Star Wars Roleplay: Chaos

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Coruscant First

Zeradias Mant

Democracy Dies in Darkness
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NEW ORDER RISING
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For years, the One Sith had the galaxy in it's clutches. From the Deep Core to the Inner Rim, their reaches seemed limitless. Between crushing their democratic rival the Galactic Republic on Togoria and combating the warmongering Mandalorian Clans on Alderaan, their legacy was felt deep and traces can still be found in today's modern galaxy, even despite their swift and sudden collapse.

At the fallen empire's center lie Coruscant, capital of both the One Sith and the civilized galaxy. Following the Galactic Alliance's campaign to expel the Sith, Coruscant lie dormant, recovering from the havoc of the battle. Some years later, the planet largely recovered, though traces of the battle can still be seen today. Though the Alliance presence on the system has been negligible, the citizens of the system were constantly reminded who's rule they lived under.

In that time, a political movement called Coruscant First emerged, a populist party which sought to promote Coruscanti independence and enrich the lives of Coruscanti citizens. Around the same time the party began to clinch a sizable foothold in Galactic City politics, the Galactic Alliance announced that it would be relocating its capital to Coruscant, in direct conflict with the planet's most rapidly expanding base.

Founded by then-Central District Executive Zeradias Mant and his Inner Circle to promote Coruscanti independence as well as restore its status as a bastion of desirable civilization, it now uses it's growing majority in the Galactic City Common Council to pursue this agenda.



ELECTIONS TO APPOINTMENTS
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Coruscant First is a political faction, first and foremost. In line with the party's governing doctrines, positions within government require Coruscanti citizenship. You do not need to be from Coruscant to be a citizen, but you must renounce any other citizenships you may have. Coruscant is not humanocentric and welcomes characters of all walks of life to join. Some may not be willing to make that jump, and that's okay! If you're not Coruscanti or looking to get directly involved, we're happy to entertain alliances, trade deals, and corporate contracts, as well as exploring other possibilities. Being both a planetary and municipal government, Coruscant First supports all walks of life and allows writers to serve in countless positions.

Want to work the crowds, coordinate organized protests, and lead campaigns to further the party's agenda? We could use a good Field Coordinator or three.

Maybe you want to display a show of force, protect our assets, mission, and the people of Coruscant, and combat Alliance thugs and renegade protesters alike in a more direct manner when circumstances dictate. The Blackcoats of the People's Security Commission need people like you.

Maybe you're looking at a bigger role, something more involved in the day-to-day operation of the Galactic City Authority. Perhaps a director of any number of offices?

Or maybe you want to set your sights a little beyond the Coruscanti skyline and work with delegations from other factions, or coordinate domestic affairs? Surely there's a spot on the Mayor's Cabinet for you.

It is also our mission to promote writer and character growth. We take pride in our cohesive story and the individual efforts it takes to write that collective tale. Our member roster is unique in that it displays not just characters' names, but also their office, party affiliation (if applicable), as well as a brief biography so anyone visiting the faction page can get a feel for their character at a glance. You don't even need to be a member of the Coruscant First party to be listed - if you want to write an opposition party, you too have a part to play! Featured below is a snapshot of what this looks like:


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If you don't think you can participate in that capacity but are a Coruscanti citizen and support our mission, don't feel as if you don't have a place! Movements like these are built on the backs of its supporters! Even if you don't hold a government office, you can still register to become a member of the party!


A PARTY AT WAR
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We are a party at war. Not in the traditional sense, we're not sending soldiers to the frontlines to impose our will on an unwilling foe, but rather playing a game of tug of war. Legal challenges and political arguments are commonplace, as are organized protests to publicly demonstrate displeasure with a government violating Coruscanti sovereignty and ignoring it's right to self-determination. We do not seek recognition from the Galactic Alliance, only their respect in that they honor our desire for independence, a world free from the clutches of foreign power.

While the party demonstrates an open preference for Coruscanti citizens, it is not humanocentric. The party also discourages the use of violence, and party leadership has gone as far as to publicly condemn the use of it.

Below is the manifesto which guides the party's actions and is the official governing policy of Coruscant First.


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THE PEOPLE'S PARTY
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The primary goal of Coruscant First is to provide a dedicated faction for roleplayers interested in an immersive political RP as well to provide those who may have little experience in it with a place to break the mold and try something new. We hope to provide an active, rewarding, and ultimately fun experience for those who join us.

Our immediate objectives are as follows:
  • Establishing a permanent foothold on Coruscant. Coruscant is a big place, and we're not looking to control every aspect of it or micromanage stories. The politics surrounding municipal activities and the system's present relationship with the Galactic Alliance provide a unique outlet for roleplay that deserve to be explored.
  • Increase our member base to experience all walks of roleplay, as well as explore a less conventional form of PvP not as well known to Chaos. We'd like to expose our members to a little bit of everything so they might diversify their portfolio as both a writer and character, all the while making the party a collective of talented writers and colorful characters.
  • To have fun. Politics are confrontational by nature, and it's all a part of the story. Establishing and maintaining an open dialogue is key to preventing needless stress and fostering friendships, even when the story may brand us opponents.
If you have any questions, comments, or concerns, we welcome you to ask here or contact a member of faction administration. You can check out our faction page here and/or reach out to one of us on Discord. We do not have a Discord server at this time.

Faction Administration
[member=Zeradias Mant"], FO
[member="Arcann Law"], FA
 

Ever Dawnracer

Guest
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[member="Natasi Fortan Vitalis"]
Haha. See! That's funny!

Property values are quite well within the Republic. Get rid of scum and values tend to go up.
 

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