Star Wars Roleplay: Chaos

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Approved Tech Arms Dynamics Firework Active Protection System

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OUT OF CHARACTER INFORMATION
  • Intent: Create a point defence system for ground vehicles
  • Image Source: (x)
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: Beam cannon, point defence cannon

PRODUCTION INFORMATION
  • Manufacturer: Arms Dynamics
  • Affiliation: Arms Dynamics
  • Market Status: Closed Market
  • Model: Firework Active Protection System
  • Modularity: Can be mounted on ground vehicles
  • Production: Mass-produced
  • Material: Durasteel, plasteel

TECHNICAL SPECIFICATIONS
  • Classification: Beam laser
  • Size: Small
  • Weight: Light
  • Ammunition Type: Power cells, gas canisters
  • Ammunition Capacity: Small
  • Effective Range: Personal
  • Rate of Fire: Average
  • Damage Output: Low
  • Recoil: Low

SPECIAL FEATURES
  • Automatically targets incoming munitions

STRENGTHS
  • Point defence: The Firework targets incoming HEAT and other large solid projectiles with a beam, destroying, detonating, or damaging them before they can hit the vehicle they are fired at.
  • All angles: The system the firework relies on allows it to intercept advanced guided and unguided munitions, including top attack missiles

WEAKNESSES
  • Collateral damage: The detonation of munitions by the Firework can cause harm to nearby infantry
  • Not an offensive weapon: Cannot be used to target enemies themselves

DESCRIPTION

Designed for use with medium and heavy armoured vehicles the Firework provides an answer to a question that hasn’t been answered in a cheap and effective way: what if armour isn’t enough? The Firework is based on the same technology that has been integrated into capital ship based point defence weapons for decades, but compacted down to a size where even medium sized AFVs can actively intercept and destroy incoming munitions. If the Firework detects a munition that is on a trajectory too close to the vehicle equipped with it the system will lock on and fire a burst at said munition, vaporizing it or doing enough damage to render it ineffective.
 
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