Zoe Rosella
B A L A N C E
OUT OF CHARACTER INFORMATION
Intent: To create NPC soldiers for Zoe Rosella to utilise
Image Credit: https://www.artstation.com/artwork/4DBWL
Role: Protective Detail / Escort
Links: Zoe Rosella; The Family
GENERAL INFORMATION
Unit Name: 1st Rosella Detachment
Affiliation: Zoe Rosella
Classification: Infantry
Equipment:
Soldiers:
COMBAT INFORMATION
Availability: Unique
Deployment: Mass
Strengths & Weaknesses:
Due to the nature of their work they tend to be rather reserved, resourceful and shady. Preferring not to communicate with "outsiders", enjoying a good drink however is one of their favourite pass-times and are more than willing to share stories amongst each other and trustworthy people. However this also means that they do not mingle with other forces unless necessary, meaning that they are limited in what they can do when fighting alongside other forces.
There are multiple different units within the detachment, such as the following:
Soldiers:
The most common troop type within the detachment. Typically trained to fight on all terrains and taught intensively how to shoot straight.
Scouts:
Scouts aren't common amongst the ranks and are few in numbers. They're typically trained to traverse all forms of terrain in pairs to watch whatever an enemy, objective or asset is doing and, if necessary, pull the trigger.
Variant 1:
Variant 2:
Grunts:
Grunts are typically selected amongst the brutes of the group, capable of taking more carriers and lasting longer in a fight. They use the same weapons as soldiers but aren't able to traverse terrain as well. So perform better at guarding assets.
Intent: To create NPC soldiers for Zoe Rosella to utilise
Image Credit: https://www.artstation.com/artwork/4DBWL
Role: Protective Detail / Escort
Links: Zoe Rosella; The Family
GENERAL INFORMATION
Unit Name: 1st Rosella Detachment
Affiliation: Zoe Rosella
Classification: Infantry
Equipment:
Soldiers:
- Armour: Armour Plates
- Primary: LK Vyper
- Secondary: WESTAR Blaster Pistol
- Melee: Journeymans Knife
- Armour: Light Armour Plates
- Primary: Jackal Sniper Rifle (x)
- Secondary: WESTAR Blaster Pistol
- Melee: Journeymans Knife
- Armour: Heavy Armour Plates
- Primary: LK Vyper
- Secondary: WESTAR Blaster Pistol
- Melee: Journeymans Knife
COMBAT INFORMATION
Availability: Unique
Deployment: Mass
Strengths & Weaknesses:
- + Versatility [Can fight in different terrains]
- + Loyalty [Loyal to Zoe and The Family]
- + Marksmen [Experts at shooting]
- + Beskar Armour [Powerful Material]
- -- Armour Plates [Soldiers use armour plates / can be shot through openings]
- -- Melee [Aren't trained as well as shooting in personal combat]
- -- Armoured Assault [Can't combat armoured vehicles]
- -- Private Taskforce [Aren't able to organise well with other organisations]
Due to the nature of their work they tend to be rather reserved, resourceful and shady. Preferring not to communicate with "outsiders", enjoying a good drink however is one of their favourite pass-times and are more than willing to share stories amongst each other and trustworthy people. However this also means that they do not mingle with other forces unless necessary, meaning that they are limited in what they can do when fighting alongside other forces.
There are multiple different units within the detachment, such as the following:
Soldiers:
The most common troop type within the detachment. Typically trained to fight on all terrains and taught intensively how to shoot straight.

Scouts:
Scouts aren't common amongst the ranks and are few in numbers. They're typically trained to traverse all forms of terrain in pairs to watch whatever an enemy, objective or asset is doing and, if necessary, pull the trigger.
Variant 1:

Variant 2:

Grunts:
Grunts are typically selected amongst the brutes of the group, capable of taking more carriers and lasting longer in a fight. They use the same weapons as soldiers but aren't able to traverse terrain as well. So perform better at guarding assets.
