Star Wars Roleplay: Chaos

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Approved Species Czelosmert

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Mirvak

Some chains are better left unbroken.
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A team of Czelosmertian loyalists preparing to attack anti government rebels, 845 ABY.
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OUT OF CHARACTER INFORMATION
GENERAL INFORMATION
  • Name: Czelosmert, pronounced Chelloshmert. (Literally, "Man-Dead.")
  • Designation: Mina
  • Homeworld: Zhilaseraya.
  • Language: Yaziksmert (Literally, "Language-Dead.")
  • Average Lifespan: 20-30 without medical implants, 70-80 with.
  • Estimated Population: Scattered
  • Description: Czelosmertian people have the appearance of terminally ill patients affected by radiation poisoning. Almost all of them have no hair on their bodies and if they do it's only on their heads. They are always wearing breathing masks that are attached to their home world's carbon monoxide/nitrogen atmosphere mix. Czelosmertians are a very stoic, xenophobic race, and as a result aren't very sociable.
PHYSICAL INFORMATION
  • Breathes: Highly toxic carbon monoxide/nitrogen/oxygen mix.
  • Average height of adults: 2-3 inches shorter than average human.
  • Skin color: Pale, sallow.
  • Hair color: Black.
  • Distinctions: Pale skin, slightly shorter on average, always wearing a breathing mask, carrying breathing tanks, usually have some kind of cyborg implants to increase their life spans.
  • Races:
  • Gorasmert, the hardy mountain dwelling rural Czelosmertians that have descended from the miners of the original forced labor groups. They are distinct from Gorodsmert from their ability to grow beards.
  • Gorodsmert, the city folk who have descended from the masses of forced labor factory workers. The differences between these two groups is minute, some indistinct accents that foreigners cannot pick up on and long time political disputes.

  • Strengths:
  • Hardy, the Czelosmertian people have been through much and are unlikely to give in or quit. They can adapt to various circumstances merely because of their own will power.
  • Already Dead, Czelosmertian, while living very volatile and short lives, can withstand more damage than the average human before succumbing to their wounds. Due to their hardy physiology, and any possible redundancy in organs they might have, they might for example be able to withstand a blaster rifle shot to the chest that would kill a normal human in one shot. A second blast, however, would usually prove deadly or incapacitating. For this reason they are often called "undead" by those who have had experience fighting them, as only direct head or heart shots prove to immediately put them down.
  • By Cyborgs, For Cyborgs, Czelosmertians are adept at making cyborg implants and upgrades for human-like races.

  • Weaknesses:
  • Death Breather, Czelosmertians can only survive for 2-3 minutes in an oxygen rich environment without their breathing masks.
  • Terminal, Czelosmertians can only live a short life of 20-30 years without medical implants such as replacement organs. Without these implants their organs usually fail before they reach the age of 30.
  • Xenophobic, Czelosmertians don't socialize much with outsiders, and as a result will form enclaves in other planets.
CULTURE
  • Diet: Relatively the same as humans, though favoring meat.
  • Communication: Czelosmert is a mix mash of several human languages that have become one over the past millennia.
  • Technology level: Despite having the same technology as everyone else, their home planet is in poverty and they are forced to use less technologically advanced means in day to day life. Despite this, it's not uncommon for families to maybe have a holocommunicator, or a cheap speeder, or a blaster for self defense.
  • Religion/Beliefs: None.
  • General behavior: Czelosmertians, for the most part, are a hardy race of people who work dilligently despite their short comings. They do not show emotions easily to outsiders, and are not open to talking with someone they've just met unless it is necessary for them to do so. They typically have a disdain for the ultra wealthy, and coupled with their planetary poverty will typically engage in galactic criminal activity.
HISTORICAL INFORMATION
Zhilaseraya, originally known as GZT-5052 by the Empire, is an extremely resource rich planet that was once under Empire control. The Empire had never mounted a full resource extraction campaign until several local human planets in the outer rim began to rebel. In response, the Empire cracked down as swiftly as anyone had expected and detained many. Those who were found guilty of rebellion activities were sent to GZT-5052. GZT-5052 at that time was not originally as toxic as it is today. But due to the factories that were put in place there to save the Empire the money of transporting the raw materials, the planet became polluted very quickly. The cheap factories pumped out huge clouds of smog in massive number, over a quarter of the planet became a city devoted to the production of refined durasteel for the Imperial Fleet. In able to take away as many troops as possible to the planet to assist in quelling the Rebellion, the Empire installed a puppet government so that the humans there could rule over themselves.

GZT-5052 was incredibly toxic to the humans, the planet protected them poorly from the local star's radioactive rays, and began to irradiate the people below. The Empire carelessly allowed the prisoners to breed, imparting the same sentence upon their children. After the destruction of the second Death Star, the Remnants made sure places like GZT-5052 were under lock and key from Rebellion interference. The staunch resolve to keep the planet under Empire Remnant control is what doomed the Czelosmertians to their fate. Within a few generations, the radiation on the planet had weakened them greatly. They found it less bearable to breathe oxygen than the toxic air of GZT-5052. This affinity for the toxic air soon became a necessity within the next few generations. By then, they had broken away from Remnant control, the only blood being spilled having been that of the Empire puppet government on GZT-5052. The Empire Remnants never had the power to retake GZT-5052 and left them to their own devices, thinking they would devolve into chaos without them anyway.

The Czelosmertians over the centuries developed their own culture, language, and way of life. They exported massive amounts of not raw, but refined metal resources, their toxic planet seeming to have an endless supply of them. As the mortality rate due to the radiation and toxins increased, so did the medical advancements and implants that allowed them to live somewhat close to human longevity. Regardless, Czelosmertians have always seemed to suffer, as they are a chronically poor people that are always exploited by someone at the upper levels of government.

Today, they are led by a soft spoken doctor-turned-Czar who rules Zhilaseraya with an iron fist, and has been waging a brutal total war against the rebels in the mountains. Despite his uncompromising strategy, the war has been going on for nearly a decade, leaving a great deal of the rural and outer lying cities wrapped up in a seemingly endless war of terror. The Gorasmert insurgents wage an equally brutal, terroristic war, using underhanded tactics and guerrilla warfare to undermine the power of the planetary government.

When separated from their own race, Czelosmertians become much more opportunistic, violent, and willing to commit crime. This has led to a significant minority of mercenaries, assassins, and organized crime members in the underworld to be Czelosmertian.

In general, Czelosmertians differ more from their culture, their ideals, and how they think than what living on their hellish "home" planet has turned into.
 
[member="Mirvak"]

So just a few things that needed addressed:
  • Can you link me the wiki article or the Chaos sub for the planet?
  • Under strengths, you have one listed as already dead and it states they can take increased damage before dying? How does that work exactly?
 

Mirvak

Some chains are better left unbroken.
Taeli Raaf said:
[member="Mirvak"]

So just a few things that needed addressed:
  • Can you link me the wiki article or the Chaos sub for the planet?
  • Under strengths, you have one listed as already dead and it states they can take increased damage before dying? How does that work exactly?
http://starwarsrp.net/topic/121775-zhilaseraya/

It's nothing extraordinary, they can just take a little more damage than regular humans due to their hardiness and due to possible redundancy of organs if they implants.

Say if a blaster rifle were to kill a regular human with one shot to the chest immediately, a Czelosmertian would be heavily wounded by that first shot with death in the future if not treated and then killed by the second shot.
 
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