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Unreviewed Defiant - Class Patrol Craft

Alliance Commando

  • Classification: Light Corvette (Anaxes War College Classification; Modified.)
  • Role: Anti-Starfighter Vessel, Reconnaissance Vessel, Systems Patrol Vessel, Fleet Support, Rapid Reaction Vessel, Blockade Runner, Etc.
  • Length: 50 Metres.
  • Width: 50 Metres.
  • Height: 15 Metres.
  • Armament: High Rating.
    • [2] Heavy Quad Barbette Ion Cannon Turrets [Fire-cycling Enabled.].
    • [6] Automated Barbette Quad Laser Cannon Turrets.
    • [2] Flexible Warhead Launch Tubes [Prow-mounted, and Fixed Forward.]
      • 60 Variable Warhead Capacity [Starfighter-Grade.]
    • [8] Automated Barbette Rotary Point Defense Cannons.
    • [4] Automated Barbette Quad Point Defense Warhead Launchers
      • Outfitted with Brilliant Concussion Missiles [Starfighter-Grade.]
    • [8] Automated Barbette Antimissile Octets.
  • Defences: Average Rating.
  • Squadron Count: None - One Unit per Squadron.
  • Carrying Capacity:
    • Starfighters: One Small (> 20m) Starfighter-Class Vessel; External Docking Clamps.
  • Maneuverability Rating: 75 DPF - High Rating - Integrated Lateral Thrusters, and Maneuverable Nacells..
  • Speed Rating: High Rating.
  • MGLT: 110 MGLT.
  • Maximum Atmospheric Speed: 1,325 Km/H.
  • Engine Unit(s): Ion Engines - Seven Drive Units.
    • Three Primary, with Four Secondary.
  • Secondary Propulsion Method: Integrated Repulsorlift Engines, with Turbofans.
  • Primary Power Plant: Hypermatter Reactor.
  • Secondary Power Plant(s):
    • Localized Compact Fusion Reactors.
    • Solar Ionization Conversion Module(s) with Retractable Agrinium Collection Arrays.
  • Hyperdrive: Equipped.
  • Hyperdrive Class:
    • Primary: Class 1.
    • Secondary: Class 8.
  • Passengers:
    • Fourty Soldiers - Planetary Assault Platoon, Approximately.
  • Crew Complement (Optimal): Ten Officers and Enlisted Personnel, with A.I. Administration.
  • Crew Complement (Skeletal): Three Officers and Enlisted Personnel, with A.I. Administration.
  • Escape Craft: Four Escape Pods and One Ejectable Lifeboat.
  • Cargo Capacity: 60 Metric Tonnes.
    • Including Vehicles, Misc Cargo, Munitions, Fuel, Etc.
  • Consumables: Four Galactic Standard Months.
  • Standard Sensor Systems and Targeting Systems.
  • Standard Avionics Package.
  • Standard Navigation System.
    • Dedicated Precision MicroJump Computer.
  • Standard Life Support System.
    • (Automated Barrack Deck(s,) Integrated Training Centres, Mess Halls, Recreational Facilities, Etc.)
    • Trans-binary Deflector [Anti-Cosmic Radiation] and Rad-Dampening Energy Shields.
  • Standard Damage and Hazard Control Systems.
  • Standard Tractor and Pressor Beam Emitters.
  • Standard Anti-Ion Emission Tracker (Anti-Hyperspace Tracking.)
  • Standard Communication Systems, with Encrypted Military Keys.
  • Standard Shift and Relativistic Shielding.
  • Standard Magnetogravitic Shielding (Internal [Cargo Bays] and External [Concussion Shield Reinforcement: Particulate Debris.])
  • Standard Thermal and Atmospheric-Friction Shielding.
  • Standard Force Cylinder Transit Conduits.
  • Standard Animated Metal Sealant, with Automated Repair Drones.
  • Highly Automated, with Animated Metal Sealant, Automated Repair Drones, and Minor Regenerative Properties.
  • Reinforced Defensive Capabilities on External Emplacements, and within the Skeletal Structure.
  • Advanced Countermeasure Suite; Internal and External Systems.
  • Specialist of All Trades - Capable of Engaging Starfighters and Capital Ships to Various Degrees of Success.
  • SLAM System - Temporary Speed Boost at the Cost of Weapon Functionality.
  • Heavy Automation and Networked Systems - Significantly Reduced Combat Efficacy if Disabled.
  • Limited EMP and Ion Resistance; Proximity and Device Potency Dependent.
  • Limited Firing Arc's - Aft Section; Engine Block (Minimal Weapon Coverage.)
  • Fixed Warhead Launchers - Direct Connection to Internalized Payload; Chain Detonation Possible.
  • Exposed Engine Modules (Aft-Section) with Armoured Housing(s) - Immobilization Possibility.
  • Minor Regenerative Properties - Minor Hull Damage can be Repaired, with Heavy Damage being Sealed. But the Warship requires Sufficient Drydock Time should the Damage be Greater.
  • Lateral Thrusters - Reaction and Deployment Time Requirements; Pre-Engagement Deployment Recommendations.
  • AI Rampancy Danger - Five Years without a Construct Refresh can result in Cascading Errors in Ship Administration.
  • SLAM System - Temporary Speed Boost at the Cost of Weapon Functionality.
The lessons of the past often influence and shape the future. Such words were the guiding star to the architects and technicians employed by Republic Engineering, as they often took the scavenged warships and hulks that populated the stars - only to reforge them anew. They believed that in taking apart the vessels of the past, that they could unlock the mysteries of their ancestors and utilize them in their warships of the modern era. There was much that they uncovered throughout the many years of their corporate and technological ascendancy, with much more that was likely on the way. The first of these advancements was pushed into service as the Third Imperial Civil War reached its zenith, and took the form of yet another New Class Modernization Program.

As the uncertainty of the future loomed on the horizon, there was a sense of proverbial excitement that permeated the Corporation. While they publicly condoned the perpetual conflict that gripped the Galaxy, they prided themselves - in secret - to contributing to the general advancement of technologies across the cosmos. For it was in a period of strife that many technological advancements were made, when periods of peace sponsor only the stagnant ideologies that inevitably lead towards the regression of civilization. Thus, as the Third Imperial Civil War would reach its inevitable zenith, Republic Engineering believed that the period after the cessation of hostilities would spell untold devastation for an unprepared Galaxy.

The Victor would undoubtedly seek to continue their conquest amongst the stars, bringing more and more systems beneath the thumb of their iteration of Imperialism.

That was an eventuality that the Corporation would not allow to happen again. When the One Sith reigned supreme, they nationalized Republic Engineering’s Core-bound assets - leaving the Company with little more than a legacy to reclaim, and a handful of credits to their name. It wouldn’t do for the past to repeat itself, especially after they had come so far in such a short period of time. Thus, as a secondary and unspoken agenda amongst the Board of Directors, Republic Engineering’s self-funded, and third-iteration of the New Class Program would seek to equip their select clientele with advanced weapons, armour, and warships. Essentially creating a bulwark against the future, and the myriad threats that loomed just beyond the star-bound horizon.

The Defiant - Class Patrol Craft was designed to fill a notable gap within Republic Engineering’s offerings. A gap that would translate into a standardized battle line, which would in turn affect the Corporation’s various clients. So, as they began this new venture, the various design teams responsible for the Defiant were pleased to present the Warship that’d not only fill that notable gap - but expand their ever-growing catalogue even further. The Defiant was intended to operate as a small-scale gunship that was capable of engaging entire Squadrons of Starfighters with relative ease and - quite possibly emerging victorious. Naturally, this factor was entirely dependent on what Starfighters the Defiant was engaging, but when equipped with a brace Heavy Ion Cannons…

There was little that could withstand such an ionic overload.

Those very weapons would rapidly deplete a Starfighter’s shield capacity, and even disable unshielded targets - leaving them dead in the solar tides. If that eventuality came to pass, the Defiant would be able to swoop in close and board the vessel, disgorging it’s passengers into the hostile craft and taking it by force. Or, should the vessel prove to be too dangerous to board, the Crew of the Patrol Craft would swiftly destroy their enemy by launching various warheads from their flexible tubes, or scuttling the Starship with plasmatic cannonade. Either way, the Crew of the Defiant would have a plethora of options and engagement patterns to choose from, all to ensure that they claimed the day.

From there, the Patrol Craft would be outfitted with high-efficiency thrusters, ion drives, and an integrated SLAM system. All of these additions would make the Defiant a highly maneuverable and fast warship - capable of keeping pace with Starfighters’ half its size. Such capabilities made the Patrol Craft perfect for Starfighter Interception and Interdiction duties. In addition, the Defiant would be more than adequate to fulfill the role of a Picket Ship - filling any holes in a standardized battle line, and screening larger ships from volleys of discharged warheads or hostile Starfighters.

However, what truly made the Patrol Craft worthy of recognition, was that it was capable of punching through blockades and delivering troops, supplies, and possibly even vehicles to a planet’s surface. Essentially, the Defiant was capable of establishing improvised bases of operation behind enemy lines, and acting as close air support - should the need be required of their disgorged ground troops.

Regardless of how the Defiant was used, it was likely to excel in whatever manner it was deployed. That was the Republic Engineering guarantee.

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