Star Wars Roleplay: Chaos

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Approved Armor Athena's Redesigned Beskar'gam

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Manufacturer: Red Mobius
Market Status: Closed Market
Production: Unique
Weight: Light
OUT OF CHARACTER INFORMATION
  • Intent: To Sub a unique Armor
mandalorian-seeker-preview.jpg

PRODUCTION INFORMATION
  • Manufacturer: Red Mobius Red Mobius
  • Affiliation: Athena Faar Athena Faar
  • Market Status: Closed
  • Model: N/A
  • Modularity: Yes
  • Production: Unique
  • Material: Armorweave, Phrik-Durasteel Alloy, Armor Electronics
TECHNICAL SPECIFICATIONS
  • Classification: Multi-purpose
  • Weight: Light
  • Resistances
    • Energy: High (Conditional
    • Kinetic: High (Conditional)
    • Lightsabers: High (Conditional)
    • EMP/Ion: Low
    • Acid: None
    • Temperature Extremes: High
    • Sonic: None
    • Microwaves: None
    • Gravitic: None
    • Vacuum/Pressure: High
    • Biohazard (Radiation/Disease/Poison): High
    • Force Telepathy: High
    • Electricity: High
SPECIAL FEATURES
  • Helmet Contains Multi-Spectral Target Assessor along with HUD, Binocular, Thermal, X-ray, and Nightvision systems
  • NG-7 Vital System
  • Automated Weapon System
  • Advanced Repair Unit
  • Bio-Restorative Underlay
  • Sword Herald Bioweapons Underlay V.1
  • Power Armor Technology, greatly enhancing strength, speed, and reflexes
  • Vambraces are extremely modular, able to fit nearly any pistol or mini launcher sized weapon system or computer system in its size range. Armor Electronics can be swapped out
  • Can be fitted with a jetpack
  • Crushgaunts come with built in knuckle plate vibroblades made of Beskar
  • Neural band technology increases resistance to Force Telepathy.
  • Custom Stealth Field Generator + Sound Dampening Stealth System designed specifically for this armor, enabling the user to run or otherwise move very quickly with both systems active, as well as fire a ranged weapon up to three times while cloaked.
  • Built in Stealth Field Enhancer
  • Shoulder mount for automated blaster weapons
  • Engineered to be easy to repair...and to last an absurdly long time without maintenance
  • Electrical Capacitance Generator to resist directed electrical attacks
  • Can be fitted with pelts of wearers choice
  • Battery system powered by wearers heartbeat
  • Electronics and onboard weapons can be customized
  • Can be used as a space suit or diving suit
STRENGTHS
  • The Perfect Hunter: It possesses a number of modifications geared towards stealth, the systems of which have been modified so the wearer can run or jog while hidden, or even attack up to three times before the system disables to recharge.
  • Fight anywhere: Can be used in space for up to 7 hours underwater up to 700 meters, and in biohazard situations for up to 14 hours before the seals fail.
  • Modular: Vambrace weapons, shoulder mounted weapons platform and computer systems can be swapped out easily, like the electronics in the rest of the armor
  • Built Mobius Tough: Built to last an insanely long time with constant use in the field, up to three years, before it needs touch up maintenance. Electrical systems are powered by user heartbeat. Designed so that all systems can be understood and repaired easily with a minimum of time and resources
  • Tough in general: Made to resist a wide variety of conventional damage, and resist electric damage to a high degree, including telepathic attacks and lights
  • Lightweight: Light enough to carry and wear easily without tiring. Full agility in combat
  • Athlete: Systems enhance strength, speed, and reflexes to a high degree, up to three times their normal limit.
WEAKNESSES
  • Conditional resistance: It's conventional damage ratings, Energy, Kinetic, and Lightsabers, bare their highest possible rating only where the plating directly covered the body. Anywhere else, the resistance is average.
  • Sonic: Sonic weapons will ignore the armor
  • Gravitic : Gravity weapons like tensors can shred the armor
  • Microwave : Microwave weapons can fry its electronics.
  • Ion: Ion weapons can temporarily knock out it's electronics for twelve minutes
  • Acid: Acid Eats right through it
  • Stealth power: Moving slowly while the stealth systems are active let's the power source last the longest at about an hour. Running reduces its charge to fifteen minutes before it needs thirty to recharge. If ranged attacks are executed, the system will need two whole hours to recharge.
DESCRIPTION


Crafted for Athena Faar, this armor is designed to assist her penchant for mounted warfare, and aid in stealth attacks she might wish to execute. Crafted from her original armor, Red completely redesigned it from the ground up to give Faar a modern armor that can cover many situations while not overburdening her or slowing her down. Made as part of a deal for part time apprenticeship as a Smith under Red's tutelage.
 


Out Of Character Info


Intent: To craft an Armor for Athena
Canon Link: N/A
Permissions: N/A
Primary Source(s):

N/A


Technical Information


Affiliation: Athena Faar
Model: N/A
Modular: Yes
Material: Armor weave , Phrik-Durasteel Alloy, Armor Electronics
Classification: Multipurpose
Defense Rating: High
Energy Resist: High
Kinetic Resist: High
Sonic Resist: None
Thermal Resist: High
Radiation Resist: High
Other Resistance(s):

Microwave: None, EMP/Ion: Low

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