Noah Corek
Cocked, Locked and a Smoking Barrel

- Intent: To create a modular hand grenade for Hekler'Kok to market
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- Manufacturer: Hekler'Kok Defense Industries
- Affiliation: Closed Market
- Model: Modular Hand Grenade-Model 01
- Modularity: Various Different Casings
- Production: Minor
- Material: Titanium-Alusteel Alloy (Casing) and Plastoid (Fuse and Safety Lever)
- Classification: Modular Hand Grenade
- Size: Large
- Weight: Average
- Explosive Type: Ball Bearings (Fragmentation), Baradium Charges (Thermal Detonator), Sonic Pulse (Sonic), EMP Burst (Ion), Chemical (Gas), Thermite (Incendiary), Smoke Charge (Smoke), Flash Charge (Flashbang) and Rubber Balls (Non-Lethal)
- Delivery Method: Thrown
- Effective Range: Long Range
- Area Of Effect: Large
- Stopping Power: High
- Adjustable Fuse (Impact, 5, 7 or 9 Second Timer or Instant)
- Ambidextrous Safety Clip
- Ambidextrous Safety Lever
- Ambidextrous Pull Ring
- Varied Explosive Type: The MHG-01 was designed around the idea that the individual user could chose which type of grenade they wanted to use
- Thrown: As is the nature with most grenades the MHG-01 can only be as thrown as far as the user is able to manage
Done with their weapon catalog for now the Hekler'Kok design team began to move onto other things to expand their repertoire and settled on creating a grenade line. While their original thought had been to create each individual type of grenade separately they instead came up with the idea of creating a single modular fuse that could be used for a wide variety of casings. This modularity allows users to lighten their load and carry less weight by cutting down on the number of individual grenades they might need.
With the basic design in mind they began to look at the materials that they would construct the grenade. The decided to standardized the entire construction of the grenade with their typical Alusteel-Titanium Alloy, this lightweight metal also had the effect of making the grenade easier to throw.
With their first two steps done they started on the final step in their process, choosing the features to include in the grenade. The first and biggest feature of the grenade is the adjustable fuse, with the user being able to switch between an impact fuse, a time delay fuse of 5, 7 or 9 seconds or an instant fuse, though this fuse should only be used in booby trapping scenarios. Finally the added in a full set of ambidextrous controls with the safety clip and lever and pull being easily manipulated with either hand.
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