Arrbi Betna
Marauder
Intent: To create a pair of customized Bes'uliik elite starfighters for Anija Ordo and Arrbi Betna
Development Threads:
Pickaxes in Space - Stygium Mining Thread
Angels of Death - Starfighter Upgrade Thread (This thread is not finished, however, the sections on the actual upgrades is. The rest is just more relationship building between Anija and Arrbi with a possible fade to black.)
Total relevant post count: 58 posts
Manufacturer: Mandal Hypernautics, Anija Ordo, Arrbi Betna
Model: Bes'uliik Starfighter
Affiliation: Arrbi Betna, Anija Ordo
Manufacturer: Mandal Hypernautics, Anija Ordo, Arrbi Betna
Model: Bes'uliik Starfighter
Modularity: Yes, it can be modded, but with further dev threads only.
Production: Unique (2)
Material: Beskar (Canon to the starfighter), Stygium, durasteel, and other Bes'uliik Starfighter components
Classification: Elite Starfighter
Length: 15m
Height: 4m
Width: 8m
Armament*:
Special Features:
Maneuverability Rating: 5
Speed Rating: 5, though with the Booster ability, the ship jumps to Speed 4 with risk of engine damage**
Hyperdrive Class: .4 (canon to the Bes'uliik Starfighter)
Strengths:
Description:
After training and fighting in the standard Bes'uliik starfighter, Betna realized that while the old bird was tough as nails and did the jobs it needed to do, it was getting on in years and could really use an update. With that in mind, he brought in another, Anija Ordo, to help him update a pair of Bes'uliik starfighters to both modern standards and their own.
The two fighters, nicknamed the "Angel" variants, are highly customized and personalized Bes'uliik starfighters. The intent was to create an air superiority craft that could easily and naturally swap between air control, ground assault, and more specialized roles. To do this, Stygium was gathered from Aeten by both Betna and Anija. The Crystals found were cut and shaped to fit into a stygium cloaking device designed by Anija, with help from ANNE and Mandal Hypernautics assets. This device allows the Bes'uliik starfighters to cloak at will, hiding them from visual and sensor observation. The next upgrade were the engines. The standard engines were showing their age, which prompted Betna to create a more modern, and customized, version. The result was an up-to-date engine with a "burst" ability. This ability allows the Bes'uliik fighters to gain speed very quickly to keep up with the more agile and nimble starfighters around them, often surprising their enemies. The downsides are that the engine is prone to burnout, a risk that rises with each use, and that the ability cannot be used while cloaked due to the cloaking field's power draw. The tradeoff was considered an even one as while the "boost" ability would burn out, the engines would remain more or less intact as the chance of stalling out was minimal.
The next updates were the weapons and the on board systems. The four standard cannons were swapped for a trio of heavy blaster cannons to increase the firepower to modern levels. Underneath, a reinforced hardpoint was added to the existing two hardpoints, allowing for more weapons to be loaded. The loadouts are modular, but are limited in many ways to prevent excessive power draw and internal space restrictions (details in the armament area). The systems are fully updated to modern standards and are synced to both Arrbi's and Anija's helmet systems, allowing them to verbally control the starfighter as well as manually through the controls.
The starfighters retain their famed resiliency and beskar plating along with their general design and layout. Minimal changes to the original design outside of updates and new parts were done and, outside of the weapons, engine, cloak, and HUD systems, the starfighter is unchanged.
There are drawbacks to the design, however. The cloak and boost ability cannot be used simultaneously or the engine will overload and stall out entirely. The fighter is also beskar plated, which means that while it is heavily armored, it is less maneuverable, even with the boosted speed. The upgraded engine's boost ability has a tendency to burn out, leaving the ability useless for the rest of the engagement (Read: Thread). Lastly, due to the engine's power level output, excessive damage to the engine can force an emergency shutdown. In this situation, the engine shuts off entirely and prevents the starfighter from extreme damage, but leaves the Bes'uliik dead in the water and forces the pilot to "dead-stick" the craft to a crash landing when in atmosphere.
Development Thread:
Intent: To create a pair of customized Bes'uliik elite starfighters for Anija Ordo and Arrbi Betna
*The total number of weapons will not exceed 10 guns (this is with the 50% penalty for full trade off of missiles to guns included) or 8 gun points (four physical guns) and two missile tubes. In essence, it's an Elite Starfighter with two extra points to guns (or one bomb), but only one hardpoint to spend it on and it can't be another missile tube.
**We'll actually be rolling a 100 sided die on this one and posting the result. Each time of use, it starts at 90% chance of success. Each subsequent use drops it by 10% to a minimum of 10% chance. If it fails, the engine can no longer boost for that thread. The engine also requires a cool down (3-5 posts) before being used again (this prevents spamming the booster).
Development Threads:
Pickaxes in Space - Stygium Mining Thread
Angels of Death - Starfighter Upgrade Thread (This thread is not finished, however, the sections on the actual upgrades is. The rest is just more relationship building between Anija and Arrbi with a possible fade to black.)
Total relevant post count: 58 posts
Manufacturer: Mandal Hypernautics, Anija Ordo, Arrbi Betna
Model: Bes'uliik Starfighter
Affiliation: Arrbi Betna, Anija Ordo
Manufacturer: Mandal Hypernautics, Anija Ordo, Arrbi Betna
Model: Bes'uliik Starfighter
Modularity: Yes, it can be modded, but with further dev threads only.
Production: Unique (2)
Material: Beskar (Canon to the starfighter), Stygium, durasteel, and other Bes'uliik Starfighter components
Classification: Elite Starfighter
Length: 15m
Height: 4m
Width: 8m
Armament*:
- 3x Heavy Blaster Cannons
- 2x Weapon Mounts (Canon - These count as the two missile allotments allowed, but can be swapped for a standard ion/mass driver/lasercannon mount each. These can also be swapped for a bomb each [I've been using 250kg bombs with the canon version, so I'll go by that here as a max weight limit])
- 1x Reinforced Weapon Mount (This I figured would be a heavy/repeating weapon OR a single standard weapon OR another 250kg bomb. No missile tube here.)
Special Features:
- Communications Array
- Solar Ionization Reactor
- Encryption Network
- Ejection Seat
- Holonet Transceiver
- Stygium Cloak
- Booster Ability
- Standard Life Support Systems
- Standard Navigational Systems
- Standard Sensor Array
- Standard Targeting Systems
- Other systems standard to the Bes'uliik canonically have been updated as well
Maneuverability Rating: 5
Speed Rating: 5, though with the Booster ability, the ship jumps to Speed 4 with risk of engine damage**
Hyperdrive Class: .4 (canon to the Bes'uliik Starfighter)
Strengths:
- Stygium Cloak
- Beskar Plating
- Canon durability
- Booster Engine
- Increased armament loadout
- Modular weapons
- Cannot use booster and stygium cloak together
- Modular weapon loadout is limited
- Vulnerable engines
- Booster engine modifies speed, not maneuverability
- Heavy Starfighter is heavy.
Description:
After training and fighting in the standard Bes'uliik starfighter, Betna realized that while the old bird was tough as nails and did the jobs it needed to do, it was getting on in years and could really use an update. With that in mind, he brought in another, Anija Ordo, to help him update a pair of Bes'uliik starfighters to both modern standards and their own.
The two fighters, nicknamed the "Angel" variants, are highly customized and personalized Bes'uliik starfighters. The intent was to create an air superiority craft that could easily and naturally swap between air control, ground assault, and more specialized roles. To do this, Stygium was gathered from Aeten by both Betna and Anija. The Crystals found were cut and shaped to fit into a stygium cloaking device designed by Anija, with help from ANNE and Mandal Hypernautics assets. This device allows the Bes'uliik starfighters to cloak at will, hiding them from visual and sensor observation. The next upgrade were the engines. The standard engines were showing their age, which prompted Betna to create a more modern, and customized, version. The result was an up-to-date engine with a "burst" ability. This ability allows the Bes'uliik fighters to gain speed very quickly to keep up with the more agile and nimble starfighters around them, often surprising their enemies. The downsides are that the engine is prone to burnout, a risk that rises with each use, and that the ability cannot be used while cloaked due to the cloaking field's power draw. The tradeoff was considered an even one as while the "boost" ability would burn out, the engines would remain more or less intact as the chance of stalling out was minimal.
The next updates were the weapons and the on board systems. The four standard cannons were swapped for a trio of heavy blaster cannons to increase the firepower to modern levels. Underneath, a reinforced hardpoint was added to the existing two hardpoints, allowing for more weapons to be loaded. The loadouts are modular, but are limited in many ways to prevent excessive power draw and internal space restrictions (details in the armament area). The systems are fully updated to modern standards and are synced to both Arrbi's and Anija's helmet systems, allowing them to verbally control the starfighter as well as manually through the controls.
The starfighters retain their famed resiliency and beskar plating along with their general design and layout. Minimal changes to the original design outside of updates and new parts were done and, outside of the weapons, engine, cloak, and HUD systems, the starfighter is unchanged.
There are drawbacks to the design, however. The cloak and boost ability cannot be used simultaneously or the engine will overload and stall out entirely. The fighter is also beskar plated, which means that while it is heavily armored, it is less maneuverable, even with the boosted speed. The upgraded engine's boost ability has a tendency to burn out, leaving the ability useless for the rest of the engagement (Read: Thread). Lastly, due to the engine's power level output, excessive damage to the engine can force an emergency shutdown. In this situation, the engine shuts off entirely and prevents the starfighter from extreme damage, but leaves the Bes'uliik dead in the water and forces the pilot to "dead-stick" the craft to a crash landing when in atmosphere.
Development Thread:
- Pickaxes in Space - Stygium Mining Thread
- Angels of Death - Starfighter Upgrade Thread (This thread is not finished, however, the sections on the actual upgrades is. The rest is just more relationship building between Anija and Arrbi with a possible fade to black.)
- Total relevant post count: 58 posts
Intent: To create a pair of customized Bes'uliik elite starfighters for Anija Ordo and Arrbi Betna
*The total number of weapons will not exceed 10 guns (this is with the 50% penalty for full trade off of missiles to guns included) or 8 gun points (four physical guns) and two missile tubes. In essence, it's an Elite Starfighter with two extra points to guns (or one bomb), but only one hardpoint to spend it on and it can't be another missile tube.
**We'll actually be rolling a 100 sided die on this one and posting the result. Each time of use, it starts at 90% chance of success. Each subsequent use drops it by 10% to a minimum of 10% chance. If it fails, the engine can no longer boost for that thread. The engine also requires a cool down (3-5 posts) before being used again (this prevents spamming the booster).