Star Wars Roleplay: Chaos

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Character Jaryg Syn

KinkyPrawn

Snappy Boi
Factory Judge

Commander Jag

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  • NAME: Jaryg Syn
    FACTION: New Imperial Order
    RANK: Spec-Ops Commander
    SPECIES: Genetically enhanced human
    AGE: 32
    SEX: Male
    HEIGHT: 6'2”
    WEIGHT: 93 kg.
    EYES: Brown
    HAIR: Black
    SKIN: White
    FORCE SENSITIVE: No
    VOICE CLAIM: Johnny Silverhand
    ARTIST: Various artwork and screenshots
    Credit: This template Created by Pluperfect



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    Jaryg’s early life is rather spotty. Officially he was born on some backwater and moved around a lot until he went his own way and eventually landed in Sith Empire space, though he wasn’t a big fan. He had a passion for music and in his adult years worked on starting up an underground rock band while also trying to get a small business off the ground on Dromund Kaas. When the New Imperial Order sprung up, he decided to join them and worked his way up through their ranks. It turned out he was rather decent at killing people.

    The truth, however, doesn’t exist on any registry or file. Jaryg, or Experiment J3/31-TX, was designed and bred in a lab of an unknown group in an unknown area of space. While others in the experiment were infiltrators, his batch were war machines. One-man armies, made to be the hammer if the organization’s specialized scalpel failed to do its job. When the organisation that made him had an infiltrator go rogue, he was tasked with finding her and decommissioning her. Unfortunately finding her turned out to be a big pain. So he set out to follow her trail of breadcrumbs in order to track her down... and have some fun along the way.​


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    RELATIONSHIPS:
    • BB-23: His BB-series astromech droid
    • TBA:
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    BELONGINGS:
    • Ship mission dependent
    • Katarn MK. IX armour with some liberties
    • Vibroblade
    • SE-61x particle carbine | 2 reloads | ascension cable attachment
    • 2x SFP-60x particle pistols | 2 reloads each | ascension cable attachments
    • comlink | datapad | medkit

    AUGMENTATIONS:



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    Generally calm and easy going with plenty of patience most of the time. When not on the job, Jaryg is very relaxed and generally likes exploring new pastimes or ways to kill time. Also a bit of an adrenaline junkie who enjoys extreme sports and doing dares. Usually with a “Hold my beer” attached before he does things.

    On the job, he is focused and serious. Laws of war are merely suggestions. When he has a mission and an objective, that is what’s most important. However the lives of his comrades are also not to simply throw away. If the mission allows it, he will do whatever he can to make sure his fellow soldiers get back home alive.

    His real personality, however, is whatever the mission entails. Behind all of the masks and facades, he is a cold and ruthless monster. Just like the other experiments, he has the ability to manually shut off his humanity, emotions and other inhibitors, allowing him to function solely on logic. Barely better than a machine.​


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  • PROS:
    • Barely human: While he is technically human, his genetics have been heavily modified and his body filled with high-tech cybernetics that enhance almost every aspect of him far beyond what a normal human is capable of
    • Subdermal body armour: Another extreme modification that protects him even when he is defenseless
    • Machine: With enhanced mental capability, physical capability, and heightened reflexes, he is a lethal fighter capable of anything.
    • Flexible: Literally and figuratively. He is able to think on his feet and get himself out of many situations
    • Handyman: Whether it be with technology, gear, vehicles or basic medical work, Jaryg has some experience in many fields.

    CONS:
    • Shocking: While it might take quite a bit, he can be knocked out or temporarily incapacitated by ion or electrical attacks if he doesn’t wear suitable protection.
    • Reckless: Sometimes he can get a little ahead of himself in situations with the potential to go very south.
    • Undercover: Despite his enhancements and the danger he poses, he holds back even in very dangerous situations in order to keep attention off him.
    • Allergies: Even super soldiers can’t escape them.
    • Heat: While he is capable of sustained physical exertion, hot climates and temperatures tire him alarmingly quickly if he can’t keep cool. This flaw isn’t unique to just him, but others of the experiment as well.
 
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