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Approved Tech Breshig War Forge Consolidated 'Verd'jurkad'gam'

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Shuklaar Kyrdol

CEO of Breshig War Forge Consolidated
marik_and_yarron_by_halonut117_daxodeu-fullview.jpg

(Two Strill Securities troopers conversing)​
OUT OF CHARACTER INFORMATION
  • Intent: To create an armor for 'regular' Strill Securities troops as well as for export.
  • Image Source: Here.
  • Canon Link: N/A.
  • Permissions: N/A.
  • Primary Source: Mandalorian Armor.
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Multipurpose.
  • Weight: Heavy.
  • Resistances:
    • Energy: Very High
    • Kinetic: Very High
    • Lightsabers: High
      • Other:
        • EMP/Ion: High
        • Acid: Average
        • Radiation: High
        • Electricity: High
        • Vacuum: Average
        • Temperature Extremes: High
        • Disruptor: Very Low
        • Sonic: Very High
        • The Force. Directed Attacks: None
        • The Force, Detection: None
        • The Force, Mind Affecting Abilities: None
SPECIAL FEATURES
STRENGTHS
  • Stesr'gar-Reinforced Stygium-triprismatic Polymer Composite Armor: The composite plating used in this armor is made from Stesr'gar and reinforced Stygium-triprismatic polymer and benefits from both materials' natural resistance to energy weapons, kinetic weapons and lightsabers. Additionally, the reinforced Stygium-triprismatic polymer grants it additional resistance against EMP/Ion weapons.
  • Ease of Movement: While the various subsystems add weight, the CNT synthetic muscle suit in the undersuit and the lightweight armor plates make for a suit of armor that is easy to move in.
  • Advanced Sensor, Scanner and Targeting Suite: An advanced detection and targeting suite allows the wearer to not only track their quandary, but also dispatch them and anyone else in their way with greater ease.
  • Integrated Med-System: The undersuit's integrated med-system allows the user to fight longer and harder thanks to automatically and expertly administered medical aid and stimms.
WEAKNESSES
  • Susceptible to Sensor Jamming: Concerted jamming attempts will severely inhibit the user's perception and situational awareness as they rely on the armor's sensor and scanner suite to feed them useful information, as the helmet affects their natural situational awareness as with standard beskar'gam.
  • The Force: The armor's systems provide no protection against the force, though there is a provision to mount a ysalamiri nutrient frame on the backplate.
  • Disruptors: The armor's plates provide very little protection against disruptor weapons.
  • Shields or Field Disruptor: Either the armor's shields or the field disruptor can be active at a time, not both.
  • Devastating Overload: Should the reactor overload and meltdown, the resulting explosion would be nothing short of devastating, completely and utterly annihilating the armor and the wearer.
DESCRIPTION

"Have you taken a look at this HUD? My ori'vod's in the Vornskr Mirshir-Jurkad Rammikade and he says it's actually the same set of sensors...Kandosii."
- Anonymous new Strill Securities Soldier
Built as a lighter version of the Strill Securities Vornskr Mirshir-Jurkad'gam, the Strill Securities Verd'jurkad'gam was designed to put a whole slew of weapons, sensors and assistive functions at the hands of 'regular' soldiers who didn't typically have it. This augments the capabilities of the average soldier, but in the hands of the highly trained and largely veteran Strill Securities verde, it makes them even more deadly. A lot of the expensive equipment from the previous armor set was removed in order to save costs and actually make the armor easier to mass-produce while still maintaining much of the armor's capabilities.

The composite plating used in this armor is made from Stesr'gar and reinforced Stygium-triprismatic polymer and benefits from both materials' natural resistance to energy weapons, kinetic weapons and lightsabers. Additionally, the reinforced Stygium-triprismatic polymer grants it additional resistance against EMP/Ion weapons. While the various subsystems add weight, the CNT synthetic muscle suit in the undersuit and the comparatively lightweight armor plates make for a suit of armor that is easy to move in. This also increases the user's natural strength, reflexes and dexterity, allowing them to potentially hit harder and move faster than their opponents.

While the armor doesn't quite turn the user into a walking weapons platform like the Vornskr Mirshir-Jurkad'gam it's based on, it still puts a considerable arsenal at the disposal of the wearer. Shuklaar was especially adamant about ensuring that this was indeed the case. An advanced detection and targeting suite allowed the wearer to not only track their quandary, but also dispatch them and anyone else in their way with greater ease using not only the on board weapon systems but also whatever weapons they brought with them.

Given the difficulties of treating fully armored Mandalorians, the armor included the 'Gar Baar'ur' integrated med system. The Gar Baar'ur not only ensures that the wearer is operating at peak performance by diagnosing and treating injuries to the best of its abilities, but also keeps the user fighting longer and harder than they'd normally be able to.


Unfortunately, the armor does have a few problems. Concerted jamming attempts will severely inhibit the user's perception and situational awareness as they rely on the armor's sensor and scanner suite to feed them useful information, as the helmet affects their natural situational awareness as with standard beskar'gam. The armor's systems provide no protection against the force, though there is a provision to mount a ysalamiri nutrient frame on the backplate. The armor's plates provide very little protection against disruptor weapons. Either the armor's shields or the field disruptor can be active at a time, not both. Should the reactor overload and meltdown, the resulting explosion would be nothing short of devastating, completely and utterly annihilating the armor and the wearer.
 
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