Star Wars Roleplay: Chaos

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Approved Tech Dha Werda Verda Stealth Armor

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  • Intent: To provide a customized armor for Jakob Merrik

PRODUCTION INFORMATION
  • Manufacturer: Clan Merrik Forge
  • Affiliation: Jakob Merrik
  • Model: Dha Werda Verda Modular Beskar'gam
  • Modularity: Yes. Easily modified with standard tools in field.

  • Production: Unique
  • Material: Durasteel (55%), Beskar (35%) Carbon (10%)

TECHNICAL SPECIFICATIONS
  • Classification: Stealth, Recon, CQC
  • Weight: 20kg
  • Resistances (For each category choose from: None, Very Low, Low, Average, High, Very High, Extreme Ratings of High, Very High, and Extreme will need to be added as strengths with elaboration.)
- Blasters (And other plasma type weapons): High
- Kinetic: Average
- Lightsabers: Extreme Due to the Beskar woven into the durasteel and carbon blend, the armor retains the standard Beskar property of Lightsaber resistance.
- Sonic: Average Sound dampeners built into the helmet help negate sonic damage, while not canceling it out completely. Sounds over 140 decibels can potentially cause hearing damage.
- EMP: High Due to the prevalence of EMP systems throughout the galaxy, Jakob has installed hardened systems with battery reboot capabilities. these systems can run off of battery after a 15 second restart cycle for 30 minutes.
- Ion: Low The EMP system does not shield Jakob's biological components, leaving his neural systems vulnerable.
- Elemental: HighAll Mandalorians wear an environmentally sealed jumpsuit to protect against extremes in all environments.

SPECIAL FEATURES
  • Modularity- The armor was designed to be quickly modified with needed systems in the field using standard toolkits. armor attached weapons, helmet systems, and sensor jamming packages are able to be scavenged and attached to quick-fit hardpoints.
  • Stealth Systems- The armor is built with a reflec coating, helping it to warp sensors and prevent detection. The edges of the armor have been custom-fitted to reduce plate scraping and reduce noise.
  • Helmet Systems- Due to his cybernetic eyes, Jakob has no need for a built in HUD, allowing him to pack his helmet with a large range of tracking and analytic systems, including gas and liquid testers, a command level comm system, 360 degree vision, and enhanced aural sensors.

Strengths:
  • Stealth
  • Lightsaber resistant
  • Light and Maneuverable
  • Quick-Fit hardpoints

Weaknesses:
  • Lack of plating- Due to its designation as scout armor, Dha Werda Verda provides a smaller than average plate coverage area, leaving the wearer vulnerable to strikes outside the head, chest, back, and shins
  • Lack of jetpack- Although the hardpoints are situated for a jetpack to be added, it is not a standard choice for the armor and is unable to be carried in the field if not decided in initial loadout.
  • Light Armor- Not meant for frontline combat, the armor can be overwhelmed by massed fire easily.

DESCRIPTION
After his return from his Mercenary adventures, his family armor left broken and destroyed on a distant battlefield, Jakob Merrik found his feet taking him to the lower levels of the Merrik clan enclave. It was here, under the watchful eye of the Smith, that he forged the suit that has become associated with the title Huntsman. Forged in a combination of the old way an the new, the suit boasts an incredibly light frame and plate system, using a carbon and beskar weave interlaced with durasteel to provide high protection while keeping the overall weight low. At only 20kg of overall weight, Jakob could wear the armor for days and never notice the extra load. After his injuries caused by inability to move out of an artillery strike area quickly enough due to the weight of his old plate, he opted for a slimmed down version that sacrificed some of his protection for a great increase in mobility.


To suit his preferred style of combat Jakob built multiple throwing, combat, and long blade holders into the armor. These hidden (and not so hidden) holders allow him access to his blades from any position and any angle at a moment's need. Woe befall those who think that they have disarmed the lean Mandalorian only to find a blade dropping from a hidden point. The right gauntlet also mounts Jakob's flamethower, a cut-down design that mounts above the middle knuckle. Above his right index knuckle sits a small one shot blaster. The left mounts a hidden punch-activated vibroblade, coated with Death-Stick toxin, designed to be used in close combat with force users, as the chemical composition not only causes hallucinations and slows down reflexes and response time, but also causes a disconnect from the force while the chemical is active in the bloodstream.
 
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