Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Tech Anti-material Molecular Disruption Rifle

Status
Not open for further replies.
Littledoctor1.png

Littledoctor2.png

Littledoctor3.png

Littledoctor4.png


OUT OF CHARACTER INFORMATION
  • Intent: To create a man-portable anti-armour weapon
  • Image Source: My own images
  • Canon Link:
  • Permissions:
  • Primary Source:
PRODUCTION INFORMATION
  • Manufacturer: Plans provided for comstruction to Archangel Manufactorum
  • Affiliation: Brimstone and Ashlan crusade
  • Market Status: Closed Market
  • Model: Man portable MDD
  • Modularity: The power unit can be removed from the end of the gun to be replaced. The armguard, trigger stick and side handle are all adjustable. Can easily be mounted on a tripod but firing is awkward.
  • Production: Minor (Ashlan Crusade faction)
  • Material:
    • Weapon components
    • Power unit components
    • Titanium
    • Matte coated Nylon external panels
    • Disruptor firing chamber components
    • Internal energy shielding components
TECHNICAL SPECIFICATIONS
  • Classification: Molecular disruption device
  • Size: Large
  • Weight: Heavy
  • Ammunition Type: Rechargeable power unit at rear of weapon. can also be fired while gun is attached to power source via end cap
  • Ammunition Capacity: Large
  • Effective Range: Long ranged similar in range to a standard anti tank weapon but requires direct line to target
  • Rate of Fire: Very low it takes a few seconds to charge after each shot and the beam must be maintained on target for best effect.
  • Damage Output: Extreme
  • Recoil: Average
SPECIAL FEATURES
  • Adjustable side handle and top arm guard
  • Built in targeting computer with visual targeting mode and density based targeting (displays like an IR screen but based on material density instead of heat). This targeting mode uses invisible low energy electromagnetic waves and so will work in darkness.
  • Targetting computer adjusts the beam angle to keep the beams on target to account for user instability or minor target movements. Maximum automated beam deflection angle is around 6° without needing to move the gun.
STRENGTHS
  • Penetrates traditionally resistant materials - because the weapon works on an atomic level and purely relies on the density of the material to do its damage, dense materials that are usually energy resistant such as Phrik, Cortosis and Beskar are significantly less effective.
  • Damage scales with time - the weapon will do more damage the longer the beam is held on target. This allows it with time to be used to do damage to very large structures such as boring a tunnel through a starship hull or reinforced wall.
WEAKNESSES
  • Unwieldy - while its titanium and nylon composite costruction make it lighter than it looks, it is still a large and heavy weapon, unsuitable for very tight spaces or against very close fast moving targets.
  • Of limit use against 'soft' targets - due to the need for high density material to propagate the reaction, the weapon does comparatively little damage to soft skinned organic targets. Being targeted by the weapon is still dangerous and the pain is excruciating as the wave tries to propagate through the uneven density of organic tissue, turning miniscule parts of it into iron slag.
  • Poor performance against shielded targets - energy shields prevent the wave from propagating in to dense material of the target, the energy conversion will eventually overload the shield but this is an inefficient use of the weapon and it is preferable to take down the shields and use the MDD against the unshielded target. Multiple beams working together can overload the shields fast enough to make this a viable tactic.
Screenshot-20210518-131924-Sheets.jpg

DESCRIPTION
The Molecular Disruption Device was initially conceived as a mining and tunnelling tool being able to bore quickly and cleanly through solid rock. It works by firing 3 beams which come together at a point determined by the targeting computer. It forms a small area of space where electrons cannot be shared, causing atomic bonds to break down. This area quickly disapates over distance from the centre. However if the area encounters a high density of atoms, the area grows forming a propagation wave that expands, destroying more and more bonds until it either reaches a density below reaction threshold, or the wave front gets too far from the origin point. This is usually a matter of a few metres in most materials.

When targeting lower density materials the wave front will not form and will instead remain as a sphere about the size of a fist, this can cause serious pain and damage to organic tissue, but it is fairly survivable depending on the location hit.

The end product of the reaction tends to be an iron rich slag of minerals, leading to the term "slagging" being attached to the use of thw weapon.

The weapon is held in 2 hands with one hand on the side handle and another slotted in to the hindged protective arm guard and around the joystick where the trigger is located.

When firing, the user must pick a target and then maintain the beam on the target for as long as possible, the reaction wave builds quickly so even a glancing blow can potentially cause damage, but it takes a few seconds for it to reach its full potential and destroy its target. Given enough time and continuous power the weapon could theoretically bore a smooth tunnel through a planet, but this would take a long time and would have very little military application other than reaching buried locations.
 
Last edited:
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom