Star Wars Roleplay: Chaos

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Approved NPC 1st Rosella Detachment

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OUT OF CHARACTER INFORMATION

Intent: To create NPC soldiers for Zoe Rosella to utilise
Image Credit: https://www.artstation.com/artwork/4DBWL
Role: Protective Detail / Escort
Links: Zoe Rosella; The Family

GENERAL INFORMATION
Unit Name: 1st Rosella Detachment
Affiliation: Zoe Rosella
Classification: Infantry
Equipment:

Soldiers:
Scouts:
Grunts:
​​
COMBAT INFORMATION
Availability: Unique
Deployment: Mass
Strengths & Weaknesses:
  • + Versatility [Can fight in different terrains]
  • + Loyalty [Loyal to Zoe and The Family]
  • + Marksmen [Experts at shooting]
  • + Beskar Armour [Powerful Material]
  • -- Armour Plates [Soldiers use armour plates / can be shot through openings]
  • -- Melee [Aren't trained as well as shooting in personal combat]
  • -- Armoured Assault [Can't combat armoured vehicles]
  • -- Private Taskforce [Aren't able to organise well with other organisations]
Description: Created as a crack military detachment to escort and work alongside Zoe Rosella, the 1st Rosella Detachment are highly loyal to their commander and the family as its members are typically recruited from the mafia dominated worlds such as Dohmus Prime, Noverskaa and other planets where The Family has a presence. After months of gruelling training they are finally welcomed into the ranks, to protect and serve The Family, their assets and, most importantly, their commander.

Due to the nature of their work they tend to be rather reserved, resourceful and shady. Preferring not to communicate with "outsiders", enjoying a good drink however is one of their favourite pass-times and are more than willing to share stories amongst each other and trustworthy people. However this also means that they do not mingle with other forces unless necessary, meaning that they are limited in what they can do when fighting alongside other forces.

There are multiple different units within the detachment, such as the following:

Soldiers:
The most common troop type within the detachment. Typically trained to fight on all terrains and taught intensively how to shoot straight.

jarold-sng-dos-elena-day4-2-high.jpg

Scouts:
Scouts aren't common amongst the ranks and are few in numbers. They're typically trained to traverse all forms of terrain in pairs to watch whatever an enemy, objective or asset is doing and, if necessary, pull the trigger.

Variant 1:
jarold-sng-dos-elena-day1-01-high.jpg



Variant 2:
jarold-sng-dos-elena-day1-02-high.jpg



Grunts:
Grunts are typically selected amongst the brutes of the group, capable of taking more carriers and lasting longer in a fight. They use the same weapons as soldiers but aren't able to traverse terrain as well. So perform better at guarding assets.

jarold-sng-dos-mikhail-day1-1.jpg

 
[member="Zoe Rosella"]

Apologies for the delay here, site stability threw off my schedule.

For a first unit submission, this is very well crafted! I don't see any balance problems, and its a fun outlaw-themed PMC vibe going on here.

Pending Secondary Approval.
 
[member="Zoe Rosella"] | [member="Zark"]

Cool stuff for the first try, but I have a few things needing clarified before I can stamp this.

Please add another strength that highlights all these guys are using beskar for their armor. Because that is pretty powerful.

Also, this submission is closed-market, please add a link to a marketplace purchase or IC thread where you get permission to use it.
 
[member="Jairus Starvald"] // [member="Zark"]

Thank you for the responses;

I've added the armour to the strengths and also added another weakness for good luck.

I've added a link for the purchase of multiple Jackal Sniper Rifles, just awaiting a response from the seller.

I hope everything is sorted! ^-^
 
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