Star Wars Roleplay: Chaos

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Work In Progress Cerar Vizsla's Jorir Powersuit



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"Strength is not just a measure of what I can break, it's a measure of how much I can take and stand unbroken."


OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Heavy Armor, Powersuit, Beskar'gam
  • Weight: Very Heavy
  • Resistances: (For each category choose from: None, Very Low, Low, Average, High, Very High, Extreme. Ratings of High, Very High, and Extreme will need to be added as strengths with elaboration.) Resistance Ratings Extreme will require the submission to be Semi-Unique. This Resistance Rating is considered very strong and are usually dealing with unique items that should be restricted to Player Charactersonly.
    • Energy: Very High
    • Kinetic: Very High
    • Lightsabers: Very High
    • Sonic: Low
SPECIAL FEATURES
STRENGTHS
  • War Machine: Cerar's vambraces pack a staggering amount of weapons, such that even without a blaster in hand he's still far from unarmed.
  • Walking Tank: The armor's heavy beskar plating, combined with the projected energy shield integrated into its left vambrace allows Cerar to withstand heavy firepower and still keep chugging.
  • The Strength of Ten Men: The powered exoskeleton integrated into the armor helps Cerar to keep up with Mandos half his age, allowing him to heft a blaster cannon with ease.
WEAKNESSES
  • Ain't No Sneakin' For Me: The armor's combination of features, on top of Cerar's large build, makes it incredibly unsuited for stealth operations
DESCRIPTION
Time has its way with everyone eventually, but it can be fought, slowed, and that is what Cerar has done in his advancing age. Refusing to stop and retire, the Clan Vizsla Warden has instead resorted to implants and armor modifications to increase his strength and vitality. As such, Cerar's modified armor is full of systems to keep him in fighting shape, including biorestorative underlay, a biofeedback system, and a powered exoskeleton.
 
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