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Arceneau Trade Company

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A R C E N E A U T R A D E C O M P A N Y


CORPORATION NAME: Arceneau Trade Company
HEADQUARTERS: Tatooine, Nar Kreeta, Mandalore, Etti IV, Lianna, Shir-Tal, Talus, Telos, Bespin, Hapes, Yag'Dul, Nar Shaddaa
LOCATIONS:

Spaceport, Warehouses, and Trade Stations

FORMALLY BLACK SUN SPACE
Headquarters: Nar Kreeta
Warehouses and Spaceports:
Kessel, Nal Hutta, Nar Kreeta, Tatooine, Sleheyron, Elgit, Honoghr, Tisht, M'hanna, Saki, Gos Hutta, Nimban, Nar Kreeta, Makeb, Carnovia, Cirumtore, Riileb, Ylesia, Nyrvana, Ziugen, Soocha V, Varl, Kwenn, Irith, Usk, Moralan, Fwillsving.
Trade Stations: Sleheyron, Dirha, Sleheyron, Orondia, Nar Chuna, Geonosis, Nal Hutta, Nar Shaddaa, Kessel, The Mara.

THE TECHNO UNION | THE REBEL ALLIANCE
Headquarters:
Tatooine
Warehouses and spaceports: Tatooine, Ryloth, Geonosis, Siskeen, Hypori, Roon, Rishi, Ukio, Kamino, Daalang, Ylesia/ Nyrvana, Toydaria, Orodia, Circumtore, Carnovia, Nar Kaaga, Nimban, Varl, Da Soocha V, Lannik, Druckenwell, Bothuawui, Leritor, Kothlis, Rodia, Wren'goa Station, Mara Corridor, Gamor, Void Station, Adarlon, Utapao, Jamoura, Bresnia, Tarsunt, Toog'l, Styx, Cyax, Nar Bo Sholla, Nar Kaaga, Makeb, Chroma Zed, Dressel, Torolis, Jamoura, Zenith Prime, Excarga, Kowak,Geddes.
Trade Stations: Tatooine, Ryloth, Geonosis, Roon, Void Station, Mara corridor, Hypori, Rishi, Ukio, Rodia, Wren'goa Station, Utapao, Chroma Zed, Makeb,Zenith Prime, Bothuwai, Jamoura, Dressel, Toong'l, Gand, Klatooine, Nar Chuna.

MANDALORIAN CLANS
Headquarters: Mandalore
Warehouses and Spaceports: Mandalore, The Wheel, Roche Asteroids, Maridun, Celanom, Bandomeer, Taris, Garqi, Muunilist, Ithor, Serreno, Yaga Minor, Taanab, Thule, Yavin. Mygeeto, Togoria, Concord Dawn, Adumar, Bastion, Droumond Kaas, Dathomir, Vaal, Gromas 16, Junction, Ord Mantell, Qiilura, Aeten II, Grommas, Azure, Gala, Vjun, Myrkr, Vaal, Velmor, Contruum, Ziost
Trade Stations: Mandalore, The Wheel, Roche Asteroids, Maridun, Celanom, Bandomeer, Taris, Garqi, Muunilist, Ithor, Serreno, Yaga Minor, Taanab, Thule, Yavin. Mygeeto, Togoria, Concord Dawn, Adumar, Bastion, Droumond Kaas, Dathomir, Vaal, Junction, Ord Mantell, Qiilura, Aeten II, Grommas, Ziost.

THE OMEGA PROTECTORATE | VITAE ALLIANCE
Headquarters: Yag'Dul
Warehouses and Spaceports:
Duros, Fondor, Corellia, Kaeshana, Sullust, Eriadu, Bespin, Denon, Duro, Thyferra, Abregado-Rae, Yag'Dhul, Hoth, Malastare, Kal'Shabbol, Polis Massa, Sluis Van, Elrood, Dorvalla, Mustafar, Belsavis, Vergesso Asteroids, Suarbi 7, Naboo, Drunkenwell, Nubia, Dahomey, Gehenna, Zonju V, Lohopa, Plympto, Columus, Kiffex, Giju, Vandelhelm, Pergitor, Karideph, , Asmeru, Velga, Ison, Varonat, Anoat, Kro Var, Cantros, Kriselist, Rhommamool, Loronar, Elysium.

Trade Stations:
Corellia, Sullust, Bespin, Fondor, Eriadu, Denon, Abregado-Rae, Kiffu, Yag'Dhul, Kal'shebbol, Zonju V, Naboo, Drunkenwell, Kriselist, Vergesso Asteroids.

LEVANTINE SANCTUM
Headquarters: Etti IV
Warehouses and Spaceports: Etti IV, Lorrd, Iferetes, Bonadan, Amuud, Arda, Laekia, Raevena, Kelsier, Kyrikal, Midvinter, Bayan
Trade Stations: Etti IV, Lorrd, Laekia, Iferetes.

THE SILVER JEDI
Headquarters: Shir-Tal
Warehouse and Space Stations: Alemania, Malachor V, Vaynai, Zygerria, Quermia, Cholganna, Voss, Raxus, Brigna, Toola.
Trade Station Locations: Shir-Tal, Voss, Vaynai.

TION HEGEMONY
Headquarters: Lianna
Warehouses and Spaceports: Lianna, Tion Hegemony Space and Sector
Trade Station: Tion Trade Nexus, all Bright Star Entertainment Casinos

THE REPUBLIC AND FORMER REPUBLIC WORLDS
Headquarters: Hapes
Warehouse and Spaceport: Anaxes, Ranklinge, Fresia, Hapes.
Trade Stations: Denon, Kashyyyk, Hapes, and Bel'demnie.

THE ONE SITH
Headquarters: Talus
Warehouse and spaceport: Coruscant, Talus, Corellian System, Balmorra, Rendili, Kuat, Anaxes, Empress Teta, Belbringi, Neimoidia,
Trade Station: Coruscant, Talus, Gus Treta Inner-System Market Station, Corellian System, Balmorra, Kuat.

THE MARA CORRIDOR
Warehouses and Spaceports:
Boz Pity, Chalacta, Saleucami, Jablim, Caluula, Dellalt, Chandaar, Ossus, Odaci-Faustin, Daalang
Trade Stations: Boz Pity, Saleucami, Jablim

FORMER MOROSS CRUSADE SPACE
Droid, vehicle, armstech, armormech, and shipyard production, manufacture, and distributing facilities
  • Aurum
  • Morje
  • Oberon
  • Echidna - Illegally Seized
RED RAVENS TERRITORIES
Headquarters : Nar Shaddaa
Warehouses and spaceports: Makab, Nar Shaddaa, Enigma Prime, Colluctari Nebula, Antecedant, Via, Barab I, Dilbana, Far Pando, Ganath.
Trade Stations: Antecedant, Nar Shaddaa, Makeb, Barab I, Colluctari Nebula.


THE LORDS OF THE FRINGE TERRITORIES
Headquarters: Bespin
Warehouses and Spaceports: Sluis Van, Virmedue, Clak'dor VII, Eradiu, Dorvalla, Velga, Karfeddiion, Bespin, Endor
Trade Stations: Sluis Van, Eradiu, Bespin, Endor.


PRIMEVAL
Headquarters: Telos
Warehouses and Spaceports: Telos, Dromund Kaas, Korriban, Telos, Dantooine, Echoy'la, Bastion, Dubrillion.
Trade Stations: The Citadel Station, Echoy'la, Bastion, Korriban, Dromund Kaas.

Factories: Tatooine (Small Arms, water-purifiers, salvage, armormech, medicine, foodstuffs), Geonosis (Small arms, small cloning location, aquatic weapons), Fuel Refineries (Abafar, Tatooine, Nal Hutta, Orondia, Nar Chunna, Dirha, Sleheyron, ) Peragus Mining Facility ( fuel and ore ) Aurum, Morje, Oberon, Echidna - Illegally Seized, Dantooine, Teth, Saqqar, Bothuwai, Endor, Junction, Anzat, Mutanda, Geonosis (Droid, vehicle, [SIZE=11.9999990463257px]pharmaceuticals[/SIZE], biotech, biochem, armstech, armormech, mining, and shipyard production, manufacture, and distributing facilities) Makeb, Hoth, Gromas 16, Apatros, Umpathia, Malastare, Tatooine, Mustafar, (mining ore)

Shipyards: Kalee, Tatooine, Corellian system, Telos.


Cantinas, Clubs, Speakeasy's: Tatooine and Nar Shaddaa, (Club Ufora), every ATC Trade station.


OPERATIONS: Merchant, gun-smuggling, cargo, armstech, armormech, biotech, pawn, supplies, medicine, mining, water purifiers, spice, fuel, food stuffs, pharmaceuticals, oil, fuels, chemicals, biochem, slavery companion style, salvage, tech trade, exotic animal, blockade running, contract shipper and transport, ship building, droids, storage, small personal cloning facility.


Tier: 6

Specialty: Isotope-5


Description: A R C E N E A U T R A D E C O M P A N Y

After the Gulag Virus hit and Tatooine cut off from the core worlds, Montgomery Arceneau prospered as the company retained connections within the nearby Southern Planets via their contracted ships and Captains. There were credits to be made in necessity, and there was no denying the golden egg that ensured food was in their belly, keep the company prospering, and the ships maintained.

Originally, the Arceneau's were well known for their small arms weapon making. Such as blaster rifles, blaster pistols, assault canons, vibro-blades, tech-blades vibro-shivs and the crafting of the parts that goes along with them. Their direct competitor was Kayson's Weapons Shop; which in the wake of the Gulag virus, managed to kill off the competition. (Pun intended) As the decades passed, they branched out to general armor-crafting; hiring local merchants to directly supply them with the necessary goods and in turn, dealing them out towards the various outposts on Tatooine.

As the first generation of Arceneau's began to gain more and more influence over Tatooine, the more they began to deal with more than just the crafting of weapons and armor; they began gun-smuggling, as their ancestors had been wont to do in their raids. A rather, violent takeover of Notsub Shipping gave Arceneau Trade Company the edge it needed to expand the entirety of Tatooine, bringing into the fold workers and droids for its shipping, transport, and fueling business, providing the majority of the basic every day needs to the more exotic for a higher fee.

Ties to the tech savvy Jawa clans also gave an edge in salvage tech; the need for water purifiers in distant outposts provided more revenue. It was undeniable four hundred years of darkness gave ATC a solid foothold on Tatooine.

Neigh on nine years that Dangeruese took upon the responsibility of Arceneau Trade at the widowed August Arceneau's death leaving Dangeruese Rose Arceneau to hold the reins of his little empire, making her the sole owner and overseer of the seventh generation Trading Company based off Tatooine.

While officially she'd taken the reigns at the tender age of twenty-one, she'd already been expanding ATC long before her daddy done lay six foot down. Gun smuggling be in her blood by birthright as by rule, as evidenced by the decorated acquired exotic paraphernalia done tried and true by Lorell Raider ancestry. Under her keen guidance, Danger had more than made a name of herself, expanding ATC to include the bulk of her interests in profit, information, and new tech - and it only done proved to make more than the standard pretty credit she felt she more than deserved.

It only doubled after the ruthless taking over of a competitor company by the name of "Fen'zati", then co owned by Hauk and @Noxu Za'tire. Her aggressive acquisition nearly doubled her holdings, giving her the clout, ships, and reach to focus on new deals.

What had originally been a contract with the South Systems Syndicate as their sole contractor of supplies, fuel, transports, and the daily goods turned into a massive expansion into Ryloth and Geonosis. In Ryloth, in the Garden of Floating rocks she set up the refugee Orian House that housed hundreds of Twi'leks, men and women alike, who were under her protection. They were called "Companions," skilled, well-educated and well-respected member of a guild of professional courtesans/entertainers, somewhat similar to oiran. While they do frequently engage in a form of state-sanctioned prostitution, they are nonetheless treated with a great deal of respect and deference from nearly everyone.

The acquisition of Club Ufora provided a platform to direct contact with the Hutt Cartel as well as drawing the interest of the more... refined taste. She done wasn't some small time girl no more; she was fishing for bigger prospects that would net a bigger payout. For that, certain tastes had to be catered to, and what better place than the favorite watering hole for many of galaxies finest, upstanding criminals and underworlders.

What the free flowing of drink didn't loosen tongues, the eager flesh of skilled Twi'lek escorts did the rest. There ain't nothing that don't pass through Danger's arena, and word of mouth had a way of spreading where to fish and where to leave be.

In the wake of Stargo's disappearance, Danger had to take up the helm of the Syndicate, coming to rule the majority of Tatooine under her keen business interests. It was then that she began dealings with the Hutt Cartel, where she provided fuels, transports, supplies, small weapons and ordnance for their missions, setting vast trade outposts and warehouses on Nal Hutta, Nar Shaddaa, Makeb, and Ylesia. This is where she personally secured herself as their main provider of arms, and where she would meet Barrett Haskins, the crime lord in charge of the Black Sun Syndicate.

Her time during the Galactic Trade Guild faction provided an expansion of her warehouses on Hypori, Siskeen, Roon, Ukio, Rishi, and Kamino. ( A large docking port and warehouse pit stop for Arceneau trade) Through the wonders of wonders, an entirely new hyperlane was crafted by Jorus Merrill, and it was through negotiations with Barrett Haskins and Danger that an agreement was made, with Arceneau Trade becoming one of the major suppliers of fuel and good throughout the Mara Corridor in return of ensuring that no harm befell Merrill's space stations from the Black Sun.

She has also expanded and brought more business to Outer Rim World businesses like Silk Holdings, Ativesi Itasimai Corp, Baktoid, CIS, and the Black sun by her purchases of ships, escorts, frigates from Silk Holdings, and in an auction by Subach Innes, expanded her transport and escort fleet to be able to meet the rising demand.

The Confederacy of Independent Systems heard of Arceneau Trade Company's reputation and clout on Tatooine, coming to meet with Danger personally that ensured one of the most profitable major supplying and shipping contracts Arceneau Trade ever had -- bringing a wealth of steady month to month gain in providing CIS space with the day to day goods, fuel, and shipping and transport for their factories.

In Geonosis, she had expanded her small arms factories by buying out acquisitions. A modest endevour, certainly not on par with the vast droid army foundries, but a modest venue that included warehouses for the fuel transports as well as other supplies around the Southern Sytems. This is also where the small cloning facility for personal or select customer use from the tech they stole from the Kaminio cloning facility came to play. Housing only eight cylinders, it is a tiny facility.

In Nar Chunna, Danger contracted the Pirate Lord Ironwolf to take care of a small warlord problem she had in regards to fuel factories set there. His assistance led to Danger's acquisition of more fuel factories for the company.

After setting up shop with major contracts between the Confederacy of Independent Systems, Blacksun, Danger began to focus on getting more deals to broaden her horizons and expand Arceneau as a house name throughout the galaxy.

A long time customer of a mutually beneficial business relationship with Silk Holdings only served to increase profits for ATC; as a bounty on the President Jorus Merrill prevented from direct business dealings with the Confederacy and the Merrills. Danger, known throughout the Southern Systems and the Mara corridor as the one woman who can smooth over ruffled feathers, became the middleman between the CIS and Silk, providing the means for Silk to still be able to sell their products within CIS and it’s allies territories through direct contact with ATC.

While not a major contract with a government entity, this venture alone sealed the deal in making Danger Arceneau by far one of the most wealthiest females in the galaxy, branding Arceneau Trade into more than a household name throughout the Southern Galaxy. Trade contracts for shipping between Baktoid from their factories in Duros within Omega Protectorate territory only served to stretch out her reach towards ever closer to the Unknown regions, while her contracts with Black Sun allowed trade to reach to the very Sith Empire during the alliance between the crime syndicate and the late Sith Empire.

ATC ships also have served various clients such as Salacia Consolidated, Czerka Arms, Corellian Engineering and Corellian Arms, Omega Star Corp, Santhe and Sinar, Blastech, Koensayr Manufacturing, and Hekler’Kor Defense Industries. Used as the premier shipping, escort, salvaging, mining, and refueling points in coexistence with Silk Holdings, Arceneau Trade has by far managed to become integral in networking and connecting several companies to the consumer by way of the Southern Systems Bazaar.

In an open holographic marketplace, Danger provides a one stop shop for a business and consumer to compare and shop for their product. Here, for a moderate fee, Arceneau encourages the galactic economy by streamlining the process to buy. Tried and true methods of communication are established per company, providing a directory and a quick reference at all the products that are being sold, as well as providing a venue for a representative of the business to deal directly with custom orders or requests for purchase.

With the recent success of the SSB Expo and Auction, Danger Arceneau has made recent strides to push ATC and SSB beyond the frontier in Trade goods, networking, shipping, freighter service, and fuel.

The expansion of the South Systems Business Bazaar to Nar Kreeta and Mandalorian Space has seen a spread of economy and profitable return.

New contracts and sponsorship with such businesses as MandalTech, Mandal Hypernautics, ArmTech Systems Inc, Akure Executive Leatherworks ,Carrison Tech and Fashion, Whyren's Distillery, Tenloss Corp, Keldabe Shops, and Cestus Cybernetics have allowed her to grow exponentially, making her by far the galaxy's go to name in Trade, Fuel, and goods.

Due to recent developments in networking with the Tion Hegemony, Danger has broadened her reach beyond the new Etti IV Headquarters to include the fleshing out of trade within the Tion Hegemony.

Several ATC trade stations have been transported to the area, providing a venue for several of the Tion Hegemony businesses as well as SSB business registry clients to stimulate the trading economy with the new venue.

As Danger has always said, this is only the beginning. Recent endevours with CEC, the Omega Protectorate, Silver Jedi Order, Levantine Sanctum and a medley of small business contracts have open up the trade lanes to the greater galaxy.

Tyri Lsu, the CEO of Czerka Arms dropped off the face of the galaxy. In the chaos that ensued, Cade Lee of Blastech took advantage and managed through corporate espionage steal the designs for Czerka Arms. The drop in stock from Czerka Arms affected that of Czerka Mining and Industrial.

Stocks plumeted and the future of the shipyards was unknown until Danger Arceneau of Arceneau Trade Company took action. Buying the deteriorating Czerka stock along with Jared Ovmar and Marek Starchaser, they proceeded to take charge of Czerka Corp and it's subsidiaries.

Splitting it into four distinct new companies, Danger assumed control over the newly dubbed shipyards -- Havan Shipyards. These shipyards would oversee the building of freighter transports, speeders, and other vehicles.

Czerka Arms in regards to it's droid manufacture and arms production was now created into a smaller but fresh faced entity, BrowncoatArms & Industrial. The mining and mercenary sections of the company were left to Jared Ovmar to oversee, while the rest went to Marek Starchaser of Brightstar entertainment.

Browncoat Arms and Industrial will be absorbing into it the current armstech, armormech, droid manufacturing currently existing in ATC.


At the acquisition of Blast-Tech by Alric Kuhn, he placed the subsidiary for sale by auction. As of now Danger Arceenau won the bid, becoming the new owner of the subsidiary and placing it under the umbrella of Arceneau Trade Company and working in close proximity with Browncoat Arms & Industrial.

Then came Alric Kuhn....

Time would soon bring a new majority stockholder to BlastTech. And this would be none other than the Queen of Trade herself: Danger Arceneau. However, this was no ordinary bill of sale. No sweet conversation with the trading of credits.

No, this transfer was built on the foundation of a melting pot of emotions, near death experiences, and a long journey across the sands dunes of Tatooine survival style.

Danger Arceneau originally intended to buy out the company from Alric Kuhn through her usual methods of persuasion and a fair bit of credit. However, the tables were turned when in an unseen incident led to cracking of her mask, setting the scoundrel of an Alric Kuhn to shatter the Trade Queen's perfect facade of business acumen into a state of vulnerability that ended with an offer for BlasTech for Arceneau Trade Stock.

With his honor sullied, Alric Kuhn would deny the sale, stating that he wouldn't sell BlasTech to Arceneau if she were the last woman in the 'Verse. Needless to say, four days later "Danger Arceneau" would pay a visit to Kuhn, seemingly undisturbed over their most passionate encounter that had left her trembling in panic and apprehension.

It was in the eyes that Alric Kuhn managed to determine that the woman before him asking for BlasTech was not Danger Arceneau at all, but a mere Human Replica Droid. Angered beyond belief, an ionic blaster would take care of the HRD, and Alric in turn would impulsively travel half the galaxy to the arid planet of Tatooine to fine Danger himself.

However, he would soon realize that he was quickly over his head in the wilds of Tatooine. Hiring a merc to be his guide, Alric would travel the vast plains and canyons of Jungland Wastes -- No Man's land and a territory known to be the death of many who were unprepared for its perils. He soon would find out a warm -- and deadly welcoming in the sudden onslaught of bounty hunters after his hide, resulting in the death of his guide as well as his capture by Tusken Raiders...

He was as good as dead.

Were it not for Danger Arceneau, he very well could have died, for his reckless actions saw fit to result in the near flaying of his back by the sting of a Tusken Raiders whip. It was Danger who would come to his rescue, only to be caught herself and thrown along with the quickly expiring life of one Alric Kuhn.

Tending his wounds through desert survival training and the raw Aspha Mold, Danger managed to bring Alric from the brink of death, allowing for the flesh to regrow upon his back with the painful miracle cure. It was only through working together the next two days that they were able to escape and find refuge in the caverns of the Wound.

Their journey would continue for another week, resulting in the two to come to terms with the other until finally, Alric Kuhn would come to the agreement that would result in the transfer of ownership of BlasTech to Danger Arceneau.

Her most recent acquisitions also include PharmaTech and expansion into Lords of the Fringe space, the Red Ravens, Primeval, and beyond.


Small time girl looking to go big. As Danger Arceneau has said time and time again;

"My daddy ain't raised no fool. I'm gonna hit it big. Bigger than Tatooine. Bigger than Montgomery Arceneau ever dreamed."



Major Faction Contracts
  • South Systems Syndicate [ Merged with the then Hutt Cartel]
  • The Hutt Cartel [ Major trade contract under the Hutt regime ]
  • Galactic Trade Guild [ Major trade and shipping contracts]
  • Black Sun [ Continuation of and exclusive major trade contract after the successful Hutt overthrow]
  • Confederacy of Independent Systems [Exclusive trade, shipping, and freighter contract. Now oversees their fueling production and manufacturing.]
  • Mandalorian - [ Trade, fuel, and shipping and freighter contracts ]
  • The Silver Jedi - [ Trade, fuel, Oiran Companions]
  • Omega Protectorate - [ Trade Station Contract, companion contract with Kaeshana]
  • The Levantine Sanctum - [ Trade Contracts, Trade Station, and Transport Contract Permit ]
  • The Red Ravens - [SIZE=11.9999990463257px][ Trade Contracts, Trade Station, and Transport Contract Permit, mining and resource permits with share profits to RRs. Job security and economy boosting][/SIZE]

Major Faction Sponsorships

  • Confederacy of Independent Systems ---> ASA and Techno Union
  • South Systems Syndicate ---> Hutt Cartel ---> Black Suns
  • Mandalorians - [ Trade Contracts ]
  • The Silver Jedi - [ Trade Contracts ]
  • The Levantine Sanctum - [Transport Shipping Permit contract]
  • The Red Ravens - [SIZE=11.9999990463257px][ Trade Contracts, Trade Station, and Transport Contract Permit, mining and resource permits with share profits to RRs. Job security and economy boosting][/SIZE]

Major Business Contracts

  • Silk Holdings - Owns 5% of Silk Holdings
  • Mohc Extractives - Owns 46%.
  • Tion Trade Station -Owns 10%
  • Suvian Sciences - 25% of Stock
  • The Beast Hunter's Guild - Owns 29%
  • Tenloss Casinos - Takes 20% of profits.
  • Bright Star Entertainment - Takes 30% of casino profits.
  • Aurum-Saccs Bank - 60%
  • Baktoid - Independant, CIS, SSB
  • Santhe and Sienar Fleet Systems - CIS
  • Blastech - CIS
  • Czerka Arms - CIS and SSB
  • Blastech - CIS
  • Koensayr Manufacturing - Independent and Black Sun and SSB
  • MandalTech
  • Mandal Hypernautics
  • Cestus Cybernetics
  • ArmTech Systems Inc
  • Carrison Tech
  • Whyren's Distillery
  • Tenloss Corp
  • Sun Forged Industries
  • Levantine Sanctum
  • Corporate Sector Authority
  • Bright Star Entertainment
  • Firemane Industries
  • The Beast Hunter's Guild- Holonet storefront
  • Aurum-Saccs Bank
  • Darkwater Security
  • Mohc Extractives - Phrik Prospecting
  • Titan Industries
  • [SIZE=11.9999990463257px]Saiba Group[/SIZE]
Minor Business Contracts through South Systems Bazaar

Project of sizable Proportion

  • The creation and successful implementation of South Systems Syndicate Business Bazaar, providing an IC venue for PC characters to roleplay in a marketplace, with Danger providing Holonet updates and spotlights.
  • The successful SSB Expo and Auction spanning two weeks of very successful profits for all businesses involved.

SUBSIDIARIES

Mara TibX & Fuels - Mining, Refining, and distribution of fuels, prospecting
Tier 6

Browncoat Arms & Industrial - Armormech, Armstech, Cybertech, Droids, mining,
Tier 6
Oiran Guild House - Entertainment & Escort Service
Tier 4

Pharma - Tech - Medical and alchemical creations
Tier 6

Havan Shipyards - Shipyards, shipbuilding, mobile shipyards, and vehicles.
Tier 5


Blast-Tech Industries
Tier 5
Chairman - 82% ownership

Aurum-Saccs Bank
Tier 3

Private Company - ATC

  • Danger Arceneau - 100% Private Ownership


  • [ Major Contract - Sponsorship] The Gods giveth and most women piss it away - Setting her place in SSS as a major supplier of fuel, shipping, supplies, foodstuffs, and ordnance in Ryloth, Geonosis, and expanding more on Tatooine.
  • [Misc] Starlog: Fall of the Night(Knightfall/Open) - Hiring the crew of the Knightfall to work for her in various contract / frigate missions.
  • [Misc] Taking down the Besadii (Ylesia) - Supplying the Hutt Cartel with weapons and ordnance as well as supplies for the takeover of Ylesia. Meeting Barrett and forming a good friendship with the man who would soon take over the Hutt Cartel.
  • [Contract] Forging the Lance - - Conducting negotiations for a contract mission with Circe Savan in return for ships for her Trading company.
  • [Major Contract-- Sponsorship]A Gathering Of Shadows. (Hutt Cartel, Bluehawks, Galactic. - Expanding business with the Hutt Cartel
  • [Misc]Let the Money Flow - - Buying SI overstock for Arceneau Trade in an auction while conducting business with Jonathon Patches.
  • [Expanding Business] Time to Reorganize (the Hutt Cartel) - Danger helps secure her business in the Hutt mutiny, securing herself a portion of the salvaged and confiscated fleet previously owned by Excon the Hutt to include peragus, corsin, and trident class bombers.




Expo 2
Expo 3
 
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