Star Wars Roleplay: Chaos

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Suggestion I Am Once Again Asking

Hey now…..Half asses ideas is how we got here Tefka Tefka

Jokes aside, a rebellion aspect is nice to poke the bear of major factions. Or at least some sort of causing problems on various planets. Could be me though. Could be due to Major factions not responding to whatever the month is for them and manifest in any rebellions as a help to the PCs actually rebelling in a thread.

Or just group wanting to see another burn not saying any faction would help another faction burn indirectly.
 
Well, if you take into account the full context of the sentence and not just the part where I say people were making half-assed ideas...

Rebellions instantly became a singular focus with no safety net, pause button, or delay. Even worse, it took the roleplay focus off longstanding factions and placed it on smaller shortlived half-assed ideas. Its not good for membership nor member retainment.

What I'm saying here is the blame couldn't be placed on the players because the system, created by me, encouraged it. So the system had to go. Sometimes you can ban/remove players who're upsetting a system because the majority gets it, and sometimes you can't really blame the players that much because they're following a path the system is telling them to follow.

It was like 8 years ago so my memory is rusty, but I didn't at the time believe players would follow that path, but they did, lol. I personally think proxy wars are pretty immersive, but they're also pretty unmanageable. The average writer comes here because of the slow paced relaxed rp we provide, and keeping up with 100 alts of a 100 writers making a 100 minors that can rebel is the antithesis to that.
 
And we tweaked the system like 3x before I came to the conclusion that it's just not possible, yet again, and as I always knew, to give a path to minors on the map.

So stop asking, I gave it my all, it is incompatible with Chaos. It is asking the sun to shine at night, it is asking for water to not be wet, it is asking for up to be down and left to be right. It cannot happen.

I know you want it, I obviously wanted it too, or at least I very much wanted ya'll to have what you wanted. But for the thousandth time, it cannot work. Even if we tore down every system we have to build it all back up, it still doesn't work.

It will never work.

You will never have it.

Make your peace.

I know you have and this is me just beating a very dead horse but make your peace again. The mandate is the compromise. Minor factions don't belong on the map, they never will, you will never get single player chaos mode.

It's over, gg.
 
Tbf never mad that staff wanted to rework the mechanic, but it did bring about something unique to the map. Back when I was staffing GA, we really loved the idea of a civil war storyline that would actually tear apart the blob we had built rather than let it stagnate, but without rebellions it wasn’t as plausible. Really glad to see the new mandate, it’s a great compromise.
 

Daro Roz’yrn

“150 years of getting shot at for a living”
To lean away from rebellions as a mechanic and more into rebellions as an IC concept, I do wish there was more of that here on chaos.

Selfishly speaking, a David vs Goliath story of a small movement of limited resources and personnel vs a monolithic hegemonic power has the potential for some beautiful dramatic tension.
 
I'm probably mistaken on every front but wouldn't Rebellions force the main faction to keep their hexes. Something that could be resolved with either diplomacy, or fight or a combo of the two. Give both the fighter types and the social types something to do.
 
the Son of the Sword
I'm probably mistaken on every front but wouldn't Rebellions force the main faction to keep their hexes. Something that could be resolved with either diplomacy, or fight or a combo of the two. Give both the fighter types and the social types something to do.

There are a lot of different ways that the board currently provides this. Using what Tefka said above, the original rebellion mechanic wasn't providing the intended support.

Collaborative storytelling can provide what you're suggesting, though.
 
I have a few come to mind where majors have kept their hexes and rebellions worked as a subfaction. Eternal empire had a standing rebellion, and GA funded and supplied troops for one in NIO territory. I think though, the issue I’ve seen with them, is the rebellion gets washed out in the major’s identity. Secondly, with the state of the board in the last few years, it’s been more fruitful to seek external conflict with other majors rather than pour a ton of time and energy into an internal conflict storyline.
 
E T E R N A L - E M P R E S S
Yes, no matter how we tried, it wasn’t worked. True it depended on the rebels’ mentality. They never showed up, they didn’t want pvp with the rest of the faction… later they didn’t even want to write with the rest of us, because they feared what if it is turning into a PvP. Later they didn’t even go to their own objectives either. They disappeared fully and we don’t wrote rebel objectives anymore. :(

Half year later their leaders showed up and they want 50-50% winning rate in the EE narrative without participating in any thread, because they’re deserving this as part of the faction.

In the meantime we wrote threads with other factions (PvP and PvE as well and the rebels didn’t want to join to these) and the imperial side of the faction (95%) not felt themselves well about to give up their efforts and say we are losers against a sub-faction which is not added anything to the saving the faction phase but now they want “everything”.

1-2 rebel tried to write but not in every thread, etc. so in long run it didn’t worked in the EE and after a year we focused only on the active players and the rebels disappeared.

It was very demoralising when you and the staff figured out a story to them with the rebel staff and no one joined and you got only this is not 50-50% and why not the rebels with again, etc :(

It would have been a great narrative but if they were living in a bubble and wanted to win without writing your own faction… unfortunately it was not working :(
 
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