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Approved Tech Bes'jurir || Legs of Volo Skaigh

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BES'JURIR
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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification- Cybernetic Legs (Mid-Thigh & Down)
  • Size- Average
  • Weight- Heavy
  • Resistances-
    • Energy- Extreme
    • Lightsabers- Extreme
    • EMP/ION- Extreme
    • Kinetic- Average
    • Extreme Heat (Pyro, Environmental)- Low
    • Extreme Cold (Cryo, Environmental)- Low
    • Sonic- Very Low
SPECIAL FEATURES
  • M.I. 'Halo' Jump Boots- Maji Ironworks 'Halo' Jump Boots are incorporated into the design of the cybernetics, affording them the same functionality as if they were being worn.
  • Beskar Plating- Setting these limbs apart from more common styles, almost all non-technical components are made from Beskar.
STRENGTHS
  • Beskar Plated-
    • Plated and reinforced with Beskar in all non-technical components, this cybernetic arm is extremely resilient to most forms of energy-based damage.
  • Liquid Aenite Coated-
    • Coated with a Liquid Aenite Mineral Compound, the piece boasts a substantial resistance to EMP/ION Weaponry.
  • M.I. 'Halo' Jumper-
    • While otherwise a pair of completely regular cybernetic legs, this set has a pair of 'Halo' Jump Boots, as designed by Maji Ironworks, incorporated into them to allow the same functionality as if they were worn.
WEAKNESSES
  • Environmentally Challenged
    • Due to the very simple, very basic materials used in the structural composition of the legs, they are susceptible to extreme heat. They are susceptible to high intensity, brief exposure as well as prolonged, low intensity exposure.
    • As above, the structural design of the legs makes them weak towards extreme cold. They are known to be highly susceptible to high intensity, brief exposure exposure as well as prolonged, low intensity exposure.
  • All Bass, All Trouble-
    • Due to certain design choices and faults, the cybernetic pieces are especially susceptible to sonic-based attacks, and would suffer damage to the internal components should they be directly affected by such weaponry.
DESCRIPTION
No man, especially a Mandalorian, can be reasonably expected to live their lives with a lost limb. Not as Volo Skaigh had done for many months, before he found an escape from the Netherrealm. Though he was fitted for and given cybernetic replacements for the limbs he lost to either injury or infection, they were but temporary replacements.

They were just a stopgap, relief for the man so that he had freedom whilst he worked at designing his true cybernetic limbs, incorporating recently acquired technology and weaponry to create a masterful replacement. Volo Skaigh, being a prolific tinkerer, could not help himself from designing his own legs; much less keeping them simple. All components of the leg were to be replaced with pure Beskar, lest there be a structural reason otherwise. Not an unreasonable request, from a Mandalorian. However, the true tinkering nature of the man shines in that the legs were outfitted with 'Halo' Jump Boots, produced by Maji Ironworks. Thus the legs bear all the same properties as those boots.

Overall, these cybernetic limbs were coated in a Liquid Aenite Mineral Compound to protect them against crippling EMP/ION attacks that would, otherwise, render the limbs utterly useless, and dead weight. Though the limbs were professionally constructed, there were no measures taken to protect the primarily metal design from the things that metal is most vulnerable to- Cold and Heat. The limb is especially weak to these, prolonged exposure being a serious concern.

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