Star Wars Roleplay: Chaos

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Approved Planet Cha-Lish

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Emberlene's Daughter, The Jedi Generalist
Name: Cha-Lish
Region: Outer Rim
System: Asobi
Suns: Ni Uki
Orbital Position: Seventh Planet in the system
Moons:
Zinya: A biodomed world settled by the mining guild of Shri-Tal. Their equipment goes to the worlds surface with environmental suits to protect themselves from the heat and sulfur.
System Features:

  • Ni Uki: The bright sun at the center of the Asobi system

  • Ura-Hata: First planet in system and containing an asteroid belt, the surface of the world is desolate but contains an atmosphere able to breathe.... Just little to nothing can survive on the surface.

  • Dariya: The second planet in system and just outside the habital zone, there is a massive honeycomb of caves and tunnels throughout the planet.

  • Shri-Tal: Third planet and first in the habital zone.

  • Cazador: The fourth planet in the system and in the middle of the habital zone obscured by its many moons.

  • Sekirei: Fifth planet in habital zone

  • Kazahana Asteroid Field: Separating the habital zone from the outer system and planets

  • Una-Hana: Sixth planet in system and outside the habital zone. The surface it colder and more mountainous but there is the possibility of life.

  • Cha-Lish: Seventh Planet in system and littered with scattered military and research bases for conducting experiments in the poisoned atmosphere and on the moons.

    Somarith Belt: A large asteroid belt around the planet giving it a ring that has exogorths jumping between the rocks.

[*]
Cryptium: Eight planet in system with a massive honeycomb of tunnels and cities built under the frozen surface

[*]
Kal-Shi: Ninth Planet in system and covered with biodomes to regulate temperature.

[*]
Asobi Nebula: The uzemi nebula that surrounds the system and isloates it from much of the galaxy providing a buffer for the unique and diverse life to flourish here.

[*]
Haven: Tenth planet located within the nebula and heated by solar winds

Coordinates: Asobi System
Rotational Period: 42 Hours
Orbital Period: 592 Days
Class: Terrestial
Diameter: 39,943km
Atmosphere: Type III
Climate: Hot
Gravity: 5 Times Standard
Primary Terrain: Volcanic

Native Species:
Exogorth in the asteroid belt
Immigrated Species: Jawa
Primary Languages: N/A
Government: N/A
Population: 500
Demonym: Cha
Major Imports:
Mining Equipment
Major Exports:
Mirkanite
Crystadurium
Affiliation: Order of the Silver Jedi
Major Locations:
Jowain Homestead: A plateau on the planet containing the only settlement that was attempted. It is unknown when exactly but the miners guild has deemed it a dead zone with heat interfering with comlinks and no one knowing what happened to the settlement of ten thousand souls. The homes are hermetically sealed and show no signs of damage or breach.
Culture: The miners are from around the system or contracted through the trading moon, used as high paid labor able to mine the minerals and lava on the planet. Their hazard pay for the world is high as is the chance of additional work after their three month contract ends with endless chances for them to renew. Daily life for them involved alternating shifts of working on the surface and returning for downtime on the moon around the planet.
Technology: Below galactic standard aside from mining equipment
History:
Discovered by the Miners guild in deep system explorations around the third regime change of the Shri-Tal emperor. Their mandate of finding worlds to grow the economy of the planet getting them a great amount of attention while they created a base to administer with their employees. Upon initial inspections of the planet a settlement was discovered, abandoned but intact. Further readings led the teams to find nothing, no people, no signs of life, no evidence of anything happening to them, they had just vanished.

The settlement was deemed dangerous and quarantined with beacons to warn away their miners while they set up to harvest the byproducts of the lava beds and tubes. With such materials they could send them back to the main guild hall on the moon of Catia and allow themselves to make a profit for the emperor. Their miners being flown to the system to work and paid highly based on their experience. The dangers of working in the heat and poisoned atmosphere providing a hefty hazard pay but it could be given.

As the miners guild has grown throughout the system their influence on the planet has solidified leading to a monopoly which gives them most authority and power on the world. Or at least their security forces control it. Led by an Atrisian who grew to prominence in the guild but was deemed too violent in his methods for keeping authority with the workers. As the miners and security forces have worked on protecting the planet his men are armed to the teeth buying arms from the invisible market and black market shops.
Notable PCs: <None
Intent: To continue to fill in the Asobi system and create more worlds to explore
 
If it's a Type III atmosphere, do all the Jawas and miners wear breath masks at all times?

Everything else looks good.

[member="Matsu Ike"]
 
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