the Kainate, serving the Dyarchy directly in a variety of shadowy and brutal roles. They are the personal emissaries and enforcers of the Dark Lord's will, tasked with carrying out the most sensitive and dangerous operations, missions that demand absolute loyalty, discretion, and uncompromising efficiency. The Hands are not merely servants, but extensions of the Dyarchy's power, carrying out strategic assassinations, covert operations, deceptive maneuvers, and dark rituals that ensure the Kainate's influence grows undisturbed.

The Hands operate within a strict hierarchy, directly reporting to the Dyarchy and executing their commands with lethal precision. At the top of the organization stands the Handmaster, a figure chosen for their unmatched skill in the arts of assassination, espionage, and dark side manipulation. Below the Handmaster are the Senior Hands, each assigned to specific high-priority tasks or to overseeing specific regions, operations, or even other clandestine groups. The Junior Hands are the bulk of the organization, though often just as skilled and ruthless, they are the frontliners, carrying out the more dangerous missions in secret.

Each Hand is trained in a variety of disciplines, from infiltration and deception to force manipulation and Sith alchemy, ensuring that they are capable of carrying out their assignments by any means necessary. Their skills are varied, and each Hand is uniquely suited to a particular form of violence or covert operation, whether it's silent execution, psychological warfare, or the manipulation of the force to achieve specific goals.

The duties of the Hands are as varied as they are dangerous. Espionage, sabotage, assassination, and extortion are the least of their concerns. They are the enforcers of the Dark Lord's will, sent to deal with any threat, internal or external, to the Dyarchy's power. When opposition arises, the Hands are often the ones to silence it, whether it be through covert means or by making examples of their enemies. They are called upon when discretion is paramount, operating from the shadows, never to be seen until the moment their deadly mission is complete.

The Hands also serve as watchdogs within the ranks of the Kainate, ensuring that no one in the organization grows too powerful or challenges the authority of the Dyarchy. Those who are disloyal, treacherous, or deemed unfit are dealt with swiftly and silently, often with no trace left behind. In addition to their role as enforcers, some Hands are tasked with gathering information, infiltrating enemy factions, or acting as spies to ensure that the Dyarchy's enemies are kept in the dark.


Voice

The Voice of the Dyarchy is the authoritative mouthpiece of the Dyarchy, chosen for their unmatched skill in the manipulation of speech, rhetoric, and perception. This individual is tasked with ensuring that every order, proclamation, and decree from the Dyarchy is communicated with absolute power and unquestionable authority. The Voice is not simply a messenger; they command the very essence of persuasion, molding the perception of those who hear them. Through their words, they not only deliver the will of the Dark Lords, but also control the narrative, ensuring that any challenge to the Dyarchy's power is either silenced or manipulated to suit the needs of the Sith.

Beyond public declarations, the Voice's influence extends into the shadows, as they are also tasked with whispering into the ears of allies and enemies alike, using their dark charisma to ensure loyalty, sow discord, and maintain control over the internal and external landscape of the Kainate. They are masterful manipulators who understand the subtle art of psychological warfare, using fear, ambition, and pride to twist the thoughts of others. Their words are weapons as much as any blade or spell, capable of swaying entire armies, shaping the politics of galactic factions, or quelling insurrections without the need for direct confrontation.

Darth Vornoth, the Voice of the Dyarchy, is an Umbaran Sith Lord who embodies the power of subtlety and manipulation through his unmatched skill in mental influence and dark rhetoric. As an Umbaran, Vornoth possesses a natural affinity for stealth, shadow manipulation, and psychic abilities, making him a master at remaining hidden in plain sight. His pale, shadowy skin and sharp, angular features give him a striking and unnerving appearance, and his ability to control minds and weave words with dark intent makes him a dangerous force in the galaxy.

Operating primarily from the shadows, Darth Vornoth's true power lies not in physical dominance but in his mastery of speech and influence. As the Voice of the Dyarchy, he channels the will of the Dyarchy, using his deep understanding of the dark side to shape perceptions and manipulate thoughts. Rather than directly controlling others, he ensures that the Dyarchy's authority is felt at every level of galactic politics and war, speaking with the weight of his masters' commands. His ability to sway entire systems with his words alone is a testament to his role as the ultimate mouthpiece for the Dyarchy, making him indispensable in executing their vision.

Cold, calculating, and sharp-witted, Vornoth is more than a mere manipulator, he is the definitive spokesman whose influence ensures that the Dyarchy's will is unchallenged, leaving no room for dissent or misinterpretation. While others may attempt to maneuver around the Dyarchy's authority, Vornoth makes sure that the voice of his masters echoes with unyielding power, ensuring that their directives are understood and carried out. In this role, he is a powerful figure within the Kainate, not as a puppet master, but as a key enforcer of its strength, with the ability to bend perceptions without ever needing to raise his hand in violence.



 
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