Kai'el Brat "Guardian of the Light"

SPECIAL FEATURES
- Anti-Theft: Can be tracked down with a homing beacon.
- Bifurcating Cyclical-Ignition Pulse: Waterproof casing.
- Bondar: Converts energy to stun or damage.
- Hidden Compartment: Hidden compartment for storing small items or tools, providing additional utility for the wielder.
- Cyclic Crystal Array: Allows the saber to hold multiple kyber crystals and switch between them at the press of a button.
- Dual Phase: Allows the blade length to be extended or shortened in the middle of combat.
- EM Shielding: EMP resistance/proofing.
- Cortosis Weave Hand Wraps: Provides added protection against lightsaber strikes.
- Force-activated: Lightsaber can only be activated using The Force.
- Force-Imbued Blade: Weapon enhanced through the Force, can resist shattering and has enhanced cutting capabilities.
- Fusion Shunt: Increases cutting potential.
- Locking Activator: Locks the blade on, preventing accidental deactivation.
- Micro Repulsorlifts: Helps heft it off the ground.
- Non-Dimetris Circuits: Ensures Cortosis will not short the lightsaber out.
- FFS- Refined Phobium Emitter - Makes the blade more effective & stable.
- FFS- Refined Compound Lens - Vibration Dragite Lens: Makes the blade more effective.
- FFS-RIP-Cell : Power Cell - Powers such immense heat and keeps it running.
- FFS-ACV (Advanced Cooling Vents) - Keeps it from melting it's self.
- Dragite: Produces a sonic damage on impact.
- Kimber Stone: Produces a non-lethal blade.
- Meditation Crystals: Enhances mental focus and clarity.
- Opila: Noted for cutting power.
- Mestare: Curves the blade and helps it cut through Cortosis.
STRENGTHS
- Heavy Hitter: Designed to deliver powerful, forceful blows, generating immense heat for substantial impact.
- Back Smack: The back end functions as a traditional maul, capable of dealing immense blunt force trauma.
- Long Battery Life: Extended battery life for prolonged use in combat situations.
- Beskar Penetration: Capable of puncturing Beskar and other lightsaber-resistant materials due to extreme heat.
- Void Stone Vulnerability: Effectiveness can be significantly dampened or nullified in the presence of Void Stone.
- Ysalamiri Effect: The crystal's powers are negated when within the vicinity of Ysalamiri.
- Locking Activator Vulnerability: Risk if the locking mechanism malfunctions, potentially causing harm to the wielder or allies.
- Pressure Grip Disadvantage: If the pressure sensor fails or is manipulated, the saber might deactivate at an inconvenient time.
- Repulsor Issues in Water: Problems when submerged in water, compromising functionality.
- Overheating in Water: The extreme heat causes the surrounding water to boil, leading to hazardous consequences.
The Hot 'n' Heavy: Compensator is a unique take on the Lightsaber Polearm weapon, combining the cutting power of a lightsaber with the hefty weight of a war maul designed to puncture tough armored opponents. This weapon runs extremely hot and is very heavy, making it both dangerous and somewhat unwieldy, requiring extensive training to wield properly. Even with the micro repulsorlifts within it, the weapon retains a significant amount of dense weight keeping it some what unwieldy to the untrained.
Constructed with higher-grade Beskar, the Compensator is designed to penetrate even Beskar armor. The dense and heavy nature of Beskar adds to the weapon's powerful, hot vibrational impact, delivering devastating blows to any opponent.
Out Of Character Info
Intent:
To create an additional weapon design for Brazes Saber studies project
Canon Link:
https://en.wikipedia.org/wiki/Lightsaber
Permissions:
N/A - My Own Subs
Primary Source(s):
N/A
Technical Information
Affiliation:
Braze
Model:
Hot 'n' Heavy
Modular:
Yes
Material:
Beskar, Songsteel, Phrik, Lightsaber Components, Cortosis Weave
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