Star Wars Roleplay: Chaos

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Approved Starship Ardon's Angel

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OUT OF CHARACTER INFORMATION
  • Intent: A personal ship for Ardon
  • Image Source: Here (I just made the color blue instead of orange)
  • Canon Link: N/A
  • Permissions: Open market, altered.
  • Primary Source: osa-16-cheron-light-freighter
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Light Freighter
  • Length: 50 meters
  • Width: 25 meters
  • Height: 10 meters
  • Armament: Average
  • Defenses: Low
    • Deflector Shield
  • Squadron Count: None
  • Maneuverability Rating: Extreme
  • Speed Rating: Very High
  • Hyperdrive Class: Class 1.0
STANDARD FEATURES
  • Standard Life Support System
  • Standard Crew Quarters
  • Standard Shield Array
  • Standard Hyperdrive
  • Upgraded Sensor Suite
  • Upgraded Communications Array
ADVANCED SYSTEMS
  • Upgraded Ion Propulsion Drive from original
  • Upgraded Thruster Assembly from original
  • Hidden storage system designed to look almost identical to the original interior using walls, floors, and roof.
  • Transponder_code can be replaced by a fake after flipping several hidden switches inside of the dash. The system is hidden to avoid being noticed in inspections.
  • Cybernetics compatible: Because of Ardon’s cybernetic implant he can connect with certain electronics. He specifically upgraded the ships software to allow him specifically to interact with its systems granting him greater control of its systems directly just as he can get information from it. This allows him to use almost any of its functions. Though most are not as easy as if done in person. This can be shut down manually however.
STRENGTHS
  • Sensor suite had a slight upgrade for greater range, options and efficiency.
  • Communications array had a slight upgrade to allow better encryption and greater range
  • Very fast
  • Maneuverability of the ship went through extreme upgrades. This was done specifically because Ardon enjoyed the feeling of complete control over how the ship moved.
  • Upgraded hyperdrive
  • Upgraded weapons.
  • Compatible to Ardon’s cybernetics allows him to use it off ship to some extent, and to better master use of the ship while actually using it. This is meant to supplement the actual manual work, not replace it.
WEAKNESSES
  • Hidden compartments can’t hide a lot of big things. But can hide a considerable amount of small things.
  • The ship still can’t take many hits. That is something that wasn’t upgraded when the ship was worked on.
  • Close inspection of the fake transponder codes history may make the use of the code more suspect.
  • The ability to use the ships functions through his cybernetics is meant more for supplementary ability, not full control.
DESCRIPTION
Ardon’s ship was originally just a osa-16-cheron-light-freighter. While a good ship, Ardon wanted to make it even better. His love for flight was what pushed him to put the ship through considerable upgrades to allow it the speed, and especially maneuverability, to really pull the most out of it. He took the ship to the Tillian family business getting help from other engineers to utilize the upgrades. While there were some more basic upgrades one might expect a smuggler to do, hidden compartments, a fake transponder, better communications and sensor suites, he really put a lot of work into the ships movement. Because however nice a ship looks, however durable or much power it punches, a ship was only a ship when it could truly fly.


Angel is an excellent ship for getting through dangerous spots. While it does heavily rely on the skill of the pilot, it’s speed and maneuverability also help show just what pilots are really good at flying. Maximizing a slow ships movement is easier, doing the same for something far faster and agile is not as much. Additionally, to supplement his piloting, Ardon is able to connect his cybernetics to the ships systems wirelessly giving him a certain level of control over it. This is mainly meant to be used in tandem with his actual piloting however, as using it alone is simply not as efficient.

Consumables: 2.2 months.
Cargo Capacity: 140 tons
Passenger capacity: 10
Crew minimum: 1
Crew optimum: 4
1 pilot
1 copilot
2 gunners
 
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