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Approved Tech Broad Triple barreled Nova cannons

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Image Source: Battlefleet Gothic Google search.
Intent: To create an advanced Long range cannon with devastating possibilities.
Development Thread: If necessary
Manufacturer: ZTI
Model: Broad Nova Cannon
Affiliation: ZTI (Special projects division), Select protjects.
Modularity: No
Production: Production: Limited to Minor
Material: Alusteel hull, Gravatonic projectors, Shield projectors, Mass-driver cannon components, Power generator components.
Classification: Gravatonic acceleration Cannon
Size: Ship-Mounted
Length: 36m + 8m long barrels
With: 36m
Height: 16m
Weight: 2 tons

Ammunition Type: Tungsten tipped Alusteel rounds containing within them proton torpedoes components and hollow interior with an internal battery to supply the energy required to make the proton torpedoes.
Ammunition Capacity: 3, one for each barrel.
Effective Range: Long range to very Long range ship combat ranges
Rate of Fire: Single shot, Each barrel can be fired at once or one at a time.
Cost to a ships weapons 240 Turbolasers for a single emplacement.

Special Features:
Very Long ranged
Very explosive impact.

Strengths
Immense range. (Even if the target is missed the round keeps going until it hits something and that something will have a very bad day.)
Heavy Destructive power.
Heavily Armored.
Piercing quality.

Strengths & Weaknesses
Accurate of up to 100 km with a 60m margin for error at 100km ranges.

Weaknesses
Cannot have more than two triple barreled installations on a single ship due to power drain. (Unless it's larger than 2200m then another can be added at every 600m intervals)
Cannot be installed on ships Under 1600M.
Projectiles have to have traveled at least 26 Km to be able to explode on impact. 50km is required for the full effect of the explosion.
Very, Very long reload time.
If all triple barreled cannons are fired at the same time, shields cut out. Only if more than one installation is on the ship, when there is only one it takes half the shields power to help it fire.

Description
A Nova Cannon consists of an array of potent gravimetric propellers designed to accelerate a projectile to mach 12. These projectiles carry a sophisticated plasma warhead which burns with the ferocity of a small star for a fraction of a second. As such a well-used Nova Cannon is a terrifying thing to face, as much a psychological tool as a weapon. Those who favor the weapon understand that it is difficult to use and often rendered useless at close ranges.

The Nova Cannon itself is large and energy consuming. The projectiles have a diameter of at least 2 meters and are fired at well beyond mach 12 after being accelerated by gravimetric coils. When the projectile has traveled the predetermined distance, the warhead is capable of exploding with a force equivalent to eight proton torpedoes. This creates a blast zone the size of a large fighter and some have described the blast as reminiscent of a small minuscule star being born. However when put into militaristic terms a single shot is roughly equivalent to 120 turbolaser cannon shots.

Despite it's impressive power these cannons are only really effective at many Kilometer ranges making it highly dangerous to both ships if used in a close range broadside battle if the rounds trigger systems fail, when not taking into account that the projectiles can only explode after some travel time. If used within that range the rounds would simply punch through Durasteel and only leave a small hole in it's wake instead of wreaking it's devastating payload which would do at least ten times that damage.

The cannon barrels themselves are 6 meters in diameter which gives them a 4 meter thick armor to protect the barrel and projectiles. The cannons require a minimum of 16 meter high, 36 meter long and 28 meter wide housing which also holds dedicated shields to protect it as well as it's own power generators to help with the ships energy reserves that are required for the gravimetric coils that accelerate the projectiles. Even though it has it's own power generators firing the Nova cannons still requires great amounts of energy as such if two of these triple barreled installations are on a ship then firing both at the same time would disable the shields due to the power drain to the ship.

Each Round is charged with energy from the ship in a battery that is then utilized to create the large proton bomb that is housed within the round itself. Due to the time it requires to begin making the proton bombs the round has already traveled 50km in space before the proton bomb is complete within it. As soon as the cannon fires the round the internal mechanism begins to create the torpedo bomb housed inside the round as such the round can explode at 26km ranges but isn't nearly as powerful as it would be at the 50km ranges.

The housing of the cannons takes time to deploy as when not in use the barrels are pulled into the housing which then closes of, forming a sort of shielded hub on the ships exterior.
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
[member="Darth Erebos"]
So this weapon is way to Over powered and will require some edits.
First something shit big and powerful would count as ALOT of weapons It is as big as a corvette.

First lets deal with what needs changed.


Darth Erebos said:
The projectiles have a diameter of at least 12 meters and are fired at close to light speed after being accelerated by gravimetric coils
there is not enough power in 1000 of these to do that.
a magnetically accelerated weapon generally has speeds of 6km/s than thats accelerating things the size of a hockey puck. Some fire larger warheads around 100mm and up but these will generally do so arounfd 3km/s tops.

here is a good instance of one ACS-501 120mm Magnetic Accelerator Cannon
it fires a 120mm round at 3kps. The kinetic power of this is unimaginable. think about a grain of sand, how big it is. At 3 kps its basically a 1/2 ton bomb. if it hits something.
So for something this big that much velocity is just not possible. This think reminds me of a Macro cannon and it lobs shells like this but not at speed. It fires them at closer to 1km per second.

So to fix this either make the weapon smaller or decrease the velocity of the weapon to 1km/s



Darth Erebos said:
powerful enough to destroy a Light frigate in a single hit or cripple even a light cruiser.
you will have to remove this part as it takes an opposites ability to call their own damage away. Also it takes an insane amount of power to cripple a ship. Like more than this as it is can muster. Ships fire beams more powerful then the Hiroshima bomb at each other.And starship armor and shielding are made to absorb this. A heavy turbolaser turns asteroids to nothing with one shot. Sure this would be a powerful weapon but as you describe it is is more like a super weapon powerful which is not allowed
Now, how powerful do you see this in comparison to a turbolaser? We equate weapon power to turbolaser equivalency. A weapon like a Heavy Hypervelocity cannon could take the shields down on a frigate in a few shots. How does this compare to a Heavy Hypervelocity cannon?

SO to give you an idea, A heavy long range hypervelocity cannon is 80 turbolasers when figuring its cost. Thats 10 for being an extreme Emplacement x 2 for heavy x 4 for long range. If each barrel of this is comparable to a heavy Long Range Hypervelocity cannon the total cost of the weapon would be equal to 240 turbolaser cannons. Putting 2 of these on some destroyers would leave you with nothing else for weapons. We all love our big guns but they do have a cost :)

anyway let me know what you think and how you want to proceed.
 
[member="Reshmar"] I've done a few changes that you asked for but the other changes you asked for I would like a bit more information on it so I can understand it a bit more.
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
[member="Darth Erebos"] You can not use statments that detail damage. By stating
Darth Erebos said:
This creates a blast zone the size of a small fighter, powerful enough to destroy a small Light freighter in a single well aimed hit and even if it doesn't destroy it, it's crippled due to damage.
you are detailing the damage expected from this weapon. You can equate it to standards like "this weapon is as powerful as this many turbolasers" but can not say it kills in one shot.

so remove that part from the description.
 
How powerful is a Hypervelocity gun compared to a turbolaser and then how powerful is a proton torpedo compared to a turbolaser? [member="Reshmar"]

Other than that did the changes you've asked for. (Want to add what you answer as a relative comparison sort of thing.)
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
[member="Darth Erebos"]


Darth Erebos said:
How powerful is a Hypervelocity gun compared to a turbolaser and then how powerful is a proton torpedo compared to a turbolaser? Reshmar
a standard Hypervelocity cannons is 10 turbolaser cannons
A Proton Torpedo Launcher is 2 turbolaser cannons
Heavy Torpedo's and assault missiles are 10 turbolasers
making them heavy multiplies them by 2
making them long range multiplies them by 4

so a heavy long range hypervelocity cannon would be 10 x 2 x 4=80 turbolasers so 3 of those would be 240 turbolasers.
if you want to think in terms of fire power it would be the same as 40 turbolasers. Heavy give you double the power while long range is double fire power and mutiplied by four for range. so this weapon would be equal to the fire power of 120 turbolaser cannons and cost 240 turbolasers, You pay for the long range.

does that help? really in fleeting we do not say "this does this damage" the numbers are to just give you an idea of how powerful they are
 
Thank you [member="Reshmar"] I just wanted to put a rough estimite so that others could know how powerful this weapon is. Otherwise If there is anything that needs to be changed or otherwise rewritten please tell me CX
 
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