Star Wars Roleplay: Chaos

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Character Zephyr Krayt

Zephyr Krayt

Guest
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Full name:
Zephyr Krayt (fomerly Kumaara)
Homeworld:
Rhen Var
Species:
Hapan
Age:
27
Height:
6'3/190.5cm
Weight:
220lbs
(With armour: 260lbs
and Jetpack: 320lbs)
Hair colour:
Red
Eye colour:
Blue
Languages:
Hapan, Basic, Mando'a
Force Sensitive:
No

Credit: This template Created by Pluperfect
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Image Credit:Tina Yeh

Appearance
Zephyr wears white and red armour with a red-lined T-visor of a rust colour.

He is of a tall athletic build with narrow shoulders and under the helmet he has a pale complexion, dishevelled red hair, a short beard and blue eyes. He has four notable scars with one across both cheeks, the bridge of his nose and across his lips and chin and a rib tattoo of a Mandalorian proverb.


Zephyr Krayt

  • Zephyr was born to Imperial parents at a newly established Imperial base on Rhen Var and was raised there until he was ten when Mandalorians attacked the base after learning of it. At the beginning of the attack, his Mother told him to stay behind, knowing the Mandalorians would spare him and telling him it was his best chance at survival, so he could infiltrate the group to learn of their culture, weaknesses and warn the Imperials of attacks. Most of the Imperials were killed or fled so upon finding a child and knowing his parents were likely dead, the Mandalorians took him to raise him as one of their own.

    At first he rejected the clan, his adoptive family and the Mandalorian lifestyle and did not want to betray them in fear of the consequences but after learning of the atrocities committed by the Imperials and what the Mandalorians did, he slowly warmed to the idea. After meeting a former Imperial foundling he grew to view him as a role model and became more receptive towards the Mandalorians and despite his initial dissmissiveness, he accepted the clan as his own upon coming of age and continued life as a Mandalorian. He internalised his role as a Mandalorian and lost all desire to betray them as a teen.

    He has been living a life of travel in search of work and adventure; he made friends and enemies along the way but lived a lonely life. He has been in his fair share of skirmishes which have resulted in various scars all over his body but is a skilled warrior who takes his role seriously.
  • Strengths and Weaknesses
    +Strong & Trained - Zephyr is of an athletic build which allows him a great deal of strength which is put to good use through his training as his life was spent training to be a warrior.
    +Brave - He is scarcely fearful and so is not hesitant to enter situations aside from when he believes it unwise to do so.
    +Loyal - Loyalty is a virtue that is valued among Mandalorians and Zephyr is no different as he is loyal to all he considers allies.

    ~Independent - Although not unfriendly, Zephyr is unfamiliar with working with others and therefore isn't always reliable to work with, though his shortcomings are unintentional.
    ~Overprotective -Once his walls have been broken down and he considers someone a friend, he will be fiercely protective of them, even to his own detriment.

    -Risk-Taker - It is in his nature to take risks to achieve the desired outcome, however such risks can sometimes border on reckless if little thought has been put in.
    -Stubborn - He is exceptionally unyielding and lives only to serve himself and Mandalorians, however this also serves as determination.
    -Night-vision: His Hapan biology also means he has no night-vision whatsoever.



    • Cas Tynen -Friend
    • Mathieu Brion - Friend
    • Kragr Loc - Frenemy
    • Isabeau - Friend




    1. Night Out Like a Mando
    2. Hunter's Chicken
    3. Isolation
    4. Snake in the Grass
    5. The Hunt
    6. Sorting out Grievances
    7. Pandora's Box
    8. Burying the Past (Mandalorians)
    9. Trouble on Taris
    10. A New Horizon
    11. The Mirror Looking Back (MU)
    12. The Hunt (Enclave)






 
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