Star Wars Roleplay: Chaos

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Unreviewed Jedi SMG

Manufacturer: Nathan Bloodscrawl
Market Status: Closed Market
Production: Limited
Weight: Heavy
Size: Large
OUT OF CHARACTER INFORMATION
  • Intent: To create a pistol for HR Jedi
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PRODUCTION INFORMATION
  • Manufacturer: Nathan Bloodscrawl Nathan Bloodscrawl
  • Affiliation: The High Republic (High Republic Jedi)
  • Market Status: Closed Market
  • Model: N/A
  • Modularity: Yes (Scopes, laser sights, stocks, side mounts, foregrips)
  • Production: Limited
  • Material: Durasteel (Force Imbued), blaster components
TECHNICAL SPECIFICATIONS
  • Classification: Repeating Blaster Pistol
  • Size: Large (For a Pistol)
  • Weight: Heavy (For a Pistol)
  • Ammunition Type: Recharging Power Cell
  • Ammunition Capacity: Average | 100 Shots (Blaster Pistol), Small | 7 Shots (Energy Torpedo), Very Small | 4 Shots (Scattergun), High (30 Second Charge, Continuous Beam)
  • Effective Range: Personal (30 Meters, Blaster Pistol) Average (300 Meters, Energy Torpedo), Point Blank (10 Meters, Scattergun), Long (500 meters, Continuous Beam)
  • Rate of Fire: High (Blaster Pistol, Semi Auto, Five Shot Burst, Full Auto), Low (Energy Torpedo), Very Low (Scattergun), Very High (Continuous Beam)
  • Damage Output: Low (Blaster Pistol), Average (Energy Torpedo), High (Scattergun), Very High (Continuous Beam)
  • Recoil: Average (Blaster Pistol), High (Energy Torpedo), Very High (Scattergun), Low (Continuous Beam)
SPECIAL FEATURES
  • Repeating Ion Blaster Pistol which has multiple damage settings, divided between two different barrels
  • Force Imbued for immense resistance to damage
  • Internal cell recharges quickly across all damage modes
  • Biometric Lock with non-lethal stun trap for unauthorized users gripping the weapon.
  • Can Switch between Standard Energy Damage, and Ion/Stun
  • Blaster Pistol Mode Incorporates Miniaturized Paddle Beam Technology, making bolts bend around lightsaber blades
  • Energy Torpedo Setting makes Torpedo ricochet off surfaces up to three times until hitting targets by using mini bowcaster tech
  • Scattergun Mode Uses miniaturized Pulse Weapon tech to make fired shots travel slightly faster than normal blaster bolts
  • Continuous Beam Mode can double as an emergency cutting tool through metal barriers in standard energy damage mode
STRENGTHS
  • Four ways to die: This pistol uses two different barrels (Each barrel has two separate damage delivery types) for multiple functions, each with their own unique advantages and disadvantages that are retained whether set to kill, or Stun/Ion mode
TOP BARREL (PISTOL, ENERGY TORPEDO)

BOTTOM BARREL (SCATTER GUN, CONTINUOUS BEAM)

Pistol Mode: Bolts bend around lightsaber blades due to using mini paddle beam tech

Torpedo Mode: Mini Bowcaster Tech makes torpedo bounce off surfaces up to three times before dispersing or hitting targets

Scattergun Mode: Pulse Weapon Tech makes scattershots travel slightly faster than normal blaster bolts, making them more difficult to dodge especially at close range

Continuous Mode: Continuous Beam doubles as emergency cutting tool through light barriers in emergencies


  • Dual Use: Stun Mode doubles as an Ion Damage mode capable of damaging Droids or potentially knocking out organics for up to potentially four hours
  • Modular: Color can be modified, and can have scopes, laser sights, stocks, foregrips and flashlight side mounts added
  • Torpedo Radius: Torpedo impact has three meter blast radius
  • Holy +1: Force Imbued to be immensely resistant to almost all forms of conventional damage.
  • Recharger: It's got a power cell designed specifically for this weapon to recharge after it's ammo spent, no matter the damage setting (Or type of damage) in a matter of 5 seconds
  • Secure: Posseses a biometric lock with a trapped grip that can neural stun unauthorized user potentially into unconsciousness for hours
WEAKNESSES
  • Force Voids: It's damage resistant qualities don't function in Force Voids
  • Torpedo Weakness: The torpedo fired travel a third slower than a normal blaster bolt
  • Accuracy: Scattergun Mode as only seventy percent accuracy of a normal pistol even at its optimal range
  • Pistol Weakness: The pistol bolts are very weak. They really need full auto or burst to take advantage of its potential
  • Recharge weakness: The Cell doesn't recharge until all ammo energy is fully expended
  • One or the other: Both barrels cannot be active at the same time, and when switching damage modes (Pistol Torpedo, Scattergun, Beam) on either barrel, there is a delay of three seconds as the internal circuitry adjusts to new power output. (Switching between stun/ion and kil has no delay)
  • Large: Not easily concealed
  • Heavy: You might possibly tire your arm out if aiming for very long periods, potentially throwing your aim off. This can be somewhat mitigated with stocks and foregrips, but no entirely.
  • Repair issues: May require more resources to repair, and may take longer to repair
DESCRIPTION

A repeating pistol designed and imbued by Nathan for High Republic Jedi, the Jedi SMG allows for immense versatility in combat. Easy to learn and use, but hard to master, Nathan wished to give High Republic Jedi a ranged option that would fulfill multiple requirements in an emergency without compromising their lightsaber reliant focus
 


Out Of Character Info


Intent: To create a pistol for HR Jedi
Canon Link: N/A
Permissions: N/A
Primary Source(s):

N/A


Technical Information


Affiliation: The High Republic
Model: N/A
Modular: Yes
Effective Range: Long Range
Rate of Fire: Selective Fire
Material: Durasteel (Force Imbued), Blaster Parts
Ammunition Type: Recharging Power Cell
Ammunition Capacity: Very Large
Damage Output: Very High
Recoil: Very High
Ranged Class: Submachine Gun

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